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-rw-r--r--src/game/Level3.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 2c16482136d..e14a5bcddab 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -2097,7 +2097,7 @@ bool ChatHandler::HandleListItemCommand(const char* args)
}
result=CharacterDatabase.PQuery(
- // 0 1 2 3 4 5
+ // 0 1 2 3 4 5
"SELECT ci.item, cibag.slot AS bag, ci.slot, ci.guid, characters.account,characters.name "
"FROM character_inventory AS ci LEFT JOIN character_inventory AS cibag ON (cibag.item=ci.bag),characters "
"WHERE ci.item_template='%u' AND ci.guid = characters.guid LIMIT %u ",
@@ -2151,7 +2151,7 @@ bool ChatHandler::HandleListItemCommand(const char* args)
if(count > 0)
{
result=CharacterDatabase.PQuery(
- // 0 1 2 3 4 5 6
+ // 0 1 2 3 4 5 6
"SELECT mail_items.item_guid, mail.sender, mail.receiver, char_s.account, char_s.name, char_r.account, char_r.name "
"FROM mail,mail_items,characters as char_s,characters as char_r "
"WHERE mail_items.item_template='%u' AND char_s.guid = mail.sender AND char_r.guid = mail.receiver AND mail.id=mail_items.mail_id LIMIT %u",
@@ -2201,7 +2201,7 @@ bool ChatHandler::HandleListItemCommand(const char* args)
if(count > 0)
{
result=CharacterDatabase.PQuery(
- // 0 1 2 3
+ // 0 1 2 3
"SELECT auctionhouse.itemguid, auctionhouse.itemowner, characters.account, characters.name "
"FROM auctionhouse,characters WHERE auctionhouse.item_template='%u' AND characters.guid = auctionhouse.itemowner LIMIT %u",
item_id,uint32(count));
@@ -2328,7 +2328,7 @@ bool ChatHandler::HandleListObjectCommand(const char* args)
}
else
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map FROM gameobject WHERE id = '%u' LIMIT %u",
- go_id,uint32(count));
+ go_id,uint32(count));
if (result)
{
@@ -2483,7 +2483,7 @@ bool ChatHandler::HandleListCreatureCommand(const char* args)
}
else
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map FROM creature WHERE id = '%u' LIMIT %u",
- cr_id,uint32(count));
+ cr_id,uint32(count));
if (result)
{