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-rw-r--r--src/game/Level3.cpp915
1 files changed, 507 insertions, 408 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 20c4396eee8..bbf6f47d949 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -36,7 +36,6 @@
#include "Guild.h"
#include "ObjectAccessor.h"
#include "MapManager.h"
-#include "SpellAuras.h"
#include "ScriptCalls.h"
#include "Language.h"
#include "GridNotifiersImpl.h"
@@ -526,17 +525,8 @@ bool ChatHandler::HandleAHBotOptionsCommand(const char* args)
}
//reload commands
-bool ChatHandler::HandleReloadCommand(const char* arg)
-{
- // this is error catcher for wrong table name in .reload commands
- PSendSysMessage("Db table with name starting from '%s' not found and can't be reloaded.",arg);
- SetSentErrorMessage(true);
- return false;
-}
-
bool ChatHandler::HandleReloadAllCommand(const char*)
{
- HandleReloadAreaTriggerTeleportCommand("");
HandleReloadSkillFishingBaseLevelCommand("");
HandleReloadAllAreaCommand("");
@@ -577,6 +567,7 @@ bool ChatHandler::HandleReloadAllNpcCommand(const char* /*args*/)
HandleReloadNpcOptionCommand("a");
HandleReloadNpcTrainerCommand("a");
HandleReloadNpcVendorCommand("a");
+ HandleReloadPointsOfInterestCommand("a");
return true;
}
@@ -618,9 +609,11 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*)
HandleReloadSkillExtraItemTemplateCommand("a");
HandleReloadSpellAffectCommand("a");
HandleReloadSpellRequiredCommand("a");
+ HandleReloadSpellAreaCommand("a");
HandleReloadSpellElixirCommand("a");
HandleReloadSpellLearnSpellCommand("a");
HandleReloadSpellProcEventCommand("a");
+ HandleReloadSpellBonusesCommand("a");
HandleReloadSpellScriptTargetCommand("a");
HandleReloadSpellTargetPositionCommand("a");
HandleReloadSpellThreatsCommand("a");
@@ -643,6 +636,7 @@ bool ChatHandler::HandleReloadAllLocalesCommand(const char* /*args*/)
HandleReloadLocalesItemCommand("a");
HandleReloadLocalesNpcTextCommand("a");
HandleReloadLocalesPageTextCommand("a");
+ HandleReloadLocalesPointsOfInterestCommand("a");
HandleReloadLocalesQuestCommand("a");
return true;
}
@@ -731,6 +725,11 @@ bool ChatHandler::HandleReloadQuestTemplateCommand(const char*)
sLog.outString( "Re-Loading Quest Templates..." );
objmgr.LoadQuests();
SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded.");
+
+ /// dependent also from `gameobject` but this table not reloaded anyway
+ sLog.outString( "Re-Loading GameObjects for quests..." );
+ objmgr.LoadGameObjectForQuests();
+ SendGlobalGMSysMessage("Data GameObjects for quests reloaded.");
return true;
}
@@ -779,6 +778,15 @@ bool ChatHandler::HandleReloadLootTemplatesItemCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadLootTemplatesMillingCommand(const char*)
+{
+ sLog.outString( "Re-Loading Loot Tables... (`milling_loot_template`)" );
+ LoadLootTemplates_Milling();
+ LootTemplates_Milling.CheckLootRefs();
+ SendGlobalSysMessage("DB table `milling_loot_template` reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadLootTemplatesPickpocketingCommand(const char*)
{
sLog.outString( "Re-Loading Loot Tables... (`pickpocketing_loot_template`)" );
@@ -823,6 +831,15 @@ bool ChatHandler::HandleReloadLootTemplatesSkinningCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadLootTemplatesSpellCommand(const char*)
+{
+ sLog.outString( "Re-Loading Loot Tables... (`spell_loot_template`)" );
+ LoadLootTemplates_Spell();
+ LootTemplates_Spell.CheckLootRefs();
+ SendGlobalSysMessage("DB table `spell_loot_template` reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadTrinityStringCommand(const char*)
{
sLog.outString( "Re-Loading trinity_string Table!" );
@@ -863,6 +880,14 @@ bool ChatHandler::HandleReloadNpcVendorCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadPointsOfInterestCommand(const char*)
+{
+ sLog.outString( "Re-Loading `points_of_interest` Table!" );
+ objmgr.LoadPointsOfInterest();
+ SendGlobalSysMessage("DB table `points_of_interest` reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadReservedNameCommand(const char*)
{
sLog.outString( "Loading ReservedNames... (`reserved_name`)" );
@@ -903,6 +928,14 @@ bool ChatHandler::HandleReloadSpellAffectCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadSpellAreaCommand(const char*)
+{
+ sLog.outString( "Re-Loading SpellArea Data..." );
+ spellmgr.LoadSpellAreas();
+ SendGlobalSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadSpellRequiredCommand(const char*)
{
sLog.outString( "Re-Loading Spell Required Data... " );
@@ -935,6 +968,14 @@ bool ChatHandler::HandleReloadSpellProcEventCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadSpellBonusesCommand(const char*)
+{
+ sLog.outString( "Re-Loading Spell Bonus Data..." );
+ spellmgr.LoadSpellBonusess();
+ SendGlobalSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadSpellScriptTargetCommand(const char*)
{
sLog.outString( "Re-Loading SpellsScriptTarget..." );
@@ -1184,6 +1225,14 @@ bool ChatHandler::HandleReloadLocalesPageTextCommand(const char* /*arg*/)
return true;
}
+bool ChatHandler::HandleReloadLocalesPointsOfInterestCommand(const char* /*arg*/)
+{
+ sLog.outString( "Re-Loading Locales Points Of Interest ... ");
+ objmgr.LoadPointOfInterestLocales();
+ SendGlobalSysMessage("DB table `locales_points_of_interest` reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadLocalesQuestCommand(const char* /*arg*/)
{
sLog.outString( "Re-Loading Locales Quest ... ");
@@ -1330,19 +1379,10 @@ bool ChatHandler::HandleAccountSetPasswordCommand(const char* args)
return false;
}
- uint32 targetSecurity = accmgr.GetSecurity(targetAccountId);
-
- /// m_session==NULL only for console
- uint32 plSecurity = m_session ? m_session->GetSecurity() : SEC_CONSOLE;
-
/// can set password only for target with less security
/// This is also reject self apply in fact
- if (targetSecurity >= plSecurity)
- {
- SendSysMessage (LANG_YOURS_SECURITY_IS_LOW);
- SetSentErrorMessage (true);
+ if(HasLowerSecurityAccount (NULL,targetAccountId,true))
return false;
- }
if (strcmp(szPassword1,szPassword2))
{
@@ -1420,7 +1460,6 @@ bool ChatHandler::HandleSetSkillCommand(const char* args)
char *max_p = strtok (NULL, " ");
int32 skill = atoi(skill_p);
-
if (skill <= 0)
{
PSendSysMessage(LANG_INVALID_SKILL_ID, skill);
@@ -1446,9 +1485,11 @@ bool ChatHandler::HandleSetSkillCommand(const char* args)
return false;
}
+ std::string tNameLink = GetNameLink(target);
+
if(!target->GetSkillValue(skill))
{
- PSendSysMessage(LANG_SET_SKILL_ERROR, target->GetName(), skill, sl->name[0]);
+ PSendSysMessage(LANG_SET_SKILL_ERROR, tNameLink.c_str(), skill, sl->name[0]);
SetSentErrorMessage(true);
return false;
}
@@ -1459,7 +1500,7 @@ bool ChatHandler::HandleSetSkillCommand(const char* args)
return false;
target->SetSkill(skill, level, max);
- PSendSysMessage(LANG_SET_SKILL, skill, sl->name[0], target->GetName(), level, max);
+ PSendSysMessage(LANG_SET_SKILL, skill, sl->name[0], tNameLink.c_str(), level, max);
return true;
}
@@ -1470,27 +1511,12 @@ bool ChatHandler::HandleUnLearnCommand(const char* args)
return false;
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
- uint32 min_id = extractSpellIdFromLink((char*)args);
- if(!min_id)
+ uint32 spell_id = extractSpellIdFromLink((char*)args);
+ if(!spell_id)
return false;
- // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
- char* tail = strtok(NULL,"");
-
- uint32 max_id = extractSpellIdFromLink(tail);
-
- if (!max_id)
- {
- // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
- max_id = min_id+1;
- }
- else
- {
- if (max_id < min_id)
- std::swap(min_id,max_id);
-
- max_id=max_id+1;
- }
+ char const* allStr = strtok(NULL," ");
+ bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false;
Player* target = getSelectedPlayer();
if(!target)
@@ -1500,13 +1526,13 @@ bool ChatHandler::HandleUnLearnCommand(const char* args)
return false;
}
- for(uint32 spell=min_id;spell<max_id;spell++)
- {
- if (target->HasSpell(spell))
- target->removeSpell(spell);
- else
- SendSysMessage(LANG_FORGET_SPELL);
- }
+ if(allRanks)
+ spell_id = spellmgr.GetFirstSpellInChain (spell_id);
+
+ if (target->HasSpell(spell_id))
+ target->removeSpell(spell_id,false,!allRanks);
+ else
+ SendSysMessage(LANG_FORGET_SPELL);
return true;
}
@@ -1521,10 +1547,12 @@ bool ChatHandler::HandleCooldownCommand(const char* args)
return false;
}
+ std::string tNameLink = GetNameLink(target);
+
if (!*args)
{
target->RemoveAllSpellCooldown();
- PSendSysMessage(LANG_REMOVEALL_COOLDOWN, target->GetName());
+ PSendSysMessage(LANG_REMOVEALL_COOLDOWN, tNameLink.c_str());
}
else
{
@@ -1535,7 +1563,7 @@ bool ChatHandler::HandleCooldownCommand(const char* args)
if(!sSpellStore.LookupEntry(spell_id))
{
- PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : target->GetName());
+ PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
@@ -1545,8 +1573,8 @@ bool ChatHandler::HandleCooldownCommand(const char* args)
data << uint64(target->GetGUID());
target->GetSession()->SendPacket(&data);
target->RemoveSpellCooldown(spell_id);
- PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : target->GetName());
- }
+ PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str());
+ }
return true;
}
@@ -2171,7 +2199,7 @@ bool ChatHandler::HandleLearnAllCommand(const char* /*args*/)
continue;
}
- m_session->GetPlayer()->learnSpell(spell);
+ m_session->GetPlayer()->learnSpell(spell,false);
}
SendSysMessage(LANG_COMMAND_LEARN_MANY_SPELLS);
@@ -2211,7 +2239,7 @@ bool ChatHandler::HandleLearnAllGMCommand(const char* /*args*/)
continue;
}
- m_session->GetPlayer()->learnSpell(spell);
+ m_session->GetPlayer()->learnSpell(spell,false);
}
SendSysMessage(LANG_LEARNING_GM_SKILLS);
@@ -2238,6 +2266,10 @@ bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/)
if(!spellInfo)
continue;
+ // skip server-side/triggered spells
+ if(spellInfo->spellLevel==0)
+ continue;
+
// skip wrong class/race skills
if(!m_session->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id))
continue;
@@ -2246,8 +2278,6 @@ bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/)
if( spellInfo->SpellFamilyName != family)
continue;
- //TODO: skip triggered spells
-
// skip spells with first rank learned as talent (and all talents then also)
uint32 first_rank = spellmgr.GetFirstSpellInChain(spellInfo->Id);
if(GetTalentSpellCost(first_rank) > 0 )
@@ -2257,27 +2287,13 @@ bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/)
if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
continue;
- m_session->GetPlayer()->learnSpell(i);
+ m_session->GetPlayer()->learnSpell(i,false);
}
SendSysMessage(LANG_COMMAND_LEARN_CLASS_SPELLS);
return true;
}
-static void learnAllHighRanks(Player* player, uint32 spellid)
-{
- SpellChainNode const* node;
- do
- {
- node = spellmgr.GetSpellChainNode(spellid);
- player->learnSpell(spellid);
- if (!node)
- break;
- spellid=node->next;
- }
- while (node->next);
-}
-
bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/)
{
Player* player = m_session->GetPlayer();
@@ -2315,11 +2331,8 @@ bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/)
if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
continue;
- // learn highest rank of talent
- player->learnSpell(spellid);
-
- // and learn all non-talent spell ranks (recursive by tree)
- learnAllHighRanks(player,spellid);
+ // learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
+ player->learnSpellHighRank(spellid);
}
SendSysMessage(LANG_COMMAND_LEARN_CLASS_TALENTS);
@@ -2330,7 +2343,7 @@ bool ChatHandler::HandleLearnAllLangCommand(const char* /*args*/)
{
// skipping UNIVERSAL language (0)
for(int i = 1; i < LANGUAGES_COUNT; ++i)
- m_session->GetPlayer()->learnSpell(lang_description[i].spell_id);
+ m_session->GetPlayer()->learnSpell(lang_description[i].spell_id,false);
SendSysMessage(LANG_COMMAND_LEARN_ALL_LANG);
return true;
@@ -2338,13 +2351,11 @@ bool ChatHandler::HandleLearnAllLangCommand(const char* /*args*/)
bool ChatHandler::HandleLearnAllDefaultCommand(const char* args)
{
- char* pName = strtok((char*)args, "");
Player *player = NULL;
- if (pName)
+ if (*args)
{
- std::string name = pName;
-
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink((char*)args);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -2366,7 +2377,7 @@ bool ChatHandler::HandleLearnAllDefaultCommand(const char* args)
player->learnDefaultSpells();
player->learnQuestRewardedSpells();
- PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,player->GetName());
+ PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,GetNameLink(player).c_str());
return true;
}
@@ -2386,25 +2397,31 @@ bool ChatHandler::HandleLearnCommand(const char* args)
if(!spell || !sSpellStore.LookupEntry(spell))
return false;
- if (targetPlayer->HasSpell(spell))
+ char const* allStr = strtok(NULL," ");
+ bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false;
+
+ SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
+ if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
{
- if(targetPlayer == m_session->GetPlayer())
- SendSysMessage(LANG_YOU_KNOWN_SPELL);
- else
- PSendSysMessage(LANG_TARGET_KNOWN_SPELL,targetPlayer->GetName());
+ PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
SetSentErrorMessage(true);
return false;
}
- SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
+ if (!allRanks && targetPlayer->HasSpell(spell))
{
- PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
+ if(targetPlayer == m_session->GetPlayer())
+ SendSysMessage(LANG_YOU_KNOWN_SPELL);
+ else
+ PSendSysMessage(LANG_TARGET_KNOWN_SPELL,GetNameLink(targetPlayer).c_str());
SetSentErrorMessage(true);
return false;
}
- targetPlayer->learnSpell(spell);
+ if(allRanks)
+ targetPlayer->learnSpellHighRank(spell);
+ else
+ targetPlayer->learnSpell(spell,false);
return true;
}
@@ -2474,7 +2491,7 @@ bool ChatHandler::HandleAddItemCommand(const char* args)
if (count < 0)
{
plTarget->DestroyItemCount(itemId, -count, true, false);
- PSendSysMessage(LANG_REMOVEITEM, itemId, -count, plTarget->GetName());
+ PSendSysMessage(LANG_REMOVEITEM, itemId, -count, GetNameLink(plTarget).c_str());
return true;
}
@@ -3214,15 +3231,25 @@ bool ChatHandler::HandleLookupSkillCommand(const char* args)
if(loc < MAX_LOCALE)
{
+ char valStr[50] = "";
char const* knownStr = "";
if(target && target->HasSkill(id))
+ {
knownStr = GetTrinityString(LANG_KNOWN);
+ uint32 curValue = target->GetPureSkillValue(id);
+ uint32 maxValue = target->GetPureMaxSkillValue(id);
+ uint32 permValue = target->GetSkillPermBonusValue(id);
+ uint32 tempValue = target->GetSkillTempBonusValue(id);
+
+ char const* valFormat = GetTrinityString(LANG_SKILL_VALUES);
+ snprintf(valStr,50,valFormat,curValue,maxValue,permValue,tempValue);
+ }
// send skill in "id - [namedlink locale]" format
if (m_session)
- PSendSysMessage(LANG_SKILL_LIST_CHAT,id,id,name.c_str(),localeNames[loc],knownStr);
+ PSendSysMessage(LANG_SKILL_LIST_CHAT,id,id,name.c_str(),localeNames[loc],knownStr,valStr);
else
- PSendSysMessage(LANG_SKILL_LIST_CONSOLE,id,name.c_str(),localeNames[loc],knownStr);
+ PSendSysMessage(LANG_SKILL_LIST_CONSOLE,id,name.c_str(),localeNames[loc],knownStr,valStr);
++counter;
}
@@ -3289,7 +3316,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char* args)
bool talent = (talentCost > 0);
bool passive = IsPassiveSpell(id);
- bool active = target && (target->HasAura(id,0) || target->HasAura(id,1) || target->HasAura(id,2));
+ bool active = target && target->HasAura(id);
// unit32 used to prevent interpreting uint8 as char at output
// find rank of learned spell for learning spell, or talent rank
@@ -3609,7 +3636,7 @@ bool ChatHandler::HandleGuildCreateCommand(const char* args)
}
Guild *guild = new Guild;
- if (!guild->create (player->GetGUID (),guildname))
+ if (!guild->create (player,guildname))
{
delete guild;
SendSysMessage (LANG_GUILD_NOT_CREATED);
@@ -3636,11 +3663,11 @@ bool ChatHandler::HandleGuildInviteCommand(const char *args)
if (!targetGuild)
return false;
- std::string plName = par1;
- if (!normalizePlayerName (plName))
+ std::string plName = extractPlayerNameFromLink(par1);
+ if(plName.empty())
{
- SendSysMessage (LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage (true);
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
return false;
}
@@ -3648,10 +3675,10 @@ bool ChatHandler::HandleGuildInviteCommand(const char *args)
if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ()))
plGuid = targetPlayer->GetGUID ();
else
- plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ());
+ plGuid = objmgr.GetPlayerGUIDByName (plName);
if (!plGuid)
- false;
+ return false;
// player's guild membership checked in AddMember before add
if (!targetGuild->AddMember (plGuid,targetGuild->GetLowestRank ()))
@@ -3669,11 +3696,11 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args)
if(!par1)
return false;
- std::string plName = par1;
- if (!normalizePlayerName (plName))
+ std::string plName = extractPlayerNameFromLink(par1);
+ if(plName.empty())
{
- SendSysMessage (LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage (true);
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
return false;
}
@@ -3686,7 +3713,7 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args)
}
else
{
- plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ());
+ plGuid = objmgr.GetPlayerGUIDByName (plName);
glId = Player::GetGuildIdFromDB (plGuid);
}
@@ -3711,14 +3738,16 @@ bool ChatHandler::HandleGuildRankCommand(const char *args)
char* par2 = strtok (NULL, " ");
if (!par1 || !par2)
return false;
- std::string plName = par1;
- if (!normalizePlayerName (plName))
+
+ std::string plName = extractPlayerNameFromLink(par1);
+ if(plName.empty())
{
- SendSysMessage (LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage (true);
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
return false;
}
+
uint64 plGuid = 0;
uint32 glId = 0;
if (Player* targetPlayer = ObjectAccessor::Instance ().FindPlayerByName (plName.c_str ()))
@@ -3728,7 +3757,7 @@ bool ChatHandler::HandleGuildRankCommand(const char *args)
}
else
{
- plGuid = objmgr.GetPlayerGUIDByName (plName.c_str ());
+ plGuid = objmgr.GetPlayerGUIDByName (plName);
glId = Player::GetGuildIdFromDB (plGuid);
}
@@ -3768,90 +3797,37 @@ bool ChatHandler::HandleGuildDeleteCommand(const char* args)
return true;
}
-bool ChatHandler::HandleGetDistanceCommand(const char* /*args*/)
+bool ChatHandler::HandleGetDistanceCommand(const char* args)
{
- Unit* pUnit = getSelectedUnit();
+ WorldObject* obj;
- if(!pUnit)
- {
- SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- SetSentErrorMessage(true);
- return false;
- }
-
- PSendSysMessage(LANG_DISTANCE, m_session->GetPlayer()->GetDistance(pUnit),m_session->GetPlayer()->GetDistance2d(pUnit));
-
- return true;
-}
-
-// FIX-ME!!!
-
-bool ChatHandler::HandleAddWeaponCommand(const char* /*args*/)
-{
- /*if (!*args)
- return false;
-
- uint64 guid = m_session->GetPlayer()->GetSelection();
- if (guid == 0)
- {
- SendSysMessage(LANG_NO_SELECTION);
- return true;
- }
-
- Creature *pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid);
-
- if(!pCreature)
+ if (*args)
{
- SendSysMessage(LANG_SELECT_CREATURE);
- return true;
- }
-
- char* pSlotID = strtok((char*)args, " ");
- if (!pSlotID)
- return false;
+ uint64 guid = extractGuidFromLink((char*)args);
+ if(guid)
+ obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*m_session->GetPlayer(),guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
- char* pItemID = strtok(NULL, " ");
- if (!pItemID)
- return false;
-
- uint32 ItemID = atoi(pItemID);
- uint32 SlotID = atoi(pSlotID);
-
- ItemPrototype* tmpItem = objmgr.GetItemPrototype(ItemID);
-
- bool added = false;
- if(tmpItem)
- {
- switch(SlotID)
- {
- case 1:
- pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID);
- added = true;
- break;
- case 2:
- pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01, ItemID);
- added = true;
- break;
- case 3:
- pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02, ItemID);
- added = true;
- break;
- default:
- PSendSysMessage(LANG_ITEM_SLOT_NOT_EXIST,SlotID);
- added = false;
- break;
- }
- if(added)
+ if(!obj)
{
- PSendSysMessage(LANG_ITEM_ADDED_TO_SLOT,ItemID,tmpItem->Name1,SlotID);
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
+ return false;
}
}
else
{
- PSendSysMessage(LANG_ITEM_NOT_FOUND,ItemID);
- return true;
+ obj = getSelectedUnit();
+
+ if(!obj)
+ {
+ SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
+ SetSentErrorMessage(true);
+ return false;
+ }
}
- */
+
+ PSendSysMessage(LANG_DISTANCE, m_session->GetPlayer()->GetDistance(obj),m_session->GetPlayer()->GetDistance2d(obj));
+
return true;
}
@@ -3866,6 +3842,12 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/)
return false;
}
+ if(target->GetTypeId()==TYPEID_PLAYER)
+ {
+ if(HasLowerSecurity((Player*)target,0,false))
+ return false;
+ }
+
if( target->isAlive() )
{
//m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -3917,7 +3899,7 @@ bool ChatHandler::HandleDamageCommand(const char * args)
SpellSchoolMask schoolmask = SpellSchoolMask(1 << school);
if ( schoolmask & SPELL_SCHOOL_MASK_NORMAL )
- damage = m_session->GetPlayer()->CalcArmorReducedDamage(target, damage);
+ damage = m_session->GetPlayer()->CalcArmorReducedDamage(target, damage, NULL, BASE_ATTACK);
char* spellStr = strtok((char*)NULL, " ");
@@ -3967,7 +3949,7 @@ bool ChatHandler::HandleModifyArenaCommand(const char * args)
target->ModifyArenaPoints(amount);
- PSendSysMessage(LANG_COMMAND_MODIFY_ARENA, target->GetName(), target->GetArenaPoints());
+ PSendSysMessage(LANG_COMMAND_MODIFY_ARENA, GetNameLink(target).c_str(), target->GetArenaPoints());
return true;
}
@@ -3978,8 +3960,8 @@ bool ChatHandler::HandleReviveCommand(const char* args)
if (*args)
{
- std::string name = args;
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink((char*)args);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -4006,10 +3988,6 @@ bool ChatHandler::HandleReviveCommand(const char* args)
bool ChatHandler::HandleAuraCommand(const char* args)
{
- char* px = strtok((char*)args, " ");
- if (!px)
- return false;
-
Unit *target = getSelectedUnit();
if(!target)
{
@@ -4018,7 +3996,9 @@ bool ChatHandler::HandleAuraCommand(const char* args)
return false;
}
- uint32 spellID = (uint32)atoi(px);
+ // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
+ uint32 spellID = extractSpellIdFromLink((char*)args);
+
SpellEntry const *spellInfo = sSpellStore.LookupEntry( spellID );
if(spellInfo)
{
@@ -4042,10 +4022,6 @@ bool ChatHandler::HandleAuraCommand(const char* args)
bool ChatHandler::HandleUnAuraCommand(const char* args)
{
- char* px = strtok((char*)args, " ");
- if (!px)
- return false;
-
Unit *target = getSelectedUnit();
if(!target)
{
@@ -4061,7 +4037,11 @@ bool ChatHandler::HandleUnAuraCommand(const char* args)
return true;
}
- uint32 spellID = (uint32)atoi(px);
+ // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
+ uint32 spellID = extractSpellIdFromLink((char*)args);
+ if(!spellID)
+ return false;
+
target->RemoveAurasDueToSpell(spellID);
return true;
@@ -4112,7 +4092,7 @@ bool ChatHandler::HandleLinkGraveCommand(const char* args)
return false;
}
- if(objmgr.AddGraveYardLink(g_id,player->GetZoneId(),g_team))
+ if(objmgr.AddGraveYardLink(g_id,zoneId,g_team))
PSendSysMessage(LANG_COMMAND_GRAVEYARDLINKED, g_id,zoneId);
else
PSendSysMessage(LANG_COMMAND_GRAVEYARDALRLINKED, g_id,zoneId);
@@ -4136,6 +4116,7 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
return false;
Player* player = m_session->GetPlayer();
+ uint32 zone_id = player->GetZoneId();
WorldSafeLocsEntry const* graveyard = objmgr.GetClosestGraveYard(
player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(),player->GetMapId(),g_team);
@@ -4144,7 +4125,7 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
{
uint32 g_id = graveyard->ID;
- GraveYardData const* data = objmgr.FindGraveYardData(g_id,player->GetZoneId());
+ GraveYardData const* data = objmgr.FindGraveYardData(g_id,zone_id);
if (!data)
{
PSendSysMessage(LANG_COMMAND_GRAVEYARDERROR,g_id);
@@ -4163,7 +4144,7 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
else if(g_team == ALLIANCE)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
- PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, g_id,team_name.c_str(),player->GetZoneId());
+ PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, g_id,team_name.c_str(),zone_id);
}
else
{
@@ -4177,29 +4158,36 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
if(g_team == ~uint32(0))
- PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, player->GetZoneId());
+ PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, zone_id);
else
- PSendSysMessage(LANG_COMMAND_ZONENOGRAFACTION, player->GetZoneId(),team_name.c_str());
+ PSendSysMessage(LANG_COMMAND_ZONENOGRAFACTION, zone_id,team_name.c_str());
}
return true;
}
-//play npc emote
-bool ChatHandler::HandleNpcPlayEmoteCommand(const char* args)
+//-----------------------Npc Commands-----------------------
+bool ChatHandler::HandleNpcChangeEntryCommand(const char *args)
{
- uint32 emote = atoi((char*)args);
+ if(!args)
+ return false;
- Creature* target = getSelectedCreature();
- if(!target)
+ uint32 newEntryNum = atoi(args);
+ if(!newEntryNum)
+ return false;
+
+ Unit* unit = getSelectedUnit();
+ if(!unit || unit->GetTypeId() != TYPEID_UNIT)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
- target->SetUInt32Value(UNIT_NPC_EMOTESTATE,emote);
-
+ Creature* creature = (Creature*)unit;
+ if(creature->UpdateEntry(newEntryNum))
+ SendSysMessage(LANG_DONE);
+ else
+ SendSysMessage(LANG_ERROR);
return true;
}
@@ -4248,6 +4236,95 @@ bool ChatHandler::HandleNpcInfoCommand(const char* /*args*/)
return true;
}
+//play npc emote
+bool ChatHandler::HandleNpcPlayEmoteCommand(const char* args)
+{
+ uint32 emote = atoi((char*)args);
+
+ Creature* target = getSelectedCreature();
+ if(!target)
+ {
+ SendSysMessage(LANG_SELECT_CREATURE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ target->SetUInt32Value(UNIT_NPC_EMOTESTATE,emote);
+
+ return true;
+}
+
+//TODO: NpcCommands that needs to be fixed :
+
+bool ChatHandler::HandleNpcAddWeaponCommand(const char* /*args*/)
+{
+ /*if (!*args)
+ return false;
+
+ uint64 guid = m_session->GetPlayer()->GetSelection();
+ if (guid == 0)
+ {
+ SendSysMessage(LANG_NO_SELECTION);
+ return true;
+ }
+
+ Creature *pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid);
+
+ if(!pCreature)
+ {
+ SendSysMessage(LANG_SELECT_CREATURE);
+ return true;
+ }
+
+ char* pSlotID = strtok((char*)args, " ");
+ if (!pSlotID)
+ return false;
+
+ char* pItemID = strtok(NULL, " ");
+ if (!pItemID)
+ return false;
+
+ uint32 ItemID = atoi(pItemID);
+ uint32 SlotID = atoi(pSlotID);
+
+ ItemPrototype* tmpItem = objmgr.GetItemPrototype(ItemID);
+
+ bool added = false;
+ if(tmpItem)
+ {
+ switch(SlotID)
+ {
+ case 1:
+ pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID);
+ added = true;
+ break;
+ case 2:
+ pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01, ItemID);
+ added = true;
+ break;
+ case 3:
+ pCreature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02, ItemID);
+ added = true;
+ break;
+ default:
+ PSendSysMessage(LANG_ITEM_SLOT_NOT_EXIST,SlotID);
+ added = false;
+ break;
+ }
+
+ if(added)
+ PSendSysMessage(LANG_ITEM_ADDED_TO_SLOT,ItemID,tmpItem->Name1,SlotID);
+ }
+ else
+ {
+ PSendSysMessage(LANG_ITEM_NOT_FOUND,ItemID);
+ return true;
+ }
+ */
+ return true;
+}
+//----------------------------------------------------------
+
bool ChatHandler::HandleExploreCheatCommand(const char* args)
{
if (!*args)
@@ -4265,15 +4342,15 @@ bool ChatHandler::HandleExploreCheatCommand(const char* args)
if (flag != 0)
{
- PSendSysMessage(LANG_YOU_SET_EXPLORE_ALL, chr->GetName());
+ PSendSysMessage(LANG_YOU_SET_EXPLORE_ALL, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
- ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_ALL,GetName());
+ ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_ALL,GetNameLink().c_str());
}
else
{
- PSendSysMessage(LANG_YOU_SET_EXPLORE_NOTHING, chr->GetName());
+ PSendSysMessage(LANG_YOU_SET_EXPLORE_NOTHING, GetNameLink(chr).c_str());
if (needReportToTarget(chr))
- ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_NOTHING,GetName());
+ ChatHandler(chr).PSendSysMessage(LANG_YOURS_EXPLORE_SET_NOTHING,GetNameLink().c_str());
}
for (uint8 i=0; i<128; i++)
@@ -4310,36 +4387,6 @@ bool ChatHandler::HandleHoverCommand(const char* args)
return true;
}
-bool ChatHandler::HandleWaterwalkCommand(const char* args)
-{
- if(!args)
- return false;
-
- Player *player = getSelectedPlayer();
- if(!player)
- {
- PSendSysMessage(LANG_NO_CHAR_SELECTED);
- SetSentErrorMessage(true);
- return false;
- }
-
- if (strncmp(args, "on", 3) == 0)
- player->SetMovement(MOVE_WATER_WALK); // ON
- else if (strncmp(args, "off", 4) == 0)
- player->SetMovement(MOVE_LAND_WALK); // OFF
- else
- {
- SendSysMessage(LANG_USE_BOL);
- return false;
- }
-
- PSendSysMessage(LANG_YOU_SET_WATERWALK, args, player->GetName());
- if(needReportToTarget(player))
- ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, GetName());
- return true;
-
-}
-
bool ChatHandler::HandleLevelUpCommand(const char* args)
{
char* px = strtok((char*)args, " ");
@@ -4371,8 +4418,8 @@ bool ChatHandler::HandleLevelUpCommand(const char* args)
if(pname) // player by name
{
- name = pname;
- if(!normalizePlayerName(name))
+ name = extractPlayerNameFromLink(pname);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -4440,7 +4487,10 @@ bool ChatHandler::HandleLevelUpCommand(const char* args)
}
if(m_session->GetPlayer() != chr) // including chr==NULL
- PSendSysMessage(LANG_YOU_CHANGE_LVL,name.c_str(),newlevel);
+ {
+ std::string nameLink = playerLink(name);
+ PSendSysMessage(LANG_YOU_CHANGE_LVL,nameLink.c_str(),newlevel);
+ }
return true;
}
@@ -4449,8 +4499,6 @@ bool ChatHandler::HandleShowAreaCommand(const char* args)
if (!*args)
return false;
- int area = atoi((char*)args);
-
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -4459,10 +4507,11 @@ bool ChatHandler::HandleShowAreaCommand(const char* args)
return false;
}
+ int area = GetAreaFlagByAreaID(atoi((char*)args));
int offset = area / 32;
uint32 val = (uint32)(1 << (area % 32));
- if(offset >= 128)
+ if(area<0 || offset >= 128)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
@@ -4481,8 +4530,6 @@ bool ChatHandler::HandleHideAreaCommand(const char* args)
if (!*args)
return false;
- int area = atoi((char*)args);
-
Player *chr = getSelectedPlayer();
if (chr == NULL)
{
@@ -4491,10 +4538,11 @@ bool ChatHandler::HandleHideAreaCommand(const char* args)
return false;
}
+ int area = GetAreaFlagByAreaID(atoi((char*)args));
int offset = area / 32;
uint32 val = (uint32)(1 << (area % 32));
- if(offset >= 128)
+ if(area<0 || offset >= 128)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
@@ -4840,11 +4888,28 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
for (Unit::AuraMap::const_iterator itr = uAuras.begin(); itr != uAuras.end(); ++itr)
{
bool talent = GetTalentSpellCost(itr->second->GetId()) > 0;
- PSendSysMessage(LANG_COMMAND_TARGET_AURADETAIL, itr->second->GetId(), itr->second->GetEffIndex(),
- itr->second->GetModifier()->m_auraname, itr->second->GetAuraDuration(), itr->second->GetAuraMaxDuration(),
- itr->second->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()],
- (itr->second->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""),
- IS_PLAYER_GUID(itr->second->GetCasterGUID()) ? "player" : "creature",GUID_LOPART(itr->second->GetCasterGUID()));
+
+ char const* name = itr->second->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()];
+
+ if (m_session)
+ {
+ std::ostringstream ss_name;
+ ss_name << "|cffffffff|Hspell:" << itr->second->GetId() << "|h[" << name << "]|h|r";
+
+ PSendSysMessage(LANG_COMMAND_TARGET_AURADETAIL, itr->second->GetId(), itr->second->GetEffIndex(),
+ itr->second->GetModifier()->m_auraname, itr->second->GetAuraDuration(), itr->second->GetAuraMaxDuration(),
+ ss_name.str().c_str(),
+ (itr->second->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""),
+ IS_PLAYER_GUID(itr->second->GetCasterGUID()) ? "player" : "creature",GUID_LOPART(itr->second->GetCasterGUID()));
+ }
+ else
+ {
+ PSendSysMessage(LANG_COMMAND_TARGET_AURADETAIL, itr->second->GetId(), itr->second->GetEffIndex(),
+ itr->second->GetModifier()->m_auraname, itr->second->GetAuraDuration(), itr->second->GetAuraMaxDuration(),
+ name,
+ (itr->second->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""),
+ IS_PLAYER_GUID(itr->second->GetCasterGUID()) ? "player" : "creature",GUID_LOPART(itr->second->GetCasterGUID()));
+ }
}
for (int i = 0; i < TOTAL_AURAS; i++)
{
@@ -4854,29 +4919,83 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
for (Unit::AuraList::const_iterator itr = uAuraList.begin(); itr != uAuraList.end(); ++itr)
{
bool talent = GetTalentSpellCost((*itr)->GetId()) > 0;
- PSendSysMessage(LANG_COMMAND_TARGET_AURASIMPLE, (*itr)->GetId(), (*itr)->GetEffIndex(),
- (*itr)->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()],((*itr)->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""),
- IS_PLAYER_GUID((*itr)->GetCasterGUID()) ? "player" : "creature",GUID_LOPART((*itr)->GetCasterGUID()));
+
+ char const* name = (*itr)->GetSpellProto()->SpellName[m_session->GetSessionDbcLocale()];
+
+ if (m_session)
+ {
+ std::ostringstream ss_name;
+ ss_name << "|cffffffff|Hspell:" << (*itr)->GetId() << "|h[" << name << "]|h|r";
+
+ PSendSysMessage(LANG_COMMAND_TARGET_AURASIMPLE, (*itr)->GetId(), (*itr)->GetEffIndex(),
+ ss_name.str().c_str(),((*itr)->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""),
+ IS_PLAYER_GUID((*itr)->GetCasterGUID()) ? "player" : "creature",GUID_LOPART((*itr)->GetCasterGUID()));
+ }
+ else
+ {
+ PSendSysMessage(LANG_COMMAND_TARGET_AURASIMPLE, (*itr)->GetId(), (*itr)->GetEffIndex(),
+ name,((*itr)->IsPassive() ? passiveStr : ""),(talent ? talentStr : ""),
+ IS_PLAYER_GUID((*itr)->GetCasterGUID()) ? "player" : "creature",GUID_LOPART((*itr)->GetCasterGUID()));
+ }
}
}
return true;
}
+bool ChatHandler::HandleResetAchievementsCommand (const char * args)
+{
+ char* pName = strtok((char*)args, "");
+ Player *player = NULL;
+ uint64 guid = 0;
+ if (pName)
+ {
+ std::string name = extractPlayerNameFromLink(pName);
+ if(name.empty())
+ {
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ guid = objmgr.GetPlayerGUIDByName(name);
+ player = objmgr.GetPlayer(guid);
+ }
+ else
+ {
+ player = getSelectedPlayer();
+ if(player)
+ guid = player->GetGUID();
+ }
+
+ if(!player && !guid)
+ {
+ SendSysMessage(LANG_NO_CHAR_SELECTED);
+ return true;
+ }
+
+ if(player)
+ player->GetAchievementMgr().Reset();
+ else if(guid)
+ AchievementMgr::DeleteFromDB(GUID_LOPART(guid));
+
+ return true;
+}
+
bool ChatHandler::HandleResetHonorCommand (const char * args)
{
char* pName = strtok((char*)args, "");
Player *player = NULL;
if (pName)
{
- std::string name = pName;
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink(pName);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
- uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str());
+ uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid);
}
else
@@ -4911,19 +5030,6 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
uint8 powertype = cEntry->powerType;
- uint32 unitfield;
- if(powertype == POWER_RAGE)
- unitfield = 0x1100EE00;
- else if(powertype == POWER_ENERGY)
- unitfield = 0x00000000;
- else if(powertype == POWER_MANA)
- unitfield = 0x0000EE00;
- else
- {
- sLog.outError("Invalid default powertype %u for player (class %u)",powertype,player->getClass());
- return false;
- }
-
// reset m_form if no aura
if(!player->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT))
player->m_form = FORM_NONE;
@@ -4953,9 +5059,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
}
}
- // set UNIT_FIELD_BYTES_1 to init state but preserve m_form value
- player->SetUInt32Value(UNIT_FIELD_BYTES_1, unitfield);
- player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_SANCTUARY | UNIT_BYTE2_FLAG_UNK5 );
+ player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP );
player->SetByteValue(UNIT_FIELD_BYTES_2, 3, player->m_form);
player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
@@ -4973,15 +5077,15 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
Player *player = NULL;
if (pName)
{
- std::string name = pName;
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink(pName);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
- uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str());
+ uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid);
}
else
@@ -4997,17 +5101,26 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
if(!HandleResetStatsOrLevelHelper(player))
return false;
- player->SetLevel(1);
+ // set starting level
+ uint32 start_level = player->getClass() != CLASS_DEATH_KNIGHT
+ ? sWorld.getConfig(CONFIG_START_PLAYER_LEVEL)
+ : sWorld.getConfig(CONFIG_START_HEROIC_PLAYER_LEVEL);
+
+ player->SetLevel(start_level);
+ player->InitRunes();
player->InitStatsForLevel(true);
player->InitTaxiNodesForLevel();
+ player->InitGlyphsForLevel();
player->InitTalentForLevel();
player->SetUInt32Value(PLAYER_XP,0);
// reset level to summoned pet
Pet* pet = player->GetPet();
if(pet && pet->getPetType()==SUMMON_PET)
+ {
pet->InitStatsForLevel(1);
-
+ pet->InitTalentForLevel();
+ }
return true;
}
@@ -5017,15 +5130,15 @@ bool ChatHandler::HandleResetStatsCommand(const char * args)
Player *player = NULL;
if (pName)
{
- std::string name = pName;
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink(pName);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
- uint64 guid = objmgr.GetPlayerGUIDByName(name.c_str());
+ uint64 guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid);
}
else
@@ -5041,8 +5154,10 @@ bool ChatHandler::HandleResetStatsCommand(const char * args)
if(!HandleResetStatsOrLevelHelper(player))
return false;
+ player->InitRunes();
player->InitStatsForLevel(true);
player->InitTaxiNodesForLevel();
+ player->InitGlyphsForLevel();
player->InitTalentForLevel();
return true;
@@ -5055,9 +5170,8 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
uint64 playerGUID = 0;
if (pName)
{
- std::string name = pName;
-
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink(pName);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -5066,7 +5180,7 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
player = objmgr.GetPlayer(name.c_str());
if(!player)
- playerGUID = objmgr.GetPlayerGUIDByName(name.c_str());
+ playerGUID = objmgr.GetPlayerGUIDByName(name);
}
else
player = getSelectedPlayer();
@@ -5083,9 +5197,8 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
player->resetSpells();
ChatHandler(player).SendSysMessage(LANG_RESET_SPELLS);
-
if(m_session->GetPlayer()!=player)
- PSendSysMessage(LANG_RESET_SPELLS_ONLINE,player->GetName());
+ PSendSysMessage(LANG_RESET_SPELLS_ONLINE,GetNameLink(player).c_str());
}
else
{
@@ -5103,8 +5216,8 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
uint64 playerGUID = 0;
if (pName)
{
- std::string name = pName;
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink(pName);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -5113,34 +5226,47 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
player = objmgr.GetPlayer(name.c_str());
if(!player)
- playerGUID = objmgr.GetPlayerGUIDByName(name.c_str());
+ playerGUID = objmgr.GetPlayerGUIDByName(name);
}
else
player = getSelectedPlayer();
- if(!player && !playerGUID)
- {
- SendSysMessage(LANG_NO_CHAR_SELECTED);
- SetSentErrorMessage(true);
- return false;
- }
-
if(player)
{
player->resetTalents(true);
ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS);
-
if(m_session->GetPlayer()!=player)
- PSendSysMessage(LANG_RESET_TALENTS_ONLINE,player->GetName());
+ PSendSysMessage(LANG_RESET_TALENTS_ONLINE,GetNameLink(player).c_str());
+
+ return true;
}
- else
+ else if (playerGUID)
{
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_TALENTS), GUID_LOPART(playerGUID) );
- PSendSysMessage(LANG_RESET_TALENTS_OFFLINE,pName);
+ std::string nameLink = playerLink(pName);
+ PSendSysMessage(LANG_RESET_TALENTS_OFFLINE,nameLink.c_str());
+ return true;
+ }
+ // Try reset talenents as Hunter Pet
+ Creature* creature = getSelectedCreature();
+ if (creature && creature->isPet() && ((Pet *)creature)->getPetType() == HUNTER_PET)
+ {
+ ((Pet *)creature)->resetTalents(true);
+ Unit *owner = creature->GetOwner();
+ if (owner && owner->GetTypeId() == TYPEID_PLAYER)
+ {
+ player = (Player *)owner;
+ ChatHandler(player).SendSysMessage(LANG_RESET_TALENTS);
+ if(m_session->GetPlayer()!=player)
+ PSendSysMessage(LANG_RESET_TALENTS_ONLINE,GetNameLink(player).c_str());
+ }
+ return true;
}
- return true;
+ SendSysMessage(LANG_NO_CHAR_SELECTED);
+ SetSentErrorMessage(true);
+ return false;
}
bool ChatHandler::HandleResetAllCommand(const char * args)
@@ -5697,12 +5823,8 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char* args)
if(!args)
return false;
- char* cname = strtok ((char*)args, "");
- if(!cname)
- return false;
-
- std::string name = cname;
- if(!normalizePlayerName(name))
+ std::string name = extractPlayerNameFromLink((char*)args);
+ if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -6014,8 +6136,8 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/)
cell.data.Part.reserved = ALL_DISTRICT;
cell.SetNoCreate();
- Trinity::RespawnDo u_do;
- Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(u_do);
+ MaNGOS::RespawnDo u_do;
+ MaNGOS::WorldObjectWorker<MaNGOS::RespawnDo> worker(pl,u_do);
TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
CellLock<GridReadGuard> cell_lock(cell, p);
@@ -6029,9 +6151,9 @@ bool ChatHandler::HandleFlyModeCommand(const char* args)
if(!args)
return false;
- Unit *unit = getSelectedUnit();
- if (!unit || (unit->GetTypeId() != TYPEID_PLAYER))
- unit = m_session->GetPlayer();
+ Player *target = getSelectedPlayer();
+ if (!target)
+ target = m_session->GetPlayer();
WorldPacket data(12);
if (strncmp(args, "on", 3) == 0)
@@ -6043,10 +6165,10 @@ bool ChatHandler::HandleFlyModeCommand(const char* args)
SendSysMessage(LANG_USE_BOL);
return false;
}
- data.append(unit->GetPackGUID());
+ data.append(target->GetPackGUID());
data << uint32(0); // unknown
- unit->SendMessageToSet(&data, true);
- PSendSysMessage(LANG_COMMAND_FLYMODE_STATUS, unit->GetName(), args);
+ target->SendMessageToSet(&data, true);
+ PSendSysMessage(LANG_COMMAND_FLYMODE_STATUS, GetNameLink(target).c_str(), args);
return true;
}
@@ -6161,30 +6283,6 @@ bool ChatHandler::HandleLoadPDumpCommand(const char *args)
return true;
}
-bool ChatHandler::HandleNpcChangeEntryCommand(const char *args)
-{
- if(!args)
- return false;
-
- uint32 newEntryNum = atoi(args);
- if(!newEntryNum)
- return false;
-
- Unit* unit = getSelectedUnit();
- if(!unit || unit->GetTypeId() != TYPEID_UNIT)
- {
- SendSysMessage(LANG_SELECT_CREATURE);
- SetSentErrorMessage(true);
- return false;
- }
- Creature* creature = (Creature*)unit;
- if(creature->UpdateEntry(newEntryNum))
- SendSysMessage(LANG_DONE);
- else
- SendSysMessage(LANG_ERROR);
- return true;
-}
-
bool ChatHandler::HandleWritePDumpCommand(const char *args)
{
if(!args)
@@ -6202,12 +6300,11 @@ bool ChatHandler::HandleWritePDumpCommand(const char *args)
guid = atoi(p2);
else
{
- std::string name = p2;
-
- if (!normalizePlayerName (name))
+ std::string name = extractPlayerNameFromLink(p2);
+ if(name.empty())
{
- SendSysMessage (LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage (true);
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
return false;
}
@@ -6799,8 +6896,15 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
+
}
+ // Let set addon state only for lesser (strong) security level
+ // or to self account
+ if (m_session && m_session->GetAccountId () != account_id &&
+ HasLowerSecurityAccount (NULL,account_id,true))
+ return false;
+
int lev=atoi(szExp); //get int anyway (0 if error)
if(lev < 0)
return false;
@@ -6819,9 +6923,13 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
// format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12]
- char* pName = strtok((char*)args, " ");
- if(!pName)
+ std::string name = extractPlayerNameFromLink((char*)args);
+ if(name.empty())
+ {
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
return false;
+ }
char* tail1 = strtok(NULL, "");
if(!tail1)
@@ -6859,8 +6967,7 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
if (!msgText)
return false;
- // pName, msgSubject, msgText isn't NUL after prev. check
- std::string name = pName;
+ // msgSubject, msgText isn't NUL after prev. check
std::string subject = msgSubject;
std::string text = msgText;
@@ -6895,17 +7002,17 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
}
uint32 item_count = itemCountStr ? atoi(itemCountStr) : 1;
- if(item_count < 1 || item_proto->MaxCount && item_count > item_proto->MaxCount)
+ if(item_count < 1 || item_proto->MaxCount > 0 && item_count > uint32(item_proto->MaxCount))
{
PSendSysMessage(LANG_COMMAND_INVALID_ITEM_COUNT, item_count,item_id);
SetSentErrorMessage(true);
return false;
}
- while(item_count > item_proto->Stackable)
+ while(item_count > item_proto->GetMaxStackSize())
{
- items.push_back(ItemPair(item_id,item_proto->Stackable));
- item_count -= item_proto->Stackable;
+ items.push_back(ItemPair(item_id,item_proto->GetMaxStackSize()));
+ item_count -= item_proto->GetMaxStackSize();
}
items.push_back(ItemPair(item_id,item_count));
@@ -6918,13 +7025,6 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
}
}
- if(!normalizePlayerName(name))
- {
- SendSysMessage(LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage(true);
- return false;
- }
-
uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name);
if(!receiver_guid)
{
@@ -6956,7 +7056,8 @@ bool ChatHandler::HandleSendItemsCommand(const char* args)
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, &mi, 0, 0, MAIL_CHECK_MASK_NONE);
- PSendSysMessage(LANG_MAIL_SENT, name.c_str());
+ std::string nameLink = playerLink(name);
+ PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true;
}
@@ -6968,9 +7069,13 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
/// format: name "subject text" "mail text" money
- char* pName = strtok((char*)args, " ");
- if (!pName)
+ std::string name = extractPlayerNameFromLink((char*)args);
+ if(name.empty())
+ {
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
return false;
+ }
char* tail1 = strtok(NULL, "");
if (!tail1)
@@ -7013,18 +7118,10 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
if (money <= 0)
return false;
- // pName, msgSubject, msgText isn't NUL after prev. check
- std::string name = pName;
+ // msgSubject, msgText isn't NUL after prev. check
std::string subject = msgSubject;
std::string text = msgText;
- if (!normalizePlayerName(name))
- {
- SendSysMessage(LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage(true);
- return false;
- }
-
uint64 receiver_guid = objmgr.GetPlayerGUIDByName(name);
if (!receiver_guid)
{
@@ -7033,8 +7130,6 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
return false;
}
- uint32 mailId = objmgr.GenerateMailID();
-
// from console show not existed sender
uint32 sender_guidlo = m_session ? m_session->GetPlayer()->GetGUIDLow() : 0;
@@ -7046,7 +7141,8 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, NULL, money, 0, MAIL_CHECK_MASK_NONE);
- PSendSysMessage(LANG_MAIL_SENT, name.c_str());
+ std::string nameLink = playerLink(name);
+ PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
return true;
}
@@ -7054,15 +7150,16 @@ bool ChatHandler::HandleSendMoneyCommand(const char* args)
bool ChatHandler::HandleSendMessageCommand(const char* args)
{
///- Get the command line arguments
- char* name_str = strtok((char*)args, " ");
- char* msg_str = strtok(NULL, "");
-
- if(!name_str || !msg_str)
+ std::string name = extractPlayerNameFromLink((char*)args);
+ if(name.empty())
+ {
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
return false;
+ }
- std::string name = name_str;
-
- if(!normalizePlayerName(name))
+ char* msg_str = strtok(NULL, "");
+ if(!msg_str)
return false;
///- Find the player and check that he is not logging out.
@@ -7087,7 +7184,8 @@ bool ChatHandler::HandleSendMessageCommand(const char* args)
rPlayer->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r");
//Confirmation message
- PSendSysMessage(LANG_SENDMESSAGE,name.c_str(),msg_str);
+ std::string nameLink = playerLink(name);
+ PSendSysMessage(LANG_SENDMESSAGE,nameLink.c_str(),msg_str);
return true;
}
@@ -7111,30 +7209,27 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args)
return false;
}
+ PlayerInfo const* info = objmgr.GetPlayerInfo(player->getRace(), player->getClass());
+ if(!info)
+ return false;
+
char const* gender_str = (char*)args;
int gender_len = strlen(gender_str);
- uint32 displayId = player->GetNativeDisplayId();
- char const* gender_full = NULL;
- uint32 new_displayId = displayId;
Gender gender;
- if(!strncmp(gender_str,"male",gender_len)) // MALE
+ if(!strncmp(gender_str, "male", gender_len)) // MALE
{
if(player->getGender() == GENDER_MALE)
return true;
- gender_full = "male";
- new_displayId = player->getRace() == RACE_BLOODELF ? displayId+1 : displayId-1;
gender = GENDER_MALE;
}
- else if (!strncmp(gender_str,"female",gender_len)) // FEMALE
+ else if (!strncmp(gender_str, "female", gender_len)) // FEMALE
{
if(player->getGender() == GENDER_FEMALE)
return true;
- gender_full = "female";
- new_displayId = player->getRace() == RACE_BLOODELF ? displayId-1 : displayId+1;
gender = GENDER_FEMALE;
}
else
@@ -7149,12 +7244,16 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args)
player->SetByteValue(PLAYER_BYTES_3, 0, gender);
// Change display ID
- player->SetDisplayId(new_displayId);
- player->SetNativeDisplayId(new_displayId);
+ player->SetDisplayId(gender ? info->displayId_f : info->displayId_m);
+ player->SetNativeDisplayId(gender ? info->displayId_f : info->displayId_m);
+
+ char const* gender_full = gender ? "female" : "male";
+
+ PSendSysMessage(LANG_YOU_CHANGE_GENDER, GetNameLink(player).c_str(), gender_full);
- PSendSysMessage(LANG_YOU_CHANGE_GENDER, player->GetName(),gender_full);
if (needReportToTarget(player))
- ChatHandler(player).PSendSysMessage(LANG_YOUR_GENDER_CHANGED, gender_full,GetName());
+ ChatHandler(player).PSendSysMessage(LANG_YOUR_GENDER_CHANGED, gender_full, GetNameLink().c_str());
+
return true;
}