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-rw-r--r--src/game/Mail.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index ff9570ccb64..0af4999092f 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -891,7 +891,7 @@ void WorldSession::SendMailTo(Player* receiver, uint8 messageType, uint8 station
CharacterDatabase.BeginTransaction();
CharacterDatabase.escape_string(subject);
CharacterDatabase.PExecute("INSERT INTO mail (id,messageType,stationery,mailTemplateId,sender,receiver,subject,itemTextId,has_items,expire_time,deliver_time,money,cod,checked) "
- "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" I64FMTD "','" I64FMTD "', '%u', '%u', '%d')",
+ "VALUES ('%u', '%u', '%u', '%u', '%u', '%u', '%s', '%u', '%u', '" UI64FMTD "','" UI64FMTD "', '%u', '%u', '%d')",
mailId, messageType, stationery, mailTemplateId, sender_guidlow_or_entry, receiver_guidlow, subject.c_str(), itemTextId, (mi && !mi->empty() ? 1 : 0), (uint64)expire_time, (uint64)deliver_time, money, COD, checked);
if(mi)