diff options
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 0a571d67dc0..bfca0c91861 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1783,7 +1783,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy { // Remove Demonic Sacrifice auras (known pet) Unit::AuraEffectList const& auraClassScripts = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); - for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr!=auraClassScripts.end(); ) + for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr!=auraClassScripts.end();) { if((*itr)->GetMiscValue()==2228) { @@ -1864,7 +1864,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy { // Remove Demonic Sacrifice auras (known pet) Unit::AuraEffectList const& auraClassScripts = GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); - for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr!=auraClassScripts.end(); ) + for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr!=auraClassScripts.end();) { if((*itr)->GetMiscValue()==2228) { @@ -1903,7 +1903,7 @@ GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float return NULL; } go->SetRespawnTime(respawnTime); - if(GetTypeId() == TYPEID_PLAYER || GetTypeId()==TYPEID_UNIT) //not sure how to handle this + if(GetTypeId() == TYPEID_PLAYER || GetTypeId() == TYPEID_UNIT) //not sure how to handle this ((Unit*)this)->AddGameObject(go); else go->SetSpawnedByDefault(false); @@ -1920,7 +1920,7 @@ Creature* WorldObject::SummonTrigger(float x, float y, float z, float ang, uint3 return NULL; //summon->SetName(GetName()); - if(GetTypeId() == TYPEID_PLAYER || GetTypeId()==TYPEID_UNIT) + if(GetTypeId() == TYPEID_PLAYER || GetTypeId() == TYPEID_UNIT) { summon->setFaction(((Unit*)this)->getFaction()); summon->SetLevel(((Unit*)this)->getLevel()); |