diff options
Diffstat (limited to 'src/game/ObjectGridLoader.cpp')
-rw-r--r-- | src/game/ObjectGridLoader.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp index 38083d02306..fbc422f9735 100644 --- a/src/game/ObjectGridLoader.cpp +++ b/src/game/ObjectGridLoader.cpp @@ -21,7 +21,6 @@ #include "ObjectGridLoader.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" -#include "MapManager.h" #include "Creature.h" #include "GameObject.h" #include "DynamicObject.h" @@ -70,7 +69,7 @@ ObjectGridRespawnMover::Visit(CreatureMapType &m) if(cur_cell.DiffGrid(resp_cell)) { - MapManager::Instance().GetMap(c->GetMapId(), c)->CreatureRespawnRelocation(c); + c->GetMap()->CreatureRespawnRelocation(c); // false result ignored: will be unload with other creatures at grid } } |