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-rw-r--r--src/game/Object.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 8b58a7c7300..2a7397db8b8 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -585,14 +585,14 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
if (target->isGameMaster())
{
if (cinfo->Modelid1)
- *data << cinfo->Modelid1;
+ *data << cinfo->Modelid1;//Modelid1 is a visible model for gms
else
*data << 17519; // world invisible trigger's model
}
else
{
- if (cinfo->Modelid3)
- *data << cinfo->Modelid3;
+ if (cinfo->Modelid2)
+ *data << cinfo->Modelid2;//Modelid2 is an invisible model for players
else
*data << 11686; // world invisible trigger's model
}