diff options
Diffstat (limited to 'src/game/MovementHandler.cpp')
-rw-r--r-- | src/game/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index b41b04728da..e9a3f7e90b4 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -233,7 +233,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data ) // fall damage generation (ignore in flight case that can be triggered also at lags in moment teleportation to another map). if (opcode == MSG_MOVE_FALL_LAND && !GetPlayer()->isInFlight()) - GetPlayer()->HandleFallDamage(movementInfo); + GetPlayer()->HandleFall(movementInfo); if(((movementInfo.flags & MOVEMENTFLAG_SWIMMING) != 0) != GetPlayer()->IsInWater()) { |