diff options
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r-- | src/game/Mail.cpp | 128 |
1 files changed, 86 insertions, 42 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index 5698fdf03f2..0af4999092f 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -29,8 +29,8 @@ #include "UpdateMask.h" #include "Unit.h" #include "Language.h" -#include "Database/DBCStores.h" #include "AuctionHouseBot.h" +#include "DBCStores.h" void MailItem::deleteItem( bool inDB ) { @@ -55,6 +55,9 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) recv_data >> mailbox; recv_data >> receiver; + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + // recheck CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+1+1+4+4+1+4+4+8+1); @@ -77,7 +80,10 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) recv_data >> items_count; // attached items count if(items_count > 12) // client limit + { + GetPlayer()->SendMailResult(0, MAIL_SEND, MAIL_ERR_TOO_MANY_ATTACHMENTS); return; + } // recheck CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+(subject.size()+1)+(body.size()+1)+4+4+1+items_count*(1+8)+4+4+8+1); @@ -113,7 +119,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) { sLog.outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", pl->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); - pl->SendMailResult(0, 0, MAIL_ERR_RECIPIENT_NOT_FOUND); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_NOT_FOUND); return; } @@ -121,17 +127,17 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) if(pl->GetGUID() == rc) { - pl->SendMailResult(0, 0, MAIL_ERR_CANNOT_SEND_TO_SELF); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_CANNOT_SEND_TO_SELF); return; } - uint32 reqmoney = money + 30; - if (items_count) - reqmoney = money + (30 * items_count); + uint32 cost = items_count ? 30 * items_count : 30; // price hardcoded in client + + uint32 reqmoney = cost + money; if (pl->GetMoney() < reqmoney) { - pl->SendMailResult(0, 0, MAIL_ERR_NOT_ENOUGH_MONEY); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_ENOUGH_MONEY); return; } @@ -159,16 +165,22 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) //do not allow to have more than 100 mails in mailbox.. mails count is in opcode uint8!!! - so max can be 255.. if (mails_count > 100) { - pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_CAP_REACHED); return; } // test the receiver's Faction... if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER) { - pl->SendMailResult(0, 0, MAIL_ERR_NOT_YOUR_TEAM); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_YOUR_TEAM); return; } + uint32 rc_account = 0; + if(receive) + rc_account = receive->GetSession()->GetAccountId(); + else + rc_account = objmgr.GetPlayerAccountIdByGUID(rc); + if (items_count) { for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) @@ -177,31 +189,44 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) if(!mailItem.item_guidlow) { - pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_MAIL_ATTACHMENT_INVALID); return; } mailItem.item = pl->GetItemByGuid(MAKE_NEW_GUID(mailItem.item_guidlow, 0, HIGHGUID_ITEM)); // prevent sending bag with items (cheat: can be placed in bag after adding equipped empty bag to mail) - if(!mailItem.item || !mailItem.item->CanBeTraded()) + if(!mailItem.item) { - pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_MAIL_ATTACHMENT_INVALID); return; } + + if(!mailItem.item->CanBeTraded(true)) + { + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_EQUIP_ERROR, EQUIP_ERR_MAIL_BOUND_ITEM); + return; + } + + if(mailItem.item->IsBoundAccountWide() && mailItem.item->IsSoulBound() && pl->GetSession()->GetAccountId() != rc_account) + { + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_EQUIP_ERROR, EQUIP_ERR_ARTEFACTS_ONLY_FOR_OWN_CHARACTERS); + return; + } + if (mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || mailItem.item->GetUInt32Value(ITEM_FIELD_DURATION)) { - pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_EQUIP_ERROR, EQUIP_ERR_MAIL_BOUND_ITEM); return; } if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED)) { - pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD); + pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_CANT_SEND_WRAPPED_COD); return; } } } - pl->SendMailResult(0, 0, MAIL_OK); + pl->SendMailResult(0, MAIL_SEND, MAIL_OK); uint32 itemTextId = 0; if (!body.empty()) @@ -210,17 +235,12 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) } pl->ModifyMoney( -int32(reqmoney) ); + pl->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL, cost); bool needItemDelay = false; if(items_count > 0 || money > 0) { - uint32 rc_account = 0; - if(receive) - rc_account = receive->GetSession()->GetAccountId(); - else - rc_account = objmgr.GetPlayerAccountIdByGUID(rc); - if (items_count > 0) { for(MailItemMap::iterator mailItemIter = mi.begin(); mailItemIter != mi.end(); ++mailItemIter) @@ -269,13 +289,17 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) } //called when mail is read -void WorldSession::HandleMarkAsRead(WorldPacket & recv_data ) +void WorldSession::HandleMailMarkAsRead(WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,8+4); uint64 mailbox; uint32 mailId; recv_data >> mailbox; + + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + recv_data >> mailId; Player *pl = _player; Mail *m = pl->GetMail(mailId); @@ -299,21 +323,29 @@ void WorldSession::HandleMailDelete(WorldPacket & recv_data ) uint32 mailId; recv_data >> mailbox; recv_data >> mailId; + + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + Player* pl = _player; pl->m_mailsUpdated = true; Mail *m = pl->GetMail(mailId); if(m) m->state = MAIL_STATE_DELETED; - pl->SendMailResult(mailId, MAIL_DELETED, 0); + pl->SendMailResult(mailId, MAIL_DELETED, MAIL_OK); } -void WorldSession::HandleReturnToSender(WorldPacket & recv_data ) +void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,8+4); uint64 mailbox; uint32 mailId; recv_data >> mailbox; + + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + recv_data >> mailId; Player *pl = _player; Mail *m = pl->GetMail(mailId); @@ -359,7 +391,7 @@ void WorldSession::HandleReturnToSender(WorldPacket & recv_data ) } delete m; //we can deallocate old mail - pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, 0); + pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, MAIL_OK); } void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, const std::string& subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint16 mailTemplateId ) @@ -410,7 +442,7 @@ void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint } //called when player takes item attached in mail -void WorldSession::HandleTakeItem(WorldPacket & recv_data ) +void WorldSession::HandleMailTakeItem(WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,8+4+4); @@ -418,6 +450,10 @@ void WorldSession::HandleTakeItem(WorldPacket & recv_data ) uint32 mailId; uint32 itemId; recv_data >> mailbox; + + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + recv_data >> mailId; recv_data >> itemId; // item guid low? Player* pl = _player; @@ -498,10 +534,10 @@ void WorldSession::HandleTakeItem(WorldPacket & recv_data ) pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_OK, 0, itemId, count); } else - pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_BAG_FULL, msg); + pl->SendMailResult(mailId, MAIL_ITEM_TAKEN, MAIL_ERR_EQUIP_ERROR, msg); } -void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) +void WorldSession::HandleMailTakeMoney(WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,8+4); @@ -509,6 +545,10 @@ void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) uint32 mailId; recv_data >> mailbox; recv_data >> mailId; + + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + Player *pl = _player; Mail* m = pl->GetMail(mailId); @@ -518,7 +558,7 @@ void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) return; } - pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, 0); + pl->SendMailResult(mailId, MAIL_MONEY_TAKEN, MAIL_OK); pl->ModifyMoney(m->money); m->money = 0; @@ -533,16 +573,15 @@ void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) } //called when player lists his received mails -void WorldSession::HandleGetMail(WorldPacket & recv_data ) +void WorldSession::HandleGetMailList(WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,8); uint64 mailbox; recv_data >> mailbox; - //GameObject* obj = ObjectAccessor::GetGameObject(_player, mailbox); - //if(!obj || !obj->IsMailBox()) - // return; + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; Player* pl = _player; @@ -601,7 +640,7 @@ void WorldSession::HandleGetMail(WorldPacket & recv_data ) data << (uint32) (*itr)->mailTemplateId; // mail template (MailTemplate.dbc) data << (*itr)->subject; // Subject string - once 00, when mail type = 3 - data << (uint8) item_count; + data << (uint8) item_count; // client limit is 0x10 for(uint8 i = 0; i < item_count; ++i) { @@ -612,7 +651,7 @@ void WorldSession::HandleGetMail(WorldPacket & recv_data ) data << (uint32) (item ? item->GetGUIDLow() : 0); // entry data << (uint32) (item ? item->GetEntry() : 0); - for(uint8 j = 0; j < 6; ++j) + for(uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j) { // unsure data << (uint32) (item ? item->GetEnchantmentCharges((EnchantmentSlot)j) : 0); @@ -626,13 +665,15 @@ void WorldSession::HandleGetMail(WorldPacket & recv_data ) // unk data << (uint32) (item ? item->GetItemSuffixFactor() : 0); // stack count - data << (uint8) (item ? item->GetCount() : 0); + data << (uint32) (item ? item->GetCount() : 0); // charges data << (uint32) (item ? item->GetSpellCharges() : 0); // durability data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY) : 0); // durability data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_DURABILITY) : 0); + // unknown wotlk + data << (uint8) 0; } mails_count += 1; @@ -676,6 +717,9 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data ) recv_data >> mailbox >> mailId; + if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + Player *pl = _player; Mail* m = pl->GetMail(mailId); @@ -707,17 +751,17 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data ) pl->StoreItem(dest, bodyItem, true); //bodyItem->SetState(ITEM_NEW, pl); is set automatically - pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, 0); + pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_OK); } else { - pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_BAG_FULL, msg); + pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_EQUIP_ERROR, msg); delete bodyItem; } } //TODO Fix me! ... this void has probably bad condition, but good data are sent -void WorldSession::HandleMsgQueryNextMailtime(WorldPacket & /*recv_data*/ ) +void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ ) { WorldPacket data(MSG_QUERY_NEXT_MAIL_TIME, 8); @@ -847,7 +891,7 @@ void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 station CharacterDatabase.BeginTransaction(); CharacterDatabase.escape_string(subject); CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,itemTextId,has_items,expire_time,deliver_time,money,cod,checked) " - "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" I64FMTD "','" I64FMTD "', '%u', '%u', '%d')", + "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" UI64FMTD "','" UI64FMTD "', '%u', '%u', '%d')", mailId, messageType, stationery, mailTemplateId, sender_guidlow_or_entry, receiver_guidlow, subject.c_str(), itemTextId, (mi && !mi->empty() ? 1 : 0), (uint64)expire_time, (uint64)deliver_time, money, COD, checked); if(mi) |