diff options
Diffstat (limited to 'src/game/MiscHandler.cpp')
-rw-r--r-- | src/game/MiscHandler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp index 56070f27e19..e568deae695 100644 --- a/src/game/MiscHandler.cpp +++ b/src/game/MiscHandler.cpp @@ -169,7 +169,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) if(zones_count > 10) return; // can't be received from real client or broken packet - for(uint32 i = 0; i < zones_count; ++i) + for (uint32 i = 0; i < zones_count; ++i) { uint32 temp; recv_data >> temp; // zone id, 0 if zone is unknown... @@ -185,7 +185,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) sLog.outDebug("Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count); std::wstring str[4]; // 4 is client limit - for(uint32 i = 0; i < str_count; ++i) + for (uint32 i = 0; i < str_count; ++i) { std::string temp; recv_data >> temp; // user entered string, it used as universal search pattern(guild+player name)? @@ -221,7 +221,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) //TODO: Guard Player map HashMapHolder<Player>::MapType& m = ObjectAccessor::Instance().GetPlayers(); - for(HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) + for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { if (security == SEC_PLAYER) { @@ -260,7 +260,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) uint32 pzoneid = itr->second->GetZoneId(); bool z_show = true; - for(uint32 i = 0; i < zones_count; ++i) + for (uint32 i = 0; i < zones_count; ++i) { if(zoneids[i] == pzoneid) { @@ -296,7 +296,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data ) aname = areaEntry->area_name[GetSessionDbcLocale()]; bool s_show = true; - for(uint32 i = 0; i < str_count; ++i) + for (uint32 i = 0; i < str_count; ++i) { if (!str[i].empty()) { @@ -1177,8 +1177,8 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data) return; uint32 talent_points = 0x47; - uint32 guid_size = plr->GetPackGUID().wpos(); - WorldPacket data(SMSG_INSPECT_TALENT, guid_size+4+talent_points); + uint32 guid_size = plr->GetPackGUID().wpos(); + WorldPacket data(SMSG_INSPECT_TALENT, guid_size+4+talent_points); data.append(plr->GetPackGUID()); if(sWorld.getConfig(CONFIG_TALENTS_INSPECTING) || _player->isGameMaster()) |