diff options
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 0ead2940ccb..a5c6f54016c 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -536,26 +536,26 @@ bool ChatHandler::HandleReloadEventScriptsCommand(const char* arg) sLog.outString( "Re-Loading Scripts from `event_scripts`..."); objmgr.LoadEventScripts(); -
- if(*arg!='a')
- SendGlobalSysMessage("DB table `event_scripts` reloaded.");
-
- return true;
-}
-
-bool ChatHandler::HandleReloadWpScriptsCommand(const char* arg)
-{
- if(sWorld.IsScriptScheduled())
- {
- SendSysMessage("DB scripts used currently, please attempt reload later.");
- SetSentErrorMessage(true);
- return false;
- }
-
- if(*arg!='a')
- sLog.outString( "Re-Loading Scripts from `event_scripts`...");
-
- objmgr.LoadWaypointScripts();
+ + if(*arg!='a') + SendGlobalSysMessage("DB table `event_scripts` reloaded."); + + return true; +} + +bool ChatHandler::HandleReloadWpScriptsCommand(const char* arg) +{ + if(sWorld.IsScriptScheduled()) + { + SendSysMessage("DB scripts used currently, please attempt reload later."); + SetSentErrorMessage(true); + return false; + } + + if(*arg!='a') + sLog.outString( "Re-Loading Scripts from `event_scripts`..."); + + objmgr.LoadWaypointScripts(); if(*arg!='a') SendGlobalSysMessage("DB table `event_scripts` reloaded."); |