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-rw-r--r--src/game/Object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 4fbd030217a..568e9a90a31 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1486,7 +1486,7 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa
{
if(GetTypeId() == TYPEID_UNIT || GetTypeId() == TYPEID_PLAYER)
pCreature->setFaction(((Unit*)this)->getFaction());
- pCreature->CastSpell(pCreature, pCreature->m_spells[0], true, 0, 0, GetGUID());
+ pCreature->CastSpell(pCreature, pCreature->m_spells[0], false, 0, 0, GetGUID());
}
//return the creature therewith the summoner has access to it