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-rw-r--r--src/game/NPCHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp
index c60d368659a..bb9823ee71f 100644
--- a/src/game/NPCHandler.cpp
+++ b/src/game/NPCHandler.cpp
@@ -422,7 +422,7 @@ void WorldSession::HandleBinderActivateOpcode( WorldPacket & recv_data )
uint64 npcGUID;
recv_data >> npcGUID;
- if(!GetPlayer()->isAlive())
+ if(!GetPlayer()->IsInWorld() || !GetPlayer()->isAlive())
return;
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID,UNIT_NPC_FLAG_INNKEEPER);
@@ -442,7 +442,7 @@ void WorldSession::HandleBinderActivateOpcode( WorldPacket & recv_data )
void WorldSession::SendBindPoint(Creature *npc)
{
// prevent set homebind to instances in any case
- if(sMapStore.LookupEntry(GetPlayer()->GetMapId())->Instanceable())
+ if(GetPlayer()->GetMap()->Instanceable())
return;
uint32 bindspell = 3286;