diff options
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 50ed59d2486..24e97183ec8 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -258,7 +258,7 @@ void Object::DestroyForPlayer(Player *target) const void Object::_BuildMovementUpdate(ByteBuffer * data, uint8 flags, uint32 flags2) const { uint16 unk_flags = ((GetTypeId() == TYPEID_PLAYER) ? ((Player*)this)->m_movementInfo.unk1 : 0); - + if(GetTypeId() == TYPEID_UNIT) if(((Creature*)this)->isVehicle()) unk_flags |= 0x20; // always allow pitch |