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-rw-r--r--src/game/MotionMaster.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/MotionMaster.h b/src/game/MotionMaster.h
index 2822cdcd327..84057741d08 100644
--- a/src/game/MotionMaster.h
+++ b/src/game/MotionMaster.h
@@ -123,7 +123,7 @@ class TRINITY_DLL_SPEC MotionMaster //: private std::stack<MovementGenerator *>
void MoveIdle(MovementSlot slot = MOTION_SLOT_ACTIVE);
void MoveTargetedHome();
void MoveRandom(float spawndist = 0.0f);
- void MoveFollow(Unit* target, float dist, float angle);
+ void MoveFollow(Unit* target, float dist, float angle);
void MoveChase(Unit* target, float dist = 0.0f, float angle = 0.0f);
void MoveConfused();
void MoveFleeing(Unit* enemy);
@@ -131,7 +131,7 @@ class TRINITY_DLL_SPEC MotionMaster //: private std::stack<MovementGenerator *>
void MoveCharge(float x, float y, float z);
void MoveTaxiFlight(uint32 path, uint32 pathnode);
void MoveDistract(uint32 time);
- void MovePath(uint32 path_id, bool repeatable);
+ void MovePath(uint32 path_id, bool repeatable);
MovementGeneratorType GetCurrentMovementGeneratorType() const;