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-rw-r--r--src/game/MapManager.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index 86206fef49b..34aefdff074 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "MapManager.h"
@@ -111,7 +111,7 @@ MapManager::_GetBaseMap(uint32 id)
const MapEntry* entry = sMapStore.LookupEntry(id);
if (entry && entry->Instanceable())
{
- m = new MapInstanced(id, i_gridCleanUpDelay, 0);
+ m = new MapInstanced(id, i_gridCleanUpDelay);
}
else
{
@@ -246,6 +246,8 @@ MapManager::Update(time_t diff)
if( !i_timer.Passed() )
return;
+ ObjectAccessor::Instance().UpdatePlayers(i_timer.GetCurrent());
+
for(MapMapType::iterator iter=i_maps.begin(); iter != i_maps.end(); ++iter)
{
checkAndCorrectGridStatesArray(); // debugging code, should be deleted some day
@@ -336,7 +338,7 @@ uint32 MapManager::GetNumPlayersInInstances()
MapInstanced::InstancedMaps &maps = ((MapInstanced *)map)->GetInstancedMaps();
for(MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if(mitr->second->IsDungeon())
- ret += ((InstanceMap*)mitr->second)->GetPlayers().size();
+ ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize();
}
return ret;
}