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Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r--src/game/Map.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index d74a8d1d664..f6993e29cfb 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -92,7 +92,7 @@ bool Map::ExistMap(uint32 mapid,int gx,int gy)
map_fileheader header;
fread(&header, sizeof(header), 1, pf);
- if (header.mapMagic != uint32(MAP_MAGIC) ||
+ if (header.mapMagic != uint32(MAP_MAGIC) ||
header.versionMagic != uint32(MAP_VERSION_MAGIC))
{
sLog.outError("Map file '%s' is non-compatible version (outdated?). Please, create new using ad.exe program.",tmp);
@@ -2122,9 +2122,9 @@ void Map::SendInitSelf(Player * player)
// build other passengers at transport also (they always visible and marked as visible and will not send at visibility update at add to map
if (Transport* transport = player->GetTransport())
{
- for (Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin(); itr!=transport->GetPassengers().end(); ++itr)
+ for (Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin(); itr != transport->GetPassengers().end(); ++itr)
{
- if (player!=(*itr) && player->HaveAtClient(*itr))
+ if (player != (*itr) && player->HaveAtClient(*itr))
{
(*itr)->BuildCreateUpdateBlockForPlayer(&data, player);
}
@@ -2178,7 +2178,7 @@ void Map::SendRemoveTransports(Player * player)
// except used transport
for (MapManager::TransportSet::const_iterator i = tset.begin(); i != tset.end(); ++i)
- if ((*i) != player->GetTransport() && (*i)->GetMapId()!=GetId())
+ if ((*i) != player->GetTransport() && (*i)->GetMapId() != GetId())
(*i)->BuildOutOfRangeUpdateBlock(&transData);
WorldPacket packet;
@@ -3009,7 +3009,7 @@ void Map::ScriptsProcess()
break;
}
- if (source->GetTypeId()!=TYPEID_UNIT)
+ if (source->GetTypeId() != TYPEID_UNIT)
{
sLog.outError("SCRIPT_COMMAND_TALK call for non-creature (TypeId: %u, Entry: %u, GUID: %u), skipping.",source->GetTypeId(),source->GetEntry(),source->GetGUIDLow());
break;
@@ -3058,7 +3058,7 @@ void Map::ScriptsProcess()
break;
}
- if (source->GetTypeId()!=TYPEID_UNIT)
+ if (source->GetTypeId() != TYPEID_UNIT)
{
sLog.outError("SCRIPT_COMMAND_EMOTE call for non-creature (TypeId: %u, Entry: %u, GUID: %u), skipping.",source->GetTypeId(),source->GetEntry(),source->GetGUIDLow());
break;
@@ -3091,7 +3091,7 @@ void Map::ScriptsProcess()
break;
}
- if (source->GetTypeId()!=TYPEID_UNIT)
+ if (source->GetTypeId() != TYPEID_UNIT)
{
sLog.outError("SCRIPT_COMMAND_MOVE_TO call for non-creature (TypeId: %u, Entry: %u, GUID: %u), skipping.",source->GetTypeId(),source->GetEntry(),source->GetGUIDLow());
break;
@@ -3409,7 +3409,7 @@ void Map::ScriptsProcess()
if (target->GetTypeId() == TYPEID_PLAYER)
{
- if (source->GetTypeId()!=TYPEID_UNIT && source->GetTypeId()!=TYPEID_GAMEOBJECT)
+ if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT)
{
sLog.outError("SCRIPT_COMMAND_QUEST_EXPLORED call for non-creature and non-gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",source->GetTypeId(),source->GetEntry(),source->GetGUIDLow());
break;
@@ -3420,7 +3420,7 @@ void Map::ScriptsProcess()
}
else
{
- if (target->GetTypeId()!=TYPEID_UNIT && target->GetTypeId()!=TYPEID_GAMEOBJECT)
+ if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT)
{
sLog.outError("SCRIPT_COMMAND_QUEST_EXPLORED call for non-creature and non-gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",target->GetTypeId(),target->GetEntry(),target->GetGUIDLow());
break;
@@ -3437,7 +3437,7 @@ void Map::ScriptsProcess()
}
// quest id and flags checked at script loading
- if ((worldObject->GetTypeId()!=TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) &&
+ if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) &&
(step.script->datalong2 == 0 || worldObject->IsWithinDistInMap(player,float(step.script->datalong2))))
player->AreaExploredOrEventHappens(step.script->datalong);
else
@@ -3466,7 +3466,7 @@ void Map::ScriptsProcess()
break;
}
- if (target->GetTypeId()!=TYPEID_GAMEOBJECT)
+ if (target->GetTypeId() != TYPEID_GAMEOBJECT)
{
sLog.outError("SCRIPT_COMMAND_ACTIVATE_OBJECT call for non-gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",target->GetTypeId(),target->GetEntry(),target->GetGUIDLow());
break;