diff options
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index b6aae4131d5..7f9a24bc484 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -519,7 +519,8 @@ Map::Add(T *obj) DEBUG_LOG("Object %u enters grid[%u,%u]", GUID_LOPART(obj->GetGUID()), cell.GridX(), cell.GridY()); //something, such as vehicle, needs to be update immediately - if(obj->GetTypeId() != TYPEID_UNIT) + //also, trigger needs to cast spell, if not update, cannot see visual + //if(obj->GetTypeId() != TYPEID_UNIT) UpdateObjectVisibility(obj,cell,p); AddNotifier(obj); |