diff options
Diffstat (limited to 'src/game/Level3.cpp')
| -rw-r--r-- | src/game/Level3.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index fde30daebd2..88be4f6f2d5 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -513,6 +513,7 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*) HandleReloadSpellElixirCommand("a"); HandleReloadSpellLearnSpellCommand("a"); HandleReloadSpellProcEventCommand("a"); + HandleReloadSpellBonusesCommand("a"); HandleReloadSpellScriptTargetCommand("a"); HandleReloadSpellTargetPositionCommand("a"); HandleReloadSpellThreatsCommand("a"); @@ -837,6 +838,14 @@ bool ChatHandler::HandleReloadSpellProcEventCommand(const char*) return true; } +bool ChatHandler::HandleReloadSpellBonusesCommand(const char*) +{ + sLog.outString( "Re-Loading Spell Bonus Data..." ); + spellmgr.LoadSpellBonusess(); + SendGlobalSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); + return true; +} + bool ChatHandler::HandleReloadSpellScriptTargetCommand(const char*) { sLog.outString( "Re-Loading SpellsScriptTarget..." ); |
