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Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r--src/game/Mail.cpp103
1 files changed, 49 insertions, 54 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index 448a90cd582..a552664d162 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -225,14 +225,12 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
pl->SendMailResult(0, MAIL_SEND, MAIL_OK);
- uint32 itemTextId = !body.empty() ? objmgr.CreateItemText(body) : 0;
-
pl->ModifyMoney(-int32(reqmoney));
pl->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL, cost);
bool needItemDelay = false;
- MailDraft draft(subject, itemTextId);
+ MailDraft draft(subject, body);
if (items_count > 0 || money > 0)
{
@@ -276,7 +274,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
draft
.AddMoney(money)
.AddCOD(COD)
- .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), pl, MAIL_CHECK_MASK_NONE, deliver_delay);
+ .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), MailSender(pl), body.empty() ? MailCheckMask(MAIL_CHECK_MASK_NONE | MAIL_CHECK_MASK_COPIED) : MAIL_CHECK_MASK_HAS_BODY, deliver_delay);
CharacterDatabase.BeginTransaction();
pl->SaveInventoryAndGoldToDB();
@@ -301,7 +299,6 @@ void WorldSession::HandleMailMarkAsRead(WorldPacket & recv_data)
if (pl->unReadMails)
--pl->unReadMails;
m->checked = m->checked | MAIL_CHECK_MASK_READ;
- // m->expire_time = time(NULL) + (30 * DAY); // Expire time do not change at reading mail
pl->m_mailsUpdated = true;
m->state = MAIL_STATE_CHANGED;
}
@@ -366,7 +363,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recv_data)
// send back only to players and simple drop for other cases
if (m->messageType == MAIL_NORMAL)
{
- MailDraft draft(m->subject, m->itemTextId);
+ MailDraft draft(m->subject, m->body);
if (m->mailTemplateId)
draft = MailDraft(m->mailTemplateId, false); // items already included
@@ -465,9 +462,9 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recv_data)
// check player existence
if (receive || sender_accId)
{
- MailDraft(m->subject)
+ MailDraft(m->subject, "")
.AddMoney(m->COD)
- .SendMailTo(MailReceiver(receive,m->sender),MailSender(MAIL_NORMAL,m->receiver), MAIL_CHECK_MASK_COD_PAYMENT);
+ .SendMailTo(MailReceiver(receive, m->sender), MailSender(MAIL_NORMAL, m->receiver), MAIL_CHECK_MASK_COD_PAYMENT);
}
pl->ModifyMoney(-int32(m->COD));
@@ -565,7 +562,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data)
uint8 item_count = (*itr)->items.size(); // max count is MAX_MAIL_ITEMS (12)
- size_t next_mail_size = 2+4+1+((*itr)->messageType == MAIL_NORMAL ? 8 : 4)+4*8+((*itr)->subject.size()+1)+1+item_count*(1+4+4+7*3*4+4+4+4+4+4+4+1);
+ size_t next_mail_size = 2+4+1+((*itr)->messageType == MAIL_NORMAL ? 8 : 4)+4*8+((*itr)->subject.size()+1)+((*itr)->body.size()+1)+1+item_count*(1+4+4+7*3*4+4+4+4+4+4+4+1);
if (data.wpos()+next_mail_size > maxPacketSize)
{
@@ -573,14 +570,6 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data)
continue;
}
- uint32 show_flags = 0;
- if ((*itr)->messageType != MAIL_NORMAL)
- show_flags |= MAIL_SHOW_DELETE;
- if ((*itr)->messageType == MAIL_AUCTION)
- show_flags |= MAIL_SHOW_AUCTION;
- if ((*itr)->HasItems() && (*itr)->messageType == MAIL_NORMAL)
- show_flags |= MAIL_SHOW_RETURN;
-
data << uint16(next_mail_size); // Message size
data << uint32((*itr)->messageID); // Message ID
data << uint8((*itr)->messageType); // Message Type
@@ -601,14 +590,14 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data)
}
data << uint32((*itr)->COD); // COD
- data << uint32((*itr)->itemTextId); // sure about this
- data << uint32(0); // unknown
+ data << uint32(0); // probably changed in 3.3.3
data << uint32((*itr)->stationery); // stationery (Stationery.dbc)
data << uint32((*itr)->money); // Gold
- data << uint32(show_flags); // unknown, 0x4 - auction, 0x10 - normal
+ data << uint32((*itr)->checked); // flags
data << float(((*itr)->expire_time-time(NULL))/DAY); // Time
data << uint32((*itr)->mailTemplateId); // mail template (MailTemplate.dbc)
- data << (*itr)->subject; // Subject string - once 00, when mail type = 3
+ data << (*itr)->subject; // Subject string - once 00, when mail type = 3, max 256
+ data << (*itr)->body; // message? max 8000
data << uint8(item_count); // client limit is 0x10
for (uint8 i = 0; i < item_count; ++i)
@@ -657,19 +646,23 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data)
///this function is called when client needs mail message body, or when player clicks on item which has ITEM_FIELD_ITEM_TEXT_ID > 0
void WorldSession::HandleItemTextQuery(WorldPacket & recv_data)
{
- uint32 itemTextId;
- uint32 mailId; //this value can be item id in bag, but it is also mail id
- uint32 unk; //maybe something like state - 0x70000000
-
- recv_data >> itemTextId >> mailId >> unk;
+ uint64 itemGuid;
+ recv_data >> itemGuid;
- //some check needed, if player has item with guid mailId, or has mail with id mailId
+ sLog.outDebug("CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
- sLog.outDebug("CMSG_ITEM_TEXT_QUERY itemguid: %u, mailId: %u, unk: %u", itemTextId, mailId, unk);
-
- WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10));// guess size
- data << itemTextId;
- data << objmgr.GetItemText(itemTextId);
+ WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, (4+10)); // guess size
+
+ if (Item *item = _player->GetItemByGuid(itemGuid))
+ {
+ data << uint8(0); // has text
+ data << uint64(itemGuid); // item guid
+ data << objmgr.GetItemText(item->GetGUIDLow()); // max 8000
+ }
+ else
+ {
+ data << uint8(1); // no text
+ }
SendPacket(&data);
}
@@ -681,7 +674,6 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data)
recv_data >> mailbox;
recv_data >> mailId;
- recv_data.read_skip<uint32>(); // mailTemplateId, non need, Mail store own 100% correct value anyway
if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
return;
@@ -689,16 +681,21 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data)
Player *pl = _player;
Mail* m = pl->GetMail(mailId);
- if (!m || !m->itemTextId && !m->mailTemplateId || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL))
+ if (!m || (m->body.empty() && !m->mailTemplateId) || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL))
{
pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR);
return;
}
- uint32 itemTextId = m->itemTextId;
+ Item *bodyItem = new Item; // This is not bag and then can be used new Item.
+ if (!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl))
+ {
+ delete bodyItem;
+ return;
+ }
- // in mail template case we need create new text id
- if (!itemTextId)
+ // in mail template case we need create new item text
+ if(m->mailTemplateId)
{
MailTemplateEntry const* mailTemplateEntry = sMailTemplateStore.LookupEntry(m->mailTemplateId);
if (!mailTemplateEntry)
@@ -707,18 +704,13 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data)
return;
}
- itemTextId = objmgr.CreateItemText(mailTemplateEntry->content[GetSessionDbcLocale()]);
+ objmgr.CreateItemText(bodyItem->GetGUIDLow(), mailTemplateEntry->content[GetSessionDbcLocale()]);
}
+ else
+ objmgr.CreateItemText(bodyItem->GetGUIDLow(), m->body);
- Item *bodyItem = new Item; // This is not bag and then can be used new Item.
- if (!bodyItem->Create(objmgr.GenerateLowGuid(HIGHGUID_ITEM), MAIL_BODY_ITEM_TEMPLATE, pl))
- {
- delete bodyItem;
- return;
- }
-
- //bodyItem->SetUInt32Value(ITEM_FIELD_ITEM_TEXT_ID , itemTextId);
- bodyItem->SetUInt32Value(ITEM_FIELD_CREATOR, m->sender);
+ bodyItem->SetUInt32Value(ITEM_FIELD_CREATOR, m->sender);
+ bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPER | ITEM_FLAGS_REFUNDABLE_2 | ITEM_FLAGS_UNK1);
sLog.outDetail("HandleMailCreateTextItem mailid=%u",mailId);
@@ -726,12 +718,11 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data)
uint8 msg = _player->CanStoreItem(NULL_BAG, NULL_SLOT, dest, bodyItem, false);
if (msg == EQUIP_ERR_OK)
{
- m->itemTextId = 0;
+ m->checked = m->checked | MAIL_CHECK_MASK_COPIED;
m->state = MAIL_STATE_CHANGED;
pl->m_mailsUpdated = true;
pl->StoreItem(dest, bodyItem, true);
- //bodyItem->SetState(ITEM_NEW, pl); is set automatically
pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_OK);
}
else
@@ -966,12 +957,16 @@ void MailDraft::SendMailTo(MailReceiver const& receiver, MailSender const& sende
// Add to DB
std::string safe_subject = GetSubject();
-
CharacterDatabase.BeginTransaction();
CharacterDatabase.escape_string(safe_subject);
- CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,itemTextId,has_items,expire_time,deliver_time,money,cod,checked) "
- "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" UI64FMTD "','" UI64FMTD "', '%u', '%u', '%d')",
- mailId, sender.GetMailMessageType(), sender.GetStationery(), GetMailTemplateId(), sender.GetSenderId(), receiver.GetPlayerGUIDLow(), safe_subject.c_str(), GetBodyId(), (m_items.empty() ? 0 : 1), (uint64)expire_time, (uint64)deliver_time, m_money, m_COD, checked);
+
+ std::string safe_body = GetBody();
+ CharacterDatabase.BeginTransaction();
+ CharacterDatabase.escape_string(safe_body);
+
+ CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,body,has_items,expire_time,deliver_time,money,cod,checked) "
+ "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%s', '%u', '" UI64FMTD "','" UI64FMTD "', '%u', '%u', '%d')",
+ mailId, sender.GetMailMessageType(), sender.GetStationery(), GetMailTemplateId(), sender.GetSenderId(), receiver.GetPlayerGUIDLow(), safe_subject.c_str(), safe_body.c_str(),(m_items.empty() ? 0 : 1), (uint64)expire_time, (uint64)deliver_time, m_money, m_COD, checked);
for (MailItemMap::const_iterator mailItemIter = m_items.begin(); mailItemIter != m_items.end(); ++mailItemIter)
{
@@ -991,7 +986,7 @@ void MailDraft::SendMailTo(MailReceiver const& receiver, MailSender const& sende
m->messageID = mailId;
m->mailTemplateId = GetMailTemplateId();
m->subject = GetSubject();
- m->itemTextId = GetBodyId();
+ m->body = GetBody();
m->money = GetMoney();
m->COD = GetCOD();