diff options
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r-- | src/game/Mail.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index 57d90178869..00211094d4e 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -348,13 +348,13 @@ void WorldSession::HandleReturnToSender(WorldPacket & recv_data ) } } - SendReturnToSender(MAIL_NORMAL, GetAccountId(), m->receiver, m->sender, m->subject, m->itemTextId, &mi, m->money, 0, m->mailTemplateId); + SendReturnToSender(MAIL_NORMAL, GetAccountId(), m->receiver, m->sender, m->subject, m->itemTextId, &mi, m->money, m->mailTemplateId); delete m; //we can deallocate old mail pl->SendMailResult(mailId, MAIL_RETURNED_TO_SENDER, 0); } -void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId ) +void WorldSession::SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, const std::string& subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint16 mailTemplateId ) { if(messageType != MAIL_NORMAL) // return only to players { |