diff options
Diffstat (limited to 'src/game/NullCreatureAI.h')
-rw-r--r-- | src/game/NullCreatureAI.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/NullCreatureAI.h b/src/game/NullCreatureAI.h index 626dd307ef3..d5c12d8c9a0 100644 --- a/src/game/NullCreatureAI.h +++ b/src/game/NullCreatureAI.h @@ -26,7 +26,7 @@ class TRINITY_DLL_DECL PassiveAI : public CreatureAI { public: - PassiveAI(Creature *c) : CreatureAI(c) {} + explicit PassiveAI(Creature *c) : CreatureAI(c) {} ~PassiveAI() {} void MoveInLineOfSight(Unit *) {} @@ -39,7 +39,7 @@ class TRINITY_DLL_DECL PassiveAI : public CreatureAI class TRINITY_DLL_DECL PossessedAI : public PassiveAI { public: - PossessedAI(Creature *c) : PassiveAI(c) {} + explicit PossessedAI(Creature *c) : PassiveAI(c) {} void AttackStart(Unit *target); void UpdateAI(const uint32); @@ -52,7 +52,7 @@ class TRINITY_DLL_DECL PossessedAI : public PassiveAI class TRINITY_DLL_DECL NullCreatureAI : public PassiveAI { public: - NullCreatureAI(Creature *c) : PassiveAI(c) {} + explicit NullCreatureAI(Creature *c) : PassiveAI(c) {} void UpdateAI(const uint32) {} void EnterEvadeMode() {} @@ -61,7 +61,7 @@ class TRINITY_DLL_DECL NullCreatureAI : public PassiveAI class TRINITY_DLL_DECL CritterAI : public PassiveAI { public: - CritterAI(Creature *c) : PassiveAI(c) {} + explicit CritterAI(Creature *c) : PassiveAI(c) {} void DamageTaken(Unit *done_by, uint32 & /*damage*/); void EnterEvadeMode(); |