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-rw-r--r--src/game/LootMgr.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp
index 9271c14ed13..90162a213d7 100644
--- a/src/game/LootMgr.cpp
+++ b/src/game/LootMgr.cpp
@@ -41,6 +41,7 @@ LootStore LootTemplates_Disenchant( "disenchant_loot_template", "item disenc
LootStore LootTemplates_Fishing( "fishing_loot_template", "area id");
LootStore LootTemplates_Gameobject( "gameobject_loot_template", "gameobject entry");
LootStore LootTemplates_Item( "item_loot_template", "item entry");
+LootStore LootTemplates_Milling( "milling_loot_template", "item entry");
LootStore LootTemplates_Pickpocketing("pickpocketing_loot_template","creature pickpocket lootid");
LootStore LootTemplates_Prospecting( "prospecting_loot_template", "item entry");
LootStore LootTemplates_QuestMail( "quest_mail_loot_template", "quest id");
@@ -1137,6 +1138,21 @@ void LoadLootTemplates_Item()
LootTemplates_Item.ReportUnusedIds(ids_set);
}
+void LoadLootTemplates_Milling()
+{
+ LootIdSet ids_set;
+ LootTemplates_Milling.LoadAndCollectLootIds(ids_set);
+
+ // remove real entries and check existence loot
+ for(uint32 i = 1; i < sItemStorage.MaxEntry; ++i )
+ if(ItemPrototype const* proto = sItemStorage.LookupEntry<ItemPrototype>(i))
+ if(ids_set.count(proto->ItemId))
+ ids_set.erase(proto->ItemId);
+
+ // output error for any still listed (not referenced from appropriate table) ids
+ LootTemplates_Milling.ReportUnusedIds(ids_set);
+}
+
void LoadLootTemplates_Pickpocketing()
{
LootIdSet ids_set, ids_setUsed;
@@ -1229,6 +1245,7 @@ void LoadLootTemplates_Reference()
LootTemplates_Fishing.CheckLootRefs(&ids_set);
LootTemplates_Gameobject.CheckLootRefs(&ids_set);
LootTemplates_Item.CheckLootRefs(&ids_set);
+ LootTemplates_Milling.CheckLootRefs(&ids_set);
LootTemplates_Pickpocketing.CheckLootRefs(&ids_set);
LootTemplates_Skinning.CheckLootRefs(&ids_set);
LootTemplates_Disenchant.CheckLootRefs(&ids_set);