diff options
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r-- | src/game/Mail.cpp | 52 |
1 files changed, 40 insertions, 12 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index 5698fdf03f2..97a684a2700 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -29,8 +29,8 @@ #include "UpdateMask.h" #include "Unit.h" #include "Language.h" -#include "Database/DBCStores.h" #include "AuctionHouseBot.h" +#include "DBCStores.h" void MailItem::deleteItem( bool inDB ) { @@ -55,6 +55,9 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) recv_data >> mailbox; recv_data >> receiver; + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + // recheck CHECK_PACKET_SIZE(recv_data, 8+(receiver.size()+1)+1+1+4+4+1+4+4+8+1); @@ -125,9 +128,9 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) return; } - uint32 reqmoney = money + 30; - if (items_count) - reqmoney = money + (30 * items_count); + uint32 cost = items_count ? 30 * items_count : 30; // price hardcoded in client + + uint32 reqmoney = cost + money; if (pl->GetMoney() < reqmoney) { @@ -210,6 +213,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) } pl->ModifyMoney( -int32(reqmoney) ); + pl->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL, cost); bool needItemDelay = false; @@ -276,6 +280,10 @@ void WorldSession::HandleMarkAsRead(WorldPacket & recv_data ) uint64 mailbox; uint32 mailId; recv_data >> mailbox; + + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + recv_data >> mailId; Player *pl = _player; Mail *m = pl->GetMail(mailId); @@ -299,6 +307,10 @@ void WorldSession::HandleMailDelete(WorldPacket & recv_data ) uint32 mailId; recv_data >> mailbox; recv_data >> mailId; + + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + Player* pl = _player; pl->m_mailsUpdated = true; Mail *m = pl->GetMail(mailId); @@ -314,6 +326,10 @@ void WorldSession::HandleReturnToSender(WorldPacket & recv_data ) uint64 mailbox; uint32 mailId; recv_data >> mailbox; + + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + recv_data >> mailId; Player *pl = _player; Mail *m = pl->GetMail(mailId); @@ -418,6 +434,10 @@ void WorldSession::HandleTakeItem(WorldPacket & recv_data ) uint32 mailId; uint32 itemId; recv_data >> mailbox; + + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + recv_data >> mailId; recv_data >> itemId; // item guid low? Player* pl = _player; @@ -509,6 +529,10 @@ void WorldSession::HandleTakeMoney(WorldPacket & recv_data ) uint32 mailId; recv_data >> mailbox; recv_data >> mailId; + + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + Player *pl = _player; Mail* m = pl->GetMail(mailId); @@ -540,9 +564,8 @@ void WorldSession::HandleGetMail(WorldPacket & recv_data ) uint64 mailbox; recv_data >> mailbox; - //GameObject* obj = ObjectAccessor::GetGameObject(_player, mailbox); - //if(!obj || !obj->IsMailBox()) - // return; + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; Player* pl = _player; @@ -601,7 +624,7 @@ void WorldSession::HandleGetMail(WorldPacket & recv_data ) data << (uint32) (*itr)->mailTemplateId; // mail template (MailTemplate.dbc) data << (*itr)->subject; // Subject string - once 00, when mail type = 3 - data << (uint8) item_count; + data << (uint8) item_count; // client limit is 0x10 for(uint8 i = 0; i < item_count; ++i) { @@ -612,7 +635,7 @@ void WorldSession::HandleGetMail(WorldPacket & recv_data ) data << (uint32) (item ? item->GetGUIDLow() : 0); // entry data << (uint32) (item ? item->GetEntry() : 0); - for(uint8 j = 0; j < 6; ++j) + for(uint8 j = 0; j < MAX_INSPECTED_ENCHANTMENT_SLOT; ++j) { // unsure data << (uint32) (item ? item->GetEnchantmentCharges((EnchantmentSlot)j) : 0); @@ -626,13 +649,15 @@ void WorldSession::HandleGetMail(WorldPacket & recv_data ) // unk data << (uint32) (item ? item->GetItemSuffixFactor() : 0); // stack count - data << (uint8) (item ? item->GetCount() : 0); + data << (uint32) (item ? item->GetCount() : 0); // charges data << (uint32) (item ? item->GetSpellCharges() : 0); // durability data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_MAXDURABILITY) : 0); // durability data << (uint32) (item ? item->GetUInt32Value(ITEM_FIELD_DURABILITY) : 0); + // unknown wotlk + data << (uint8) 0; } mails_count += 1; @@ -676,6 +701,9 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data ) recv_data >> mailbox >> mailId; + if (!objmgr.IsGameObjectOfTypeInRange(_player, mailbox, GAMEOBJECT_TYPE_MAILBOX)) + return; + Player *pl = _player; Mail* m = pl->GetMail(mailId); |