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Diffstat (limited to 'src/game/NullCreatureAI.h')
-rw-r--r--src/game/NullCreatureAI.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/NullCreatureAI.h b/src/game/NullCreatureAI.h
index 626dd307ef3..d5c12d8c9a0 100644
--- a/src/game/NullCreatureAI.h
+++ b/src/game/NullCreatureAI.h
@@ -26,7 +26,7 @@
class TRINITY_DLL_DECL PassiveAI : public CreatureAI
{
public:
- PassiveAI(Creature *c) : CreatureAI(c) {}
+ explicit PassiveAI(Creature *c) : CreatureAI(c) {}
~PassiveAI() {}
void MoveInLineOfSight(Unit *) {}
@@ -39,7 +39,7 @@ class TRINITY_DLL_DECL PassiveAI : public CreatureAI
class TRINITY_DLL_DECL PossessedAI : public PassiveAI
{
public:
- PossessedAI(Creature *c) : PassiveAI(c) {}
+ explicit PossessedAI(Creature *c) : PassiveAI(c) {}
void AttackStart(Unit *target);
void UpdateAI(const uint32);
@@ -52,7 +52,7 @@ class TRINITY_DLL_DECL PossessedAI : public PassiveAI
class TRINITY_DLL_DECL NullCreatureAI : public PassiveAI
{
public:
- NullCreatureAI(Creature *c) : PassiveAI(c) {}
+ explicit NullCreatureAI(Creature *c) : PassiveAI(c) {}
void UpdateAI(const uint32) {}
void EnterEvadeMode() {}
@@ -61,7 +61,7 @@ class TRINITY_DLL_DECL NullCreatureAI : public PassiveAI
class TRINITY_DLL_DECL CritterAI : public PassiveAI
{
public:
- CritterAI(Creature *c) : PassiveAI(c) {}
+ explicit CritterAI(Creature *c) : PassiveAI(c) {}
void DamageTaken(Unit *done_by, uint32 & /*damage*/);
void EnterEvadeMode();