diff options
Diffstat (limited to 'src/game/MapManager.h')
-rw-r--r-- | src/game/MapManager.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/game/MapManager.h b/src/game/MapManager.h index 5e7db0e4263..f9e64240686 100644 --- a/src/game/MapManager.h +++ b/src/game/MapManager.h @@ -17,24 +17,32 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #ifndef TRINITY_MAPMANAGER_H #define TRINITY_MAPMANAGER_H + #include "Platform/Define.h" #include "Policies/Singleton.h" #include "ace/Thread_Mutex.h" #include "Common.h" #include "Map.h" #include "GridStates.h" + class Transport; + class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex> > { + friend class Trinity::OperatorNew<MapManager>; typedef UNORDERED_MAP<uint32, Map*> MapMapType; typedef std::pair<UNORDERED_MAP<uint32, Map*>::iterator, bool> MapMapPair; + public: + Map* CreateMap(uint32, const WorldObject* obj, uint32 instanceId); Map const* CreateBaseMap(uint32 id) const { return const_cast<MapManager*>(this)->_createBaseMap(id); } Map* FindMap(uint32 mapid, uint32 instanceId = 0) const; + uint16 GetAreaFlag(uint32 mapid, float x, float y, float z) const { Map const* m = CreateBaseMap(mapid); @@ -52,8 +60,10 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS:: { Map::GetZoneAndAreaIdByAreaFlag(zoneid,areaid,GetAreaFlag(mapid, x, y, z),mapid); } + void Initialize(void); void Update(uint32); + void SetGridCleanUpDelay(uint32 t) { if( t < MIN_GRID_DELAY ) @@ -61,47 +71,62 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS:: else i_gridCleanUpDelay = t; } + void SetMapUpdateInterval(uint32 t) { if( t > MIN_MAP_UPDATE_DELAY ) t = MIN_MAP_UPDATE_DELAY; + i_timer.SetInterval(t); i_timer.Reset(); } + //void LoadGrid(int mapid, int instId, float x, float y, const WorldObject* obj, bool no_unload = false); void UnloadAll(); + static bool ExistMapAndVMap(uint32 mapid, float x, float y); static bool IsValidMAP(uint32 mapid); + static bool IsValidMapCoord(uint32 mapid, float x,float y) { return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y); } + static bool IsValidMapCoord(uint32 mapid, float x,float y,float z) { return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y,z); } + static bool IsValidMapCoord(uint32 mapid, float x,float y,float z,float o) { return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y,z,o); } + static bool IsValidMapCoord(WorldLocation const& loc) { return IsValidMapCoord(loc.GetMapId(), loc.GetPositionX(), loc.GetPositionY(), loc.GetPositionZ(), loc.GetOrientation()); } + void DoDelayedMovesAndRemoves(); + void LoadTransports(); + typedef std::set<Transport *> TransportSet; TransportSet m_Transports; + typedef std::map<uint32, TransportSet> TransportMap; TransportMap m_TransportsByMap; + bool CanPlayerEnter(uint32 mapid, Player* player); void RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y); uint32 GenerateInstanceId() { return ++i_MaxInstanceId; } void InitMaxInstanceId(); void InitializeVisibilityDistanceInfo(); + /* statistics */ uint32 GetNumInstances(); uint32 GetNumPlayersInInstances(); + private: // debugging code, should be deleted some day void checkAndCorrectGridStatesArray(); // just for debugging to find some memory overwrites @@ -110,18 +135,22 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS:: private: MapManager(); ~MapManager(); + MapManager(const MapManager &); MapManager& operator=(const MapManager &); + Map* _createBaseMap(uint32 id); Map* _findMap(uint32 id) const { MapMapType::const_iterator iter = i_maps.find(id); return (iter == i_maps.end() ? NULL : iter->second); } + typedef MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>::Lock Guard; uint32 i_gridCleanUpDelay; MapMapType i_maps; IntervalTimer i_timer; + uint32 i_MaxInstanceId; }; #endif |