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-rw-r--r--src/game/ObjectMgr.cpp678
1 files changed, 339 insertions, 339 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 3585e0dbc47..06c4bbf2069 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -188,10 +188,10 @@ ObjectMgr::ObjectMgr()
ObjectMgr::~ObjectMgr()
{
- for (QuestMap::iterator i = mQuestTemplates.begin( ); i != mQuestTemplates.end( ); ++i )
+ for (QuestMap::iterator i = mQuestTemplates.begin(); i != mQuestTemplates.end(); ++i)
delete i->second;
- for (PetLevelInfoMap::iterator i = petInfo.begin( ); i != petInfo.end( ); ++i )
+ for (PetLevelInfoMap::iterator i = petInfo.begin(); i != petInfo.end(); ++i)
delete[] i->second;
// free only if loaded
@@ -366,7 +366,7 @@ void ObjectMgr::LoadCreatureLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu creature locale strings", (unsigned long)mCreatureLocaleMap.size() );
+ sLog.outString(">> Loaded %lu creature locale strings", (unsigned long)mCreatureLocaleMap.size());
}
void ObjectMgr::LoadNpcOptionLocales()
@@ -425,7 +425,7 @@ void ObjectMgr::LoadNpcOptionLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu gossip_menu_option locale strings", (unsigned long)mGossipMenuItemsLocaleMap.size() );
+ sLog.outString(">> Loaded %lu gossip_menu_option locale strings", (unsigned long)mGossipMenuItemsLocaleMap.size());
}
void ObjectMgr::LoadPointOfInterestLocales()
@@ -466,7 +466,7 @@ void ObjectMgr::LoadPointOfInterestLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu points_of_interest locale strings", (unsigned long)mPointOfInterestLocaleMap.size() );
+ sLog.outString(">> Loaded %lu points_of_interest locale strings", (unsigned long)mPointOfInterestLocaleMap.size());
}
struct SQLCreatureLoader : public SQLStorageLoaderBase<SQLCreatureLoader>
@@ -483,7 +483,7 @@ void ObjectMgr::LoadCreatureTemplates()
SQLCreatureLoader loader;
loader.Load(sCreatureStorage);
- sLog.outString( ">> Loaded %u creature definitions", sCreatureStorage.RecordCount );
+ sLog.outString(">> Loaded %u creature definitions", sCreatureStorage.RecordCount);
sLog.outString();
std::set<uint32> difficultyEntries[MAX_DIFFICULTY - 1]; // already loaded difficulty 1 value in creatures
@@ -720,7 +720,7 @@ void ObjectMgr::LoadCreatureTemplates()
}
// must exist or used hidden but used in data horse case
- if (cInfo->family && !sCreatureFamilyStore.LookupEntry(cInfo->family) && cInfo->family != CREATURE_FAMILY_HORSE_CUSTOM )
+ if (cInfo->family && !sCreatureFamilyStore.LookupEntry(cInfo->family) && cInfo->family != CREATURE_FAMILY_HORSE_CUSTOM)
{
sLog.outErrorDb("Creature (Entry: %u) has invalid creature family (%u) in `family`",cInfo->Entry,cInfo->family);
const_cast<CreatureInfo*>(cInfo)->family = 0;
@@ -850,7 +850,7 @@ void ObjectMgr::ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const*
CreatureDataAddonAura& cAura = const_cast<CreatureDataAddonAura&>(addon->auras[i]);
cAura.spell_id = itr->first;
cAura.effectMask = itr->second;
- if ( cAura.effectMask > 7 || !cAura.effectMask)
+ if (cAura.effectMask > 7 || !cAura.effectMask)
{
sLog.outErrorDb("Creature (%s: %u) has wrong effect for spell %u in `auras` field in `%s`.",guidEntryStr,addon->guidOrEntry,cAura.spell_id,table);
continue;
@@ -933,7 +933,7 @@ void ObjectMgr::LoadCreatureAddons()
if (!sCreatureStorage.LookupEntry<CreatureInfo>(addon->guidOrEntry))
sLog.outErrorDb("Creature (Entry: %u) does not exist but has a record in `%s`",addon->guidOrEntry, sCreatureInfoAddonStorage.GetTableName());
- sLog.outString( "Loading Creature Addon Data..." );
+ sLog.outString("Loading Creature Addon Data...");
LoadCreatureAddons(sCreatureDataAddonStorage,"GUID","creature addons");
// check entry ids
@@ -988,7 +988,7 @@ void ObjectMgr::LoadEquipmentTemplates()
}
}
}
- sLog.outString( ">> Loaded %u equipment template", sEquipmentStorage.RecordCount );
+ sLog.outString(">> Loaded %u equipment template", sEquipmentStorage.RecordCount);
sLog.outString();
}
@@ -1079,7 +1079,7 @@ void ObjectMgr::LoadCreatureModelInfo()
}
}
- sLog.outString( ">> Loaded %u creature model based info", sCreatureModelStorage.RecordCount );
+ sLog.outString(">> Loaded %u creature model based info", sCreatureModelStorage.RecordCount);
sLog.outString();
// check if combat_reach is valid
@@ -1159,7 +1159,7 @@ void ObjectMgr::LoadCreatureLinkedRespawn()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u linked respawns", mCreatureLinkedRespawnMap.size() );
+ sLog.outString(">> Loaded %u linked respawns", mCreatureLinkedRespawnMap.size());
}
bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid)
@@ -1267,12 +1267,12 @@ void ObjectMgr::LoadCreatures()
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
{
- sLog.outErrorDb("Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.",guid, data.mapid );
+ sLog.outErrorDb("Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.",guid, data.mapid);
continue;
}
if (data.spawnMask & ~spawnMasks[data.mapid])
- sLog.outErrorDb("Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).",guid, data.spawnMask, data.mapid );
+ sLog.outErrorDb("Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).",guid, data.spawnMask, data.mapid);
bool ok = true;
for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff)
@@ -1280,7 +1280,7 @@ void ObjectMgr::LoadCreatures()
if (difficultyCreatures[diff].find(data.id) != difficultyCreatures[diff].end())
{
sLog.outErrorDb("Table `creature` have creature (GUID: %u) that listed as difficulty %u template (entry: %u) in `creature_template`, skipped.",
- guid, diff + 1, data.id );
+ guid, diff + 1, data.id);
ok = false;
}
}
@@ -1314,14 +1314,14 @@ void ObjectMgr::LoadCreatures()
if (data.spawndist < 0.0f)
{
- sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.",guid,data.id );
+ sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.",guid,data.id);
data.spawndist = 0.0f;
}
else if (data.movementType == RANDOM_MOTION_TYPE)
{
if (data.spawndist == 0.0f)
{
- sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).",guid,data.id );
+ sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=1 (random movement) but with `spawndist`=0, replace by idle movement type (0).",guid,data.id);
data.movementType = IDLE_MOTION_TYPE;
}
else if (cInfo->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER)
@@ -1331,14 +1331,14 @@ void ObjectMgr::LoadCreatures()
{
if (data.spawndist != 0.0f)
{
- sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.",guid,data.id );
+ sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0.",guid,data.id);
data.spawndist = 0.0f;
}
}
if (data.phaseMask==0)
{
- sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id );
+ sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id);
data.phaseMask = 1;
}
@@ -1364,7 +1364,7 @@ void ObjectMgr::LoadCreatures()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu creatures", (unsigned long)mCreatureDataMap.size() );
+ sLog.outString(">> Loaded %lu creatures", (unsigned long)mCreatureDataMap.size());
}
void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
@@ -1650,25 +1650,25 @@ void ObjectMgr::LoadGameobjects()
if (data.rotation2 < -1.0f || data.rotation2 > 1.0f)
{
- sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip",guid,data.id,data.rotation2 );
+ sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip",guid,data.id,data.rotation2);
continue;
}
if (data.rotation3 < -1.0f || data.rotation3 > 1.0f)
{
- sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip",guid,data.id,data.rotation3 );
+ sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip",guid,data.id,data.rotation3);
continue;
}
if (!MapManager::IsValidMapCoord(data.mapid,data.posX,data.posY,data.posZ,data.orientation))
{
- sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid coordinates, skip",guid,data.id );
+ sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid coordinates, skip",guid,data.id);
continue;
}
if (data.phaseMask==0)
{
- sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id );
+ sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id);
data.phaseMask = 1;
}
@@ -1679,7 +1679,7 @@ void ObjectMgr::LoadGameobjects()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu gameobjects", (unsigned long)mGameObjectDataMap.size());
+ sLog.outString(">> Loaded %lu gameobjects", (unsigned long)mGameObjectDataMap.size());
}
void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
@@ -1748,7 +1748,7 @@ void ObjectMgr::LoadCreatureRespawnTimes()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu creature respawn times", (unsigned long)mCreatureRespawnTimes.size() );
+ sLog.outString(">> Loaded %lu creature respawn times", (unsigned long)mCreatureRespawnTimes.size());
}
void ObjectMgr::LoadGameobjectRespawnTimes()
@@ -1787,7 +1787,7 @@ void ObjectMgr::LoadGameobjectRespawnTimes()
++count;
} while (result->NextRow());
- sLog.outString( ">> Loaded %lu gameobject respawn times", (unsigned long)mGORespawnTimes.size() );
+ sLog.outString(">> Loaded %lu gameobject respawn times", (unsigned long)mGORespawnTimes.size());
sLog.outString();
}
@@ -1926,7 +1926,7 @@ void ObjectMgr::LoadItemLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu Item locale strings", (unsigned long)mItemLocaleMap.size() );
+ sLog.outString(">> Loaded %lu Item locale strings", (unsigned long)mItemLocaleMap.size());
}
struct SQLItemLoader : public SQLStorageLoaderBase<SQLItemLoader>
@@ -1942,7 +1942,7 @@ void ObjectMgr::LoadItemPrototypes()
{
SQLItemLoader loader;
loader.Load(sItemStorage);
- sLog.outString( ">> Loaded %u item prototypes", sItemStorage.RecordCount );
+ sLog.outString(">> Loaded %u item prototypes", sItemStorage.RecordCount);
sLog.outString();
// check data correctness
@@ -2528,15 +2528,15 @@ void ObjectMgr::LoadPetLevelInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
sLog.outString();
- sLog.outString( ">> Loaded %u level pet stats definitions", count );
- sLog.outErrorDb( "Error loading `pet_levelstats` table or empty table.");
+ sLog.outString(">> Loaded %u level pet stats definitions", count);
+ sLog.outErrorDb("Error loading `pet_levelstats` table or empty table.");
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -2590,7 +2590,7 @@ void ObjectMgr::LoadPetLevelInfo()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u level pet stats definitions", count );
+ sLog.outString(">> Loaded %u level pet stats definitions", count);
}
// Fill gaps and check integrity
@@ -2599,7 +2599,7 @@ void ObjectMgr::LoadPetLevelInfo()
PetLevelInfo* pInfo = itr->second;
// fatal error if no level 1 data
- if (!pInfo || pInfo[0].health == 0 )
+ if (!pInfo || pInfo[0].health == 0)
{
sLog.outErrorDb("Creature %u does not have pet stats data for Level 1!",itr->first);
exit(1);
@@ -2640,15 +2640,15 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
sLog.outString();
- sLog.outString( ">> Loaded %u player create definitions", count );
- sLog.outErrorDb( "Error loading `playercreateinfo` table or empty table.");
+ sLog.outString(">> Loaded %u player create definitions", count);
+ sLog.outErrorDb("Error loading `playercreateinfo` table or empty table.");
exit(1);
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -2688,13 +2688,13 @@ void ObjectMgr::LoadPlayerInfo()
}
// accept DB data only for valid position (and non instanceable)
- if ( !MapManager::IsValidMapCoord(mapId,positionX,positionY,positionZ) )
+ if (!MapManager::IsValidMapCoord(mapId,positionX,positionY,positionZ))
{
sLog.outErrorDb("Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.",current_class,current_race);
continue;
}
- if ( sMapStore.LookupEntry(mapId)->Instanceable() )
+ if (sMapStore.LookupEntry(mapId)->Instanceable())
{
sLog.outErrorDb("Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.",current_class,current_race);
continue;
@@ -2717,7 +2717,7 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u player create definitions", count );
+ sLog.outString(">> Loaded %u player create definitions", count);
}
// Load playercreate items
@@ -2730,16 +2730,16 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u custom player create items", count );
+ sLog.outString(">> Loaded %u custom player create items", count);
}
else
{
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -2777,7 +2777,7 @@ void ObjectMgr::LoadPlayerInfo()
continue;
}
- pInfo->item.push_back(PlayerCreateInfoItem( item_id, amount));
+ pInfo->item.push_back(PlayerCreateInfoItem(item_id, amount));
bar.step();
++count;
@@ -2785,7 +2785,7 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u custom player create items", count );
+ sLog.outString(">> Loaded %u custom player create items", count);
}
}
@@ -2803,15 +2803,15 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
sLog.outString();
- sLog.outString( ">> Loaded %u player create spells", count );
- sLog.outErrorDb( "Error loading player starting spells or empty table.");
+ sLog.outString(">> Loaded %u player create spells", count);
+ sLog.outErrorDb("Error loading player starting spells or empty table.");
}
else
{
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -2847,10 +2847,10 @@ void ObjectMgr::LoadPlayerInfo()
bar.step();
++count;
}
- while ( result->NextRow() );
+ while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u player create spells", count );
+ sLog.outString(">> Loaded %u player create spells", count);
}
}
@@ -2864,15 +2864,15 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
sLog.outString();
- sLog.outString( ">> Loaded %u player create actions", count );
- sLog.outErrorDb( "Error loading `playercreateinfo_action` table or empty table.");
+ sLog.outString(">> Loaded %u player create actions", count);
+ sLog.outErrorDb("Error loading `playercreateinfo_action` table or empty table.");
}
else
{
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -2898,10 +2898,10 @@ void ObjectMgr::LoadPlayerInfo()
bar.step();
++count;
}
- while ( result->NextRow() );
+ while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u player create actions", count );
+ sLog.outString(">> Loaded %u player create actions", count);
}
}
@@ -2915,15 +2915,15 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
sLog.outString();
- sLog.outString( ">> Loaded %u level health/mana definitions", count );
- sLog.outErrorDb( "Error loading `player_classlevelstats` table or empty table.");
+ sLog.outString(">> Loaded %u level health/mana definitions", count);
+ sLog.outErrorDb("Error loading `player_classlevelstats` table or empty table.");
exit(1);
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -2965,7 +2965,7 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u level health/mana definitions", count );
+ sLog.outString(">> Loaded %u level health/mana definitions", count);
}
// Fill gaps and check integrity
@@ -2978,7 +2978,7 @@ void ObjectMgr::LoadPlayerInfo()
PlayerClassInfo* pClassInfo = &playerClassInfo[class_];
// fatal error if no level 1 data
- if (!pClassInfo->levelInfo || pClassInfo->levelInfo[0].basehealth == 0 )
+ if (!pClassInfo->levelInfo || pClassInfo->levelInfo[0].basehealth == 0)
{
sLog.outErrorDb("Class %i Level 1 does not have health/mana data!",class_);
exit(1);
@@ -3005,15 +3005,15 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
sLog.outString();
- sLog.outString( ">> Loaded %u level stats definitions", count );
- sLog.outErrorDb( "Error loading `player_levelstats` table or empty table.");
+ sLog.outString(">> Loaded %u level stats definitions", count);
+ sLog.outErrorDb("Error loading `player_levelstats` table or empty table.");
exit(1);
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -3064,7 +3064,7 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u level stats definitions", count );
+ sLog.outString(">> Loaded %u level stats definitions", count);
}
// Fill gaps and check integrity
@@ -3095,7 +3095,7 @@ void ObjectMgr::LoadPlayerInfo()
continue;
// fatal error if no level 1 data
- if (!pInfo->levelInfo || pInfo->levelInfo[0].stats[0] == 0 )
+ if (!pInfo->levelInfo || pInfo->levelInfo[0].stats[0] == 0)
{
sLog.outErrorDb("Race %i Class %i Level 1 does not have stats data!",race,class_);
exit(1);
@@ -3127,15 +3127,15 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
sLog.outString();
- sLog.outString( ">> Loaded %u xp for level definitions", count );
- sLog.outErrorDb( "Error loading `player_xp_for_level` table or empty table.");
+ sLog.outString(">> Loaded %u xp for level definitions", count);
+ sLog.outErrorDb("Error loading `player_xp_for_level` table or empty table.");
exit(1);
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -3163,7 +3163,7 @@ void ObjectMgr::LoadPlayerInfo()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u xp for level definitions", count );
+ sLog.outString(">> Loaded %u xp for level definitions", count);
}
// fill level gaps
@@ -3300,7 +3300,7 @@ void ObjectMgr::LoadGuilds()
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u guild definitions", count );
+ sLog.outString(">> Loaded %u guild definitions", count);
return;
}
@@ -3338,7 +3338,7 @@ void ObjectMgr::LoadGuilds()
!newGuild->LoadMembersFromDB(guildMembersResult) ||
!newGuild->LoadBankRightsFromDB(guildBankTabRightsResult) ||
!newGuild->CheckGuildStructure()
- )
+)
{
newGuild->Disband();
delete newGuild;
@@ -3357,7 +3357,7 @@ void ObjectMgr::LoadGuilds()
CharacterDatabase.PQuery("DELETE FROM guild_bank_eventlog WHERE LogGuid > '%u'", sWorld.getConfig(CONFIG_GUILD_BANK_EVENT_LOG_COUNT));
sLog.outString();
- sLog.outString( ">> Loaded %u guild definitions", count );
+ sLog.outString(">> Loaded %u guild definitions", count);
}
void ObjectMgr::LoadArenaTeams()
@@ -3365,20 +3365,20 @@ void ObjectMgr::LoadArenaTeams()
uint32 count = 0;
// 0 1 2 3 4 5
- QueryResult_AutoPtr result = CharacterDatabase.Query( "SELECT arena_team.arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,"
+ QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT arena_team.arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,"
// 6 7 8 9 10 11 12 13 14
"EmblemColor,BorderStyle,BorderColor, rating,games,wins,played,wins2,rank "
- "FROM arena_team LEFT JOIN arena_team_stats ON arena_team.arenateamid = arena_team_stats.arenateamid ORDER BY arena_team.arenateamid ASC" );
+ "FROM arena_team LEFT JOIN arena_team_stats ON arena_team.arenateamid = arena_team_stats.arenateamid ORDER BY arena_team.arenateamid ASC");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u arenateam definitions", count );
+ sLog.outString(">> Loaded %u arenateam definitions", count);
return;
}
@@ -3388,7 +3388,7 @@ void ObjectMgr::LoadArenaTeams()
"SELECT arenateamid,member.guid,played_week,wons_week,played_season,wons_season,personal_rating,name,class "
"FROM arena_team_member member LEFT JOIN characters chars on member.guid = chars.guid ORDER BY member.arenateamid ASC");
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -3406,10 +3406,10 @@ void ObjectMgr::LoadArenaTeams()
continue;
}
AddArenaTeam(newArenaTeam);
- }while ( result->NextRow() );
+ }while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u arenateam definitions", count );
+ sLog.outString(">> Loaded %u arenateam definitions", count);
}
void ObjectMgr::LoadGroups()
@@ -3421,18 +3421,18 @@ void ObjectMgr::LoadGroups()
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, raiddifficulty, leaderGuid FROM groups");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u group definitions", count );
+ sLog.outString(">> Loaded %u group definitions", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -3449,10 +3449,10 @@ void ObjectMgr::LoadGroups()
continue;
}
AddGroup(group);
- }while ( result->NextRow() );
+ }while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u group definitions", count );
+ sLog.outString(">> Loaded %u group definitions", count);
// -- loading members --
count = 0;
@@ -3462,12 +3462,12 @@ void ObjectMgr::LoadGroups()
result = CharacterDatabase.Query("SELECT memberGuid, memberFlags, subgroup, leaderGuid FROM group_member ORDER BY leaderGuid");
if (!result)
{
- barGoLink bar2( 1 );
+ barGoLink bar2(1);
bar2.step();
}
else
{
- barGoLink bar2( result->GetRowCount() );
+ barGoLink bar2(result->GetRowCount());
do
{
bar2.step();
@@ -3490,7 +3490,7 @@ void ObjectMgr::LoadGroups()
sLog.outErrorDb("Incorrect entry in group_member table : member %d cannot be added to player %d's group!", fields[0].GetUInt32(), fields[3].GetUInt32());
CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid = '%d'", fields[0].GetUInt32());
}
- }while ( result->NextRow() );
+ }while (result->NextRow());
}
// clean groups
@@ -3517,16 +3517,16 @@ void ObjectMgr::LoadGroups()
// 6
"(SELECT COUNT(*) FROM character_instance WHERE guid = leaderGuid AND instance = group_instance.instance AND permanent = 1 LIMIT 1) "
"FROM group_instance LEFT JOIN instance ON instance = id ORDER BY leaderGuid"
- );
+);
if (!result)
{
- barGoLink bar2( 1 );
+ barGoLink bar2(1);
bar2.step();
}
else
{
- barGoLink bar2( result->GetRowCount() );
+ barGoLink bar2(result->GetRowCount());
do
{
bar2.step();
@@ -3559,14 +3559,14 @@ void ObjectMgr::LoadGroups()
InstanceSave *save = sInstanceSaveManager.AddInstanceSave(mapEntry->MapID, fields[2].GetUInt32(), Difficulty(diff), (time_t)fields[5].GetUInt64(), (fields[6].GetUInt32() == 0), true);
group->BindToInstance(save, fields[3].GetBool(), true);
- }while ( result->NextRow() );
+ }while (result->NextRow());
}
sLog.outString();
- sLog.outString( ">> Loaded %u group-instance binds total", count );
+ sLog.outString(">> Loaded %u group-instance binds total", count);
sLog.outString();
- sLog.outString( ">> Loaded %u group members total", count );
+ sLog.outString(">> Loaded %u group members total", count);
}
void ObjectMgr::LoadQuests()
@@ -3617,11 +3617,11 @@ void ObjectMgr::LoadQuests()
" FROM quest_template");
if (result == NULL)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded 0 quests definitions" );
+ sLog.outString(">> Loaded 0 quests definitions");
sLog.outErrorDb("`quest_template` table is empty!");
return;
}
@@ -3629,7 +3629,7 @@ void ObjectMgr::LoadQuests()
// create multimap previous quest for each existed quest
// some quests can have many previous maps set by NextQuestId in previous quest
// for example set of race quests can lead to single not race specific quest
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
bar.step();
@@ -3637,7 +3637,7 @@ void ObjectMgr::LoadQuests()
Quest * newQuest = new Quest(fields);
mQuestTemplates[newQuest->GetQuestId()] = newQuest;
- } while ( result->NextRow() );
+ } while (result->NextRow());
std::map<uint32,uint32> usedMailTemplates;
@@ -3648,7 +3648,7 @@ void ObjectMgr::LoadQuests()
// additional quest integrity checks (GO, creature_template and item_template must be loaded already)
- if ( qinfo->GetQuestMethod() >= 3 )
+ if (qinfo->GetQuestMethod() >= 3)
{
sLog.outErrorDb("Quest %u has `Method` = %u, expected values are 0, 1 or 2.",qinfo->GetQuestId(),qinfo->GetQuestMethod());
}
@@ -3672,7 +3672,7 @@ void ObjectMgr::LoadQuests()
if (qinfo->QuestFlags & QUEST_FLAGS_AUTO_REWARDED)
{
// at auto-reward can be rewarded only RewChoiceItemId[0]
- for (uint8 j = 1; j < QUEST_REWARD_CHOICES_COUNT; ++j )
+ for (uint8 j = 1; j < QUEST_REWARD_CHOICES_COUNT; ++j)
{
if (uint32 id = qinfo->RewChoiceItemId[j])
{
@@ -3684,7 +3684,7 @@ void ObjectMgr::LoadQuests()
}
// client quest log visual (area case)
- if ( qinfo->ZoneOrSort > 0 )
+ if (qinfo->ZoneOrSort > 0)
{
if (!GetAreaEntryByAreaID(qinfo->ZoneOrSort))
{
@@ -3694,17 +3694,17 @@ void ObjectMgr::LoadQuests()
}
}
// client quest log visual (sort case)
- if ( qinfo->ZoneOrSort < 0 )
+ if (qinfo->ZoneOrSort < 0)
{
QuestSortEntry const* qSort = sQuestSortStore.LookupEntry(-int32(qinfo->ZoneOrSort));
- if ( !qSort )
+ if (!qSort)
{
sLog.outErrorDb("Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.",
qinfo->GetQuestId(),qinfo->ZoneOrSort);
// no changes, quest not dependent from this value but can have problems at client (note some may be 0, we must allow this so no check)
}
//check SkillOrClass value (class case).
- if ( ClassByQuestSort(-int32(qinfo->ZoneOrSort)) )
+ if (ClassByQuestSort(-int32(qinfo->ZoneOrSort)))
{
// SkillOrClass should not have class case when class case already set in ZoneOrSort.
if (qinfo->SkillOrClass < 0)
@@ -3717,7 +3717,7 @@ void ObjectMgr::LoadQuests()
if (int32 skill_id = SkillByQuestSort(-int32(qinfo->ZoneOrSort)))
{
// skill is positive value in SkillOrClass
- if (qinfo->SkillOrClass != skill_id )
+ if (qinfo->SkillOrClass != skill_id)
{
sLog.outErrorDb("Quest %u has `ZoneOrSort` = %i (skill sort case) but `SkillOrClass` does not have a corresponding value (%i).",
qinfo->GetQuestId(),qinfo->ZoneOrSort,skill_id);
@@ -3727,34 +3727,34 @@ void ObjectMgr::LoadQuests()
}
// SkillOrClass (class case)
- if ( qinfo->SkillOrClass < 0 )
+ if (qinfo->SkillOrClass < 0)
{
- if ( !sChrClassesStore.LookupEntry(-int32(qinfo->SkillOrClass)) )
+ if (!sChrClassesStore.LookupEntry(-int32(qinfo->SkillOrClass)))
{
sLog.outErrorDb("Quest %u has `SkillOrClass` = %i (class case) but class (%i) does not exist",
qinfo->GetQuestId(),qinfo->SkillOrClass,-qinfo->SkillOrClass);
}
}
// SkillOrClass (skill case)
- if ( qinfo->SkillOrClass > 0 )
+ if (qinfo->SkillOrClass > 0)
{
- if ( !sSkillLineStore.LookupEntry(qinfo->SkillOrClass) )
+ if (!sSkillLineStore.LookupEntry(qinfo->SkillOrClass))
{
sLog.outErrorDb("Quest %u has `SkillOrClass` = %u (skill case) but skill (%i) does not exist",
qinfo->GetQuestId(),qinfo->SkillOrClass,qinfo->SkillOrClass);
}
}
- if ( qinfo->RequiredSkillValue )
+ if (qinfo->RequiredSkillValue)
{
- if ( qinfo->RequiredSkillValue > sWorld.GetConfigMaxSkillValue() )
+ if (qinfo->RequiredSkillValue > sWorld.GetConfigMaxSkillValue())
{
sLog.outErrorDb("Quest %u has `RequiredSkillValue` = %u but max possible skill is %u, quest can't be done.",
qinfo->GetQuestId(),qinfo->RequiredSkillValue,sWorld.GetConfigMaxSkillValue());
// no changes, quest can't be done for this requirement
}
- if ( qinfo->SkillOrClass <= 0 )
+ if (qinfo->SkillOrClass <= 0)
{
sLog.outErrorDb("Quest %u has `RequiredSkillValue` = %u but `SkillOrClass` = %i (class case), value ignored.",
qinfo->GetQuestId(),qinfo->RequiredSkillValue,qinfo->SkillOrClass);
@@ -3805,28 +3805,28 @@ void ObjectMgr::LoadQuests()
// no changes, quest can't be done for this requirement
}
- if (!qinfo->RepObjectiveFaction && qinfo->RepObjectiveValue > 0 )
+ if (!qinfo->RepObjectiveFaction && qinfo->RepObjectiveValue > 0)
{
sLog.outErrorDb("Quest %u has `RepObjectiveValue` = %d but `RepObjectiveFaction` is 0, value has no effect",
qinfo->GetQuestId(),qinfo->RepObjectiveValue);
// warning
}
- if (!qinfo->RepObjectiveFaction2 && qinfo->RepObjectiveValue2 > 0 )
+ if (!qinfo->RepObjectiveFaction2 && qinfo->RepObjectiveValue2 > 0)
{
sLog.outErrorDb("Quest %u has `RepObjectiveValue2` = %d but `RepObjectiveFaction2` is 0, value has no effect",
qinfo->GetQuestId(),qinfo->RepObjectiveValue2);
// warning
}
- if (!qinfo->RequiredMinRepFaction && qinfo->RequiredMinRepValue > 0 )
+ if (!qinfo->RequiredMinRepFaction && qinfo->RequiredMinRepValue > 0)
{
sLog.outErrorDb("Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect",
qinfo->GetQuestId(),qinfo->RequiredMinRepValue);
// warning
}
- if (!qinfo->RequiredMaxRepFaction && qinfo->RequiredMaxRepValue > 0 )
+ if (!qinfo->RequiredMaxRepFaction && qinfo->RequiredMaxRepValue > 0)
{
sLog.outErrorDb("Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect",
qinfo->GetQuestId(),qinfo->RequiredMaxRepValue);
@@ -3880,7 +3880,7 @@ void ObjectMgr::LoadQuests()
}
}
- for (uint8 j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j )
+ for (uint8 j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j)
{
uint32 id = qinfo->ReqItemId[j];
if (id)
@@ -3909,7 +3909,7 @@ void ObjectMgr::LoadQuests()
}
}
- for (uint8 j = 0; j < QUEST_SOURCE_ITEM_IDS_COUNT; ++j )
+ for (uint8 j = 0; j < QUEST_SOURCE_ITEM_IDS_COUNT; ++j)
{
uint32 id = qinfo->ReqSourceId[j];
if (id)
@@ -3932,7 +3932,7 @@ void ObjectMgr::LoadQuests()
}
}
- for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j )
+ for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
{
uint32 id = qinfo->ReqSpell[j];
if (id)
@@ -3978,7 +3978,7 @@ void ObjectMgr::LoadQuests()
}
}
- for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j )
+ for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j)
{
int32 id = qinfo->ReqCreatureOrGOId[j];
if (id < 0 && !sGOStorage.LookupEntry<GameObjectInfo>(-id))
@@ -4016,7 +4016,7 @@ void ObjectMgr::LoadQuests()
}
}
- for (uint8 j = 0; j < QUEST_REWARD_CHOICES_COUNT; ++j )
+ for (uint8 j = 0; j < QUEST_REWARD_CHOICES_COUNT; ++j)
{
uint32 id = qinfo->RewChoiceItemId[j];
if (id)
@@ -4043,7 +4043,7 @@ void ObjectMgr::LoadQuests()
}
}
- for (uint8 j = 0; j < QUEST_REWARDS_COUNT; ++j )
+ for (uint8 j = 0; j < QUEST_REWARDS_COUNT; ++j)
{
uint32 id = qinfo->RewItemId[j];
if (id)
@@ -4080,7 +4080,7 @@ void ObjectMgr::LoadQuests()
}
if (!sFactionStore.LookupEntry(qinfo->RewRepFaction[j]))
{
- sLog.outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(),j+1,qinfo->RewRepFaction[j] ,qinfo->RewRepFaction[j] );
+ sLog.outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(),j+1,qinfo->RewRepFaction[j] ,qinfo->RewRepFaction[j]);
qinfo->RewRepFaction[j] = 0; // quest will not reward this
}
}
@@ -4174,7 +4174,7 @@ void ObjectMgr::LoadQuests()
if (qNextItr == mQuestTemplates.end())
{
sLog.outErrorDb("Quest %u has `NextQuestInChain` = %u but quest %u does not exist, quest chain will not work.",
- qinfo->GetQuestId(),qinfo->NextQuestInChain ,qinfo->NextQuestInChain );
+ qinfo->GetQuestId(),qinfo->NextQuestInChain ,qinfo->NextQuestInChain);
qinfo->NextQuestInChain = 0;
}
else
@@ -4245,7 +4245,7 @@ void ObjectMgr::LoadQuests()
}
sLog.outString();
- sLog.outString( ">> Loaded %lu quests definitions", (unsigned long)mQuestTemplates.size() );
+ sLog.outString(">> Loaded %lu quests definitions", (unsigned long)mQuestTemplates.size());
}
void ObjectMgr::LoadQuestLocales()
@@ -4262,7 +4262,7 @@ void ObjectMgr::LoadQuestLocales()
"Title_loc7,Details_loc7,Objectives_loc7,OfferRewardText_loc7,RequestItemsText_loc7,EndText_loc7,CompletedText_loc7,ObjectiveText1_loc7,ObjectiveText2_loc7,ObjectiveText3_loc7,ObjectiveText4_loc7,"
"Title_loc8,Details_loc8,Objectives_loc8,OfferRewardText_loc8,RequestItemsText_loc8,EndText_loc8,CompletedText_loc8,ObjectiveText1_loc8,ObjectiveText2_loc8,ObjectiveText3_loc8,ObjectiveText4_loc8"
" FROM locales_quest"
- );
+);
if (!result)
return;
@@ -4384,7 +4384,7 @@ void ObjectMgr::LoadQuestLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu Quest locale strings", (unsigned long)mQuestLocaleMap.size() );
+ sLog.outString(">> Loaded %lu Quest locale strings", (unsigned long)mQuestLocaleMap.size());
}
void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
@@ -4392,25 +4392,25 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
if (sWorld.IsScriptScheduled()) // function don't must be called in time scripts use.
return;
- sLog.outString( "%s :", tablename);
+ sLog.outString("%s :", tablename);
scripts.clear(); // need for reload support
- QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT id,delay,command,datalong,datalong2,dataint, x, y, z, o FROM %s", tablename );
+ QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT id,delay,command,datalong,datalong2,dataint, x, y, z, o FROM %s", tablename);
uint32 count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u script definitions", count );
+ sLog.outString(">> Loaded %u script definitions", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -4522,11 +4522,11 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
continue;
}
- if ( info->type==GAMEOBJECT_TYPE_FISHINGNODE ||
+ if (info->type==GAMEOBJECT_TYPE_FISHINGNODE ||
info->type==GAMEOBJECT_TYPE_FISHINGHOLE ||
info->type==GAMEOBJECT_TYPE_DOOR ||
info->type==GAMEOBJECT_TYPE_BUTTON ||
- info->type==GAMEOBJECT_TYPE_TRAP )
+ info->type==GAMEOBJECT_TYPE_TRAP)
{
sLog.outErrorDb("Table `%s` have gameobject type (%u) unsupported by command SCRIPT_COMMAND_RESPAWN_GAMEOBJECT for script id %u",tablename,info->id,tmp.id);
continue;
@@ -4550,7 +4550,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
continue;
}
- if ( info->type!=GAMEOBJECT_TYPE_DOOR)
+ if (info->type!=GAMEOBJECT_TYPE_DOOR)
{
sLog.outErrorDb("Table `%s` has gameobject type (%u) non supported by command %s for script id %u",tablename,info->id,(tmp.command==SCRIPT_COMMAND_OPEN_DOOR ? "SCRIPT_COMMAND_OPEN_DOOR" : "SCRIPT_COMMAND_CLOSE_DOOR"),tmp.id);
continue;
@@ -4643,10 +4643,10 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
scripts[tmp.id].insert(std::pair<uint32, ScriptInfo>(tmp.delay, tmp));
++count;
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u script definitions", count );
+ sLog.outString(">> Loaded %u script definitions", count);
}
void ObjectMgr::LoadGameObjectScripts()
@@ -4705,10 +4705,10 @@ void ObjectMgr::LoadSpellScripts()
for (uint8 i=0; i<3; ++i)
{
// skip empty effects
- if ( !spellInfo->Effect[i] )
+ if (!spellInfo->Effect[i])
continue;
- if ( spellInfo->Effect[i] == SPELL_EFFECT_SCRIPT_EFFECT )
+ if (spellInfo->Effect[i] == SPELL_EFFECT_SCRIPT_EFFECT)
{
found = true;
break;
@@ -4757,7 +4757,7 @@ void ObjectMgr::LoadEventScripts()
{
for (uint8 j=0; j<3; ++j)
{
- if ( spell->Effect[j] == SPELL_EFFECT_SEND_EVENT )
+ if (spell->Effect[j] == SPELL_EFFECT_SEND_EVENT)
{
if (spell->EffectMiscValue[j])
evt_scripts.insert(spell->EffectMiscValue[j]);
@@ -4801,17 +4801,17 @@ void ObjectMgr::LoadItemTexts()
uint32 count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u item pages", count );
+ sLog.outString(">> Loaded %u item pages", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
Field* fields;
do
@@ -4824,10 +4824,10 @@ void ObjectMgr::LoadItemTexts()
++count;
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u item texts", count );
+ sLog.outString(">> Loaded %u item texts", count);
}
void ObjectMgr::LoadPageTexts()
@@ -4835,7 +4835,7 @@ void ObjectMgr::LoadPageTexts()
sPageTextStore.Free(); // for reload case
sPageTextStore.Load();
- sLog.outString( ">> Loaded %u page texts", sPageTextStore.RecordCount );
+ sLog.outString(">> Loaded %u page texts", sPageTextStore.RecordCount);
sLog.outString();
for (uint32 i = 1; i < sPageTextStore.MaxEntry; ++i)
@@ -4913,7 +4913,7 @@ void ObjectMgr::LoadPageTextLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu PageText locale strings", (unsigned long)mPageTextLocaleMap.size() );
+ sLog.outString(">> Loaded %lu PageText locale strings", (unsigned long)mPageTextLocaleMap.size());
}
struct SQLInstanceLoader : public SQLStorageLoaderBase<SQLInstanceLoader>
@@ -4946,7 +4946,7 @@ void ObjectMgr::LoadInstanceTemplate()
}
}
- sLog.outString( ">> Loaded %u Instance Template definitions", sInstanceTemplate.RecordCount );
+ sLog.outString(">> Loaded %u Instance Template definitions", sInstanceTemplate.RecordCount);
sLog.outString();
}
@@ -4960,22 +4960,22 @@ GossipText const *ObjectMgr::GetGossipText(uint32 Text_ID) const
void ObjectMgr::LoadGossipText()
{
- QueryResult_AutoPtr result = WorldDatabase.Query( "SELECT * FROM npc_text" );
+ QueryResult_AutoPtr result = WorldDatabase.Query("SELECT * FROM npc_text");
int count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u npc texts", count );
+ sLog.outString(">> Loaded %u npc texts", count);
return;
}
int cic;
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -5009,10 +5009,10 @@ void ObjectMgr::LoadGossipText()
gText.Options[i].Emotes[j]._Emote = fields[cic++].GetUInt32();
}
}
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u npc texts", count );
+ sLog.outString(">> Loaded %u npc texts", count);
}
void ObjectMgr::LoadNpcTextLocales()
@@ -5077,7 +5077,7 @@ void ObjectMgr::LoadNpcTextLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu NpcText locale strings", (unsigned long)mNpcTextLocaleMap.size() );
+ sLog.outString(">> Loaded %lu NpcText locale strings", (unsigned long)mNpcTextLocaleMap.size());
}
//not very fast function but it is called only once a day, or on starting-up
@@ -5090,7 +5090,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
CharacterDatabase.PExecute("DELETE FROM mail WHERE expire_time < '" UI64FMTD "' AND has_items = '0' AND itemTextId = 0", (uint64)basetime);
// 0 1 2 3 4 5 6 7 8 9
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT id,messageType,sender,receiver,itemTextId,has_items,expire_time,cod,checked,mailTemplateId FROM mail WHERE expire_time < '" UI64FMTD "'", (uint64)basetime);
- if ( !result )
+ if (!result)
{
barGoLink bar(1);
bar.step();
@@ -5101,10 +5101,10 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
//std::ostringstream delitems, delmails; //will be here for optimization
//bool deletemail = false, deleteitem = false;
- //delitems << "DELETE FROM item_instance WHERE guid IN ( ";
- //delmails << "DELETE FROM mail WHERE id IN ( "
+ //delitems << "DELETE FROM item_instance WHERE guid IN (";
+ //delmails << "DELETE FROM mail WHERE id IN ("
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
uint32 count = 0;
Field *fields;
@@ -5131,7 +5131,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
pl = GetPlayer((uint64)m->receiver);
if (pl && pl->m_mailsLoaded)
{ //this code will run very improbably (the time is between 4 and 5 am, in game is online a player, who has old mail
- //his in mailbox and he has already listed his mails )
+ //his in mailbox and he has already listed his mails)
delete m;
continue;
}
@@ -5179,28 +5179,28 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u mails", count );
+ sLog.outString(">> Loaded %u mails", count);
}
void ObjectMgr::LoadQuestAreaTriggers()
{
mQuestAreaTriggerMap.clear(); // need for reload case
- QueryResult_AutoPtr result = WorldDatabase.Query( "SELECT id,quest FROM areatrigger_involvedrelation" );
+ QueryResult_AutoPtr result = WorldDatabase.Query("SELECT id,quest FROM areatrigger_involvedrelation");
uint32 count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u quest trigger points", count );
+ sLog.outString(">> Loaded %u quest trigger points", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -5239,10 +5239,10 @@ void ObjectMgr::LoadQuestAreaTriggers()
mQuestAreaTriggerMap[trigger_ID] = quest_ID;
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u quest trigger points", count );
+ sLog.outString(">> Loaded %u quest trigger points", count);
}
void ObjectMgr::LoadTavernAreaTriggers()
@@ -5253,17 +5253,17 @@ void ObjectMgr::LoadTavernAreaTriggers()
uint32 count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u tavern triggers", count );
+ sLog.outString(">> Loaded %u tavern triggers", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -5282,10 +5282,10 @@ void ObjectMgr::LoadTavernAreaTriggers()
}
mTavernAreaTriggerSet.insert(Trigger_ID);
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u tavern triggers", count );
+ sLog.outString(">> Loaded %u tavern triggers", count);
}
void ObjectMgr::LoadAreaTriggerScripts()
@@ -5295,17 +5295,17 @@ void ObjectMgr::LoadAreaTriggerScripts()
uint32 count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u areatrigger scripts", count );
+ sLog.outString(">> Loaded %u areatrigger scripts", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -5324,13 +5324,13 @@ void ObjectMgr::LoadAreaTriggerScripts()
continue;
}
mAreaTriggerScripts[Trigger_ID] = GetScriptId(scriptName);
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u areatrigger scripts", count );
+ sLog.outString(">> Loaded %u areatrigger scripts", count);
}
-uint32 ObjectMgr::GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team )
+uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, uint32 team)
{
bool found = false;
float dist;
@@ -5370,7 +5370,7 @@ uint32 ObjectMgr::GetNearestTaxiNode( float x, float y, float z, uint32 mapid, u
return id;
}
-void ObjectMgr::GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost)
+void ObjectMgr::GetTaxiPath(uint32 source, uint32 destination, uint32 &path, uint32 &cost)
{
TaxiPathSetBySource::iterator src_i = sTaxiPathSetBySource.find(source);
if (src_i==sTaxiPathSetBySource.end())
@@ -5394,7 +5394,7 @@ void ObjectMgr::GetTaxiPath( uint32 source, uint32 destination, uint32 &path, ui
path = dest_i->second.ID;
}
-uint32 ObjectMgr::GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team /* = false */)
+uint32 ObjectMgr::GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt_team /* = false */)
{
uint32 mount_entry = 0;
uint32 mount_id = 0;
@@ -5434,7 +5434,7 @@ uint32 ObjectMgr::GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_al
return mount_id;
}
-void ObjectMgr::GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds)
+void ObjectMgr::GetTaxiPathNodes(uint32 path, Path &pathnodes, std::vector<uint32>& mapIds)
{
if (path >= sTaxiPathNodesByPath.size())
return;
@@ -5454,7 +5454,7 @@ void ObjectMgr::GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint
}
}
-void ObjectMgr::GetTransportPathNodes( uint32 path, TransportPath &pathnodes )
+void ObjectMgr::GetTransportPathNodes(uint32 path, TransportPath &pathnodes)
{
if (path >= sTaxiPathNodesByPath.size())
return;
@@ -5482,17 +5482,17 @@ void ObjectMgr::LoadGraveyardZones()
uint32 count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u graveyard-zone links", count );
+ sLog.outString(">> Loaded %u graveyard-zone links", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -5533,10 +5533,10 @@ void ObjectMgr::LoadGraveyardZones()
if (!AddGraveYardLink(safeLocId,zoneId,team,false))
sLog.outErrorDb("Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.",safeLocId,zoneId);
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u graveyard-zone links", count );
+ sLog.outString(">> Loaded %u graveyard-zone links", count);
}
WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team)
@@ -5684,7 +5684,7 @@ bool ObjectMgr::AddGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool inD
// add link to DB
if (inDB)
{
- WorldDatabase.PExecuteLog("INSERT INTO game_graveyard_zone ( id,ghost_zone,faction) "
+ WorldDatabase.PExecuteLog("INSERT INTO game_graveyard_zone (id,ghost_zone,faction) "
"VALUES ('%u', '%u','%u')",id,zoneId,team);
}
@@ -5746,19 +5746,19 @@ void ObjectMgr::LoadAreaTriggerTeleports()
// 0 1 2 3 4 5 6
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT id, access_id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u area trigger teleport definitions", count );
+ sLog.outString(">> Loaded %u area trigger teleport definitions", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -5801,10 +5801,10 @@ void ObjectMgr::LoadAreaTriggerTeleports()
mAreaTriggers[Trigger_ID] = at;
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u area trigger teleport definitions", count );
+ sLog.outString(">> Loaded %u area trigger teleport definitions", count);
}
void ObjectMgr::LoadAccessRequirements()
@@ -5815,19 +5815,19 @@ void ObjectMgr::LoadAccessRequirements()
// 0 1 2 3 4 5 6 7 8 9 10 11 12
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT id, level_min, level_max, item, item2, heroic_key, heroic_key2, quest_done, quest_failed_text, heroic_quest_done, heroic_quest_failed_text, heroic_level_min, status FROM access_requirement");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u access requirement definitions", count );
+ sLog.outString(">> Loaded %u access requirement definitions", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -5916,10 +5916,10 @@ void ObjectMgr::LoadAccessRequirements()
mAccessRequirements[requiremt_ID] = ar;
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u access requirement definitions", count );
+ sLog.outString(">> Loaded %u access requirement definitions", count);
}
/*
@@ -5960,16 +5960,16 @@ AreaTrigger const* ObjectMgr::GetMapEntranceTrigger(uint32 Map) const
void ObjectMgr::SetHighestGuids()
{
- QueryResult_AutoPtr result = CharacterDatabase.Query( "SELECT MAX(guid) FROM characters" );
- if ( result )
+ QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT MAX(guid) FROM characters");
+ if (result)
m_hiCharGuid = (*result)[0].GetUInt32()+1;
- result = WorldDatabase.Query( "SELECT MAX(guid) FROM creature" );
- if ( result )
+ result = WorldDatabase.Query("SELECT MAX(guid) FROM creature");
+ if (result)
m_hiCreatureGuid = (*result)[0].GetUInt32()+1;
- result = CharacterDatabase.Query( "SELECT MAX(guid) FROM item_instance" );
- if ( result )
+ result = CharacterDatabase.Query("SELECT MAX(guid) FROM item_instance");
+ if (result)
m_hiItemGuid = (*result)[0].GetUInt32()+1;
// Cleanup other tables from not existed guids (>=m_hiItemGuid)
@@ -5978,24 +5978,24 @@ void ObjectMgr::SetHighestGuids()
CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE itemguid >= '%u'", m_hiItemGuid);
CharacterDatabase.PExecute("DELETE FROM guild_bank_item WHERE item_guid >= '%u'", m_hiItemGuid);
- result = WorldDatabase.Query("SELECT MAX(guid) FROM gameobject" );
- if ( result )
+ result = WorldDatabase.Query("SELECT MAX(guid) FROM gameobject");
+ if (result)
m_hiGoGuid = (*result)[0].GetUInt32()+1;
- result = CharacterDatabase.Query("SELECT MAX(id) FROM auctionhouse" );
- if ( result )
+ result = CharacterDatabase.Query("SELECT MAX(id) FROM auctionhouse");
+ if (result)
m_auctionid = (*result)[0].GetUInt32()+1;
- result = CharacterDatabase.Query( "SELECT MAX(id) FROM mail" );
- if ( result )
+ result = CharacterDatabase.Query("SELECT MAX(id) FROM mail");
+ if (result)
m_mailid = (*result)[0].GetUInt32()+1;
- result = CharacterDatabase.Query( "SELECT MAX(id) FROM item_text" );
- if ( result )
+ result = CharacterDatabase.Query("SELECT MAX(id) FROM item_text");
+ if (result)
m_ItemTextId = (*result)[0].GetUInt32()+1;
- result = CharacterDatabase.Query( "SELECT MAX(guid) FROM corpse" );
- if ( result )
+ result = CharacterDatabase.Query("SELECT MAX(guid) FROM corpse");
+ if (result)
m_hiCorpseGuid = (*result)[0].GetUInt32()+1;
result = CharacterDatabase.Query("SELECT MAX(arenateamid) FROM arena_team");
@@ -6006,7 +6006,7 @@ void ObjectMgr::SetHighestGuids()
if (result)
m_equipmentSetGuid = (*result)[0].GetUInt64()+1;
- result = CharacterDatabase.Query( "SELECT MAX(guildid) FROM guild" );
+ result = CharacterDatabase.Query("SELECT MAX(guildid) FROM guild");
if (result)
m_guildId = (*result)[0].GetUInt32()+1;
}
@@ -6080,7 +6080,7 @@ uint32 ObjectMgr::CreateItemText(std::string text)
CharacterDatabase.escape_string(text);
//any Delete query needed, itemTextId is maximum of all ids
std::ostringstream query;
- query << "INSERT INTO item_text (id,text) VALUES ( '" << newItemTextId << "', '" << text << "')";
+ query << "INSERT INTO item_text (id,text) VALUES ('" << newItemTextId << "', '" << text << "')";
CharacterDatabase.Execute(query.str().c_str()); //needs to be run this way, because mail body may be more than 1024 characters
return newItemTextId;
}
@@ -6211,7 +6211,7 @@ void ObjectMgr::LoadGameObjectLocales()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %lu gameobject locale strings", (unsigned long)mGameObjectLocaleMap.size() );
+ sLog.outString(">> Loaded %lu gameobject locale strings", (unsigned long)mGameObjectLocaleMap.size());
}
struct SQLGameObjectLoader : public SQLStorageLoaderBase<SQLGameObjectLoader>
@@ -6258,7 +6258,7 @@ inline void CheckGOSpellId(GameObjectInfo const* goInfo,uint32 dataN,uint32 N)
inline void CheckAndFixGOChairHeightId(GameObjectInfo const* goInfo,uint32 const& dataN,uint32 N)
{
- if (dataN <= (UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR) )
+ if (dataN <= (UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR))
return;
sLog.outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.",
@@ -6446,7 +6446,7 @@ void ObjectMgr::LoadGameobjectInfo()
}
}
- sLog.outString( ">> Loaded %u game object templates", sGOStorage.RecordCount );
+ sLog.outString(">> Loaded %u game object templates", sGOStorage.RecordCount);
sLog.outString();
}
@@ -6481,7 +6481,7 @@ void ObjectMgr::LoadExplorationBaseXP()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u BaseXP definitions", count );
+ sLog.outString(">> Loaded %u BaseXP definitions", count);
}
uint32 ObjectMgr::GetBaseXP(uint8 level)
@@ -6508,7 +6508,7 @@ void ObjectMgr::LoadPetNames()
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u pet name parts", count );
+ sLog.outString(">> Loaded %u pet name parts", count);
return;
}
@@ -6531,7 +6531,7 @@ void ObjectMgr::LoadPetNames()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u pet name parts", count );
+ sLog.outString(">> Loaded %u pet name parts", count);
}
void ObjectMgr::LoadPetNumber()
@@ -6547,7 +6547,7 @@ void ObjectMgr::LoadPetNumber()
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded the max pet number: %d", m_hiPetNumber-1);
+ sLog.outString(">> Loaded the max pet number: %d", m_hiPetNumber-1);
}
std::string ObjectMgr::GeneratePetName(uint32 entry)
@@ -6985,7 +6985,7 @@ void ObjectMgr::SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t
mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)] = t;
WorldDatabase.PExecute("DELETE FROM creature_respawn WHERE guid = '%u' AND instance = '%u'", loguid, instance);
if (t)
- WorldDatabase.PExecute("INSERT INTO creature_respawn VALUES ( '%u', '" UI64FMTD "', '%u' )", loguid, uint64(t), instance);
+ WorldDatabase.PExecute("INSERT INTO creature_respawn VALUES ('%u', '" UI64FMTD "', '%u')", loguid, uint64(t), instance);
}
void ObjectMgr::DeleteCreatureData(uint32 guid)
@@ -7003,7 +7003,7 @@ void ObjectMgr::SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t)
mGORespawnTimes[MAKE_PAIR64(loguid,instance)] = t;
WorldDatabase.PExecute("DELETE FROM gameobject_respawn WHERE guid = '%u' AND instance = '%u'", loguid, instance);
if (t)
- WorldDatabase.PExecute("INSERT INTO gameobject_respawn VALUES ( '%u', '" UI64FMTD "', '%u' )", loguid, uint64(t), instance);
+ WorldDatabase.PExecute("INSERT INTO gameobject_respawn VALUES ('%u', '" UI64FMTD "', '%u')", loguid, uint64(t), instance);
}
void ObjectMgr::DeleteRespawnTimeForInstance(uint32 instance)
@@ -7164,17 +7164,17 @@ void ObjectMgr::LoadReservedPlayersNames()
uint32 count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u reserved player names", count );
+ sLog.outString(">> Loaded %u reserved player names", count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
Field* fields;
do
@@ -7186,7 +7186,7 @@ void ObjectMgr::LoadReservedPlayersNames()
std::wstring wstr;
if (!Utf8toWStr (name,wstr))
{
- sLog.outError("Table `reserved_name` have invalid name: %s", name.c_str() );
+ sLog.outError("Table `reserved_name` have invalid name: %s", name.c_str());
continue;
}
@@ -7194,13 +7194,13 @@ void ObjectMgr::LoadReservedPlayersNames()
m_ReservedNames.insert(wstr);
++count;
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u reserved player names", count );
+ sLog.outString(">> Loaded %u reserved player names", count);
}
-bool ObjectMgr::IsReservedName( const std::string& name ) const
+bool ObjectMgr::IsReservedName(const std::string& name) const
{
std::wstring wstr;
if (!Utf8toWStr (name,wstr))
@@ -7284,7 +7284,7 @@ bool isValidString(std::wstring wstr, uint32 strictMask, bool numericOrSpace, bo
return false;
}
-uint8 ObjectMgr::CheckPlayerName( const std::string& name, bool create )
+uint8 ObjectMgr::CheckPlayerName(const std::string& name, bool create)
{
std::wstring wname;
if (!Utf8toWStr(name,wname))
@@ -7304,7 +7304,7 @@ uint8 ObjectMgr::CheckPlayerName( const std::string& name, bool create )
return CHAR_NAME_SUCCESS;
}
-bool ObjectMgr::IsValidCharterName( const std::string& name )
+bool ObjectMgr::IsValidCharterName(const std::string& name)
{
std::wstring wname;
if (!Utf8toWStr(name,wname))
@@ -7322,7 +7322,7 @@ bool ObjectMgr::IsValidCharterName( const std::string& name )
return isValidString(wname,strictMask,true);
}
-PetNameInvalidReason ObjectMgr::CheckPetName( const std::string& name )
+PetNameInvalidReason ObjectMgr::CheckPetName(const std::string& name)
{
std::wstring wname;
if (!Utf8toWStr(name,wname))
@@ -7342,7 +7342,7 @@ PetNameInvalidReason ObjectMgr::CheckPetName( const std::string& name )
return PET_NAME_SUCCESS;
}
-int ObjectMgr::GetIndexForLocale( LocaleConstant loc )
+int ObjectMgr::GetIndexForLocale(LocaleConstant loc)
{
if (loc==LOCALE_enUS)
return -1;
@@ -7362,7 +7362,7 @@ LocaleConstant ObjectMgr::GetLocaleForIndex(int i)
return m_LocalForIndex[i];
}
-int ObjectMgr::GetOrNewIndexForLocale( LocaleConstant loc )
+int ObjectMgr::GetOrNewIndexForLocale(LocaleConstant loc)
{
if (loc==LOCALE_enUS)
return -1;
@@ -7379,16 +7379,16 @@ void ObjectMgr::LoadGameObjectForQuests()
{
mGameObjectForQuestSet.clear(); // need for reload case
- if ( !sGOStorage.MaxEntry )
+ if (!sGOStorage.MaxEntry)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded 0 GameObjects for quests" );
+ sLog.outString(">> Loaded 0 GameObjects for quests");
return;
}
- barGoLink bar( sGOStorage.MaxEntry - 1 );
+ barGoLink bar(sGOStorage.MaxEntry - 1);
uint32 count = 0;
// collect GO entries for GO that must activated
@@ -7429,7 +7429,7 @@ void ObjectMgr::LoadGameObjectForQuests()
}
sLog.outString();
- sLog.outString( ">> Loaded %u GameObjects for quests", count );
+ sLog.outString(">> Loaded %u GameObjects for quests", count);
}
bool ObjectMgr::LoadTrinityStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value)
@@ -7540,9 +7540,9 @@ bool ObjectMgr::LoadTrinityStrings(DatabaseType& db, char const* table, int32 mi
sLog.outString();
if (min_value == MIN_TRINITY_STRING_ID)
- sLog.outString( ">> Loaded %u Trinity strings from table %s", count,table);
+ sLog.outString(">> Loaded %u Trinity strings from table %s", count,table);
else
- sLog.outString( ">> Loaded %u string templates from %s", count,table);
+ sLog.outString(">> Loaded %u string templates from %s", count,table);
return true;
}
@@ -7575,17 +7575,17 @@ void ObjectMgr::LoadSpellDisabledEntrys()
uint32 total_count = 0;
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString( ">> Loaded %u disabled spells", total_count );
+ sLog.outString(">> Loaded %u disabled spells", total_count);
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
Field* fields;
do
@@ -7606,10 +7606,10 @@ void ObjectMgr::LoadSpellDisabledEntrys()
if (disable_mask & SPELL_DISABLE_PET)
m_DisabledPetSpells.insert(spellid);
++total_count;
- } while ( result->NextRow() );
+ } while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u disabled spells from `spell_disabled`", total_count);
+ sLog.outString(">> Loaded %u disabled spells from `spell_disabled`", total_count);
}
void ObjectMgr::LoadFishingBaseSkillLevel()
@@ -7619,9 +7619,9 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
uint32 count = 0;
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry,skill FROM skill_fishing_base_level");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
@@ -7630,7 +7630,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -7653,12 +7653,12 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u areas for fishing base skill level", count );
+ sLog.outString(">> Loaded %u areas for fishing base skill level", count);
}
// Searches for the same condition already in Conditions store
// Returns Id if found, else adds it to Conditions and returns Id
-uint16 ObjectMgr::GetConditionId( ConditionType condition, uint32 value1, uint32 value2 )
+uint16 ObjectMgr::GetConditionId(ConditionType condition, uint32 value1, uint32 value2)
{
PlayerCondition lc = PlayerCondition(condition, value1, value2);
for (uint16 i=0; i < mConditions.size(); ++i)
@@ -7678,7 +7678,7 @@ uint16 ObjectMgr::GetConditionId( ConditionType condition, uint32 value1, uint32
return mConditions.size() - 1;
}
-bool ObjectMgr::CheckDeclinedNames( std::wstring mainpart, DeclinedName const& names )
+bool ObjectMgr::CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names)
{
for (uint8 i =0; i < MAX_DECLINED_NAME_CASES; ++i)
{
@@ -7703,7 +7703,7 @@ uint32 ObjectMgr::GetAreaTriggerScriptId(uint32 trigger_id)
// Checks if player meets the condition
bool PlayerCondition::Meets(Player const * player) const
{
- if ( !player )
+ if (!player)
return false; // player not present, return false
switch (condition)
@@ -7774,9 +7774,9 @@ bool PlayerCondition::Meets(Player const * player) const
// Verification of condition values validity
bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 value2)
{
- if ( condition >= MAX_CONDITION) // Wrong condition type
+ if (condition >= MAX_CONDITION) // Wrong condition type
{
- sLog.outErrorDb("Condition has bad type of %u, skipped ", condition );
+ sLog.outErrorDb("Condition has bad type of %u, skipped ", condition);
return false;
}
@@ -7858,7 +7858,7 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val
sLog.outErrorDb("Skill condition specifies non-existing skill (%u), skipped", value1);
return false;
}
- if (value2 < 1 || value2 > sWorld.GetConfigMaxSkillValue() )
+ if (value2 < 1 || value2 > sWorld.GetConfigMaxSkillValue())
{
sLog.outErrorDb("Skill condition specifies invalid skill value (%u), skipped", value2);
return false;
@@ -7958,9 +7958,9 @@ void ObjectMgr::LoadGameTele()
uint32 count = 0;
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT id, position_x, position_y, position_z, orientation, map, name FROM game_tele");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
@@ -7969,7 +7969,7 @@ void ObjectMgr::LoadGameTele()
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -8000,7 +8000,7 @@ void ObjectMgr::LoadGameTele()
continue;
}
- wstrToLower( gt.wnameLow );
+ wstrToLower(gt.wnameLow);
m_GameTeleMap[id] = gt;
@@ -8009,7 +8009,7 @@ void ObjectMgr::LoadGameTele()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u GameTeleports", count );
+ sLog.outString(">> Loaded %u GameTeleports", count);
}
GameTele const* ObjectMgr::GetGameTele(const std::string& name) const
@@ -8020,7 +8020,7 @@ GameTele const* ObjectMgr::GetGameTele(const std::string& name) const
return false;
// converting string that we try to find to lower case
- wstrToLower( wname );
+ wstrToLower(wname);
// Alternative first GameTele what contains wnameLow as substring in case no GameTele location found
const GameTele* alt = NULL;
@@ -8049,7 +8049,7 @@ bool ObjectMgr::AddGameTele(GameTele& tele)
if (!Utf8toWStr(tele.name,tele.wnameLow))
return false;
- wstrToLower( tele.wnameLow );
+ wstrToLower(tele.wnameLow);
m_GameTeleMap[new_id] = tele;
@@ -8065,7 +8065,7 @@ bool ObjectMgr::DeleteGameTele(const std::string& name)
return false;
// converting string that we try to find to lower case
- wstrToLower( wname );
+ wstrToLower(wname);
for (GameTeleMap::iterator itr = m_GameTeleMap.begin(); itr != m_GameTeleMap.end(); ++itr)
{
@@ -8087,9 +8087,9 @@ void ObjectMgr::LoadMailLevelRewards()
uint32 count = 0;
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT level, raceMask, mailTemplateId, senderEntry FROM mail_level_reward");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
@@ -8098,7 +8098,7 @@ void ObjectMgr::LoadMailLevelRewards()
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
do
{
@@ -8142,7 +8142,7 @@ void ObjectMgr::LoadMailLevelRewards()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u level dependent mail rewards,", count );
+ sLog.outString(">> Loaded %u level dependent mail rewards,", count);
}
bool ObjectMgr::AddSpellToTrainer(int32 entry, int32 spell, Field *fields, std::set<uint32> *skip_trainers, std::set<uint32> *talentIds)
@@ -8168,7 +8168,7 @@ bool ObjectMgr::AddSpellToTrainer(int32 entry, int32 spell, Field *fields, std::
SpellEntry const *spellinfo = sSpellStore.LookupEntry(spell);
if (!spellinfo)
{
- sLog.outErrorDb("Table `npc_trainer` for Trainer (Entry: %u ) has non existing spell %u, ignore", entry,spell);
+ sLog.outErrorDb("Table `npc_trainer` for Trainer (Entry: %u) has non existing spell %u, ignore", entry,spell);
return false;
}
@@ -8236,15 +8236,15 @@ bool ObjectMgr::AddSpellToTrainer(int32 entry, int32 spell, Field *fields, std::
int ObjectMgr::LoadReferenceTrainer(int32 trainer, int32 spell, std::set<uint32> *skip_trainers, std::set<uint32> *talentIds)
{
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT entry, spell,spellcost,reqskill,reqskillvalue,reqlevel FROM npc_trainer WHERE entry='%d'", spell);
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
return 0;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
uint32 count = 0;
do
@@ -8254,9 +8254,9 @@ int ObjectMgr::LoadReferenceTrainer(int32 trainer, int32 spell, std::set<uint32>
Field* fields = result->Fetch();
int32 spell = fields[1].GetInt32();
- if ( spell < 0 )
+ if (spell < 0)
count += this->LoadReferenceTrainer(trainer, -spell, skip_trainers, talentIds);
- else if ( this->AddSpellToTrainer(trainer, spell, fields, skip_trainers, talentIds) )
+ else if (this->AddSpellToTrainer(trainer, spell, fields, skip_trainers, talentIds))
++count;
} while (result->NextRow());
@@ -8274,9 +8274,9 @@ void ObjectMgr::LoadTrainerSpell()
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry, spell,spellcost,reqskill,reqskillvalue,reqlevel FROM npc_trainer");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
@@ -8285,7 +8285,7 @@ void ObjectMgr::LoadTrainerSpell()
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
std::set<uint32> talentIds;
@@ -8298,30 +8298,30 @@ void ObjectMgr::LoadTrainerSpell()
uint32 entry = fields[0].GetUInt32();
int32 spell = fields[1].GetInt32();
- if ( spell < 0 )
+ if (spell < 0)
count += this->LoadReferenceTrainer(entry, -spell, &skip_trainers, &talentIds);
- else if ( this->AddSpellToTrainer(entry, spell, fields, &skip_trainers, &talentIds) )
+ else if (this->AddSpellToTrainer(entry, spell, fields, &skip_trainers, &talentIds))
++count;
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %d Trainers", count );
+ sLog.outString(">> Loaded %d Trainers", count);
}
int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *skip_vendors)
{
// find all items from the reference vendor
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT entry, item, maxcount, incrtime, ExtendedCost FROM npc_vendor WHERE entry='%d'", item);
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
return 0;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
uint32 count = 0;
do
@@ -8333,7 +8333,7 @@ int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *s
int32 item_id = fields[1].GetInt32();
// if item is a negative, its a reference
- if ( item_id < 0 )
+ if (item_id < 0)
count += LoadReferenceVendor(vendor, -item_id, skip_vendors);
else
{
@@ -8365,9 +8365,9 @@ void ObjectMgr::LoadVendors()
std::set<uint32> skip_vendors;
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry, item, maxcount, incrtime, ExtendedCost FROM npc_vendor");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
@@ -8376,7 +8376,7 @@ void ObjectMgr::LoadVendors()
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
uint32 count = 0;
do
@@ -8388,7 +8388,7 @@ void ObjectMgr::LoadVendors()
int32 item_id = fields[1].GetInt32();
// if item is a negative, its a reference
- if ( item_id < 0 )
+ if (item_id < 0)
count += LoadReferenceVendor(entry, -item_id, &skip_vendors);
else
{
@@ -8408,7 +8408,7 @@ void ObjectMgr::LoadVendors()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %d Vendors ", count );
+ sLog.outString(">> Loaded %d Vendors ", count);
}
void ObjectMgr::LoadNpcTextId()
@@ -8417,9 +8417,9 @@ void ObjectMgr::LoadNpcTextId()
m_mCacheNpcTextIdMap.clear();
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT npc_guid, textid FROM npc_gossip");
- if ( !result )
+ if (!result)
{
- barGoLink bar( 1 );
+ barGoLink bar(1);
bar.step();
@@ -8428,7 +8428,7 @@ void ObjectMgr::LoadNpcTextId()
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
uint32 count = 0;
uint32 guid,textid;
@@ -8458,7 +8458,7 @@ void ObjectMgr::LoadNpcTextId()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %d NpcTextId ", count );
+ sLog.outString(">> Loaded %d NpcTextId ", count);
}
void ObjectMgr::LoadGossipMenu()
@@ -8479,7 +8479,7 @@ void ObjectMgr::LoadGossipMenu()
return;
}
- barGoLink bar( result->GetRowCount() );
+ barGoLink bar(result->GetRowCount());
uint32 count = 0;
@@ -8529,7 +8529,7 @@ void ObjectMgr::LoadGossipMenu()
while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u gossip_menu entries", count);
+ sLog.outString(">> Loaded %u gossip_menu entries", count);
}
void ObjectMgr::LoadGossipMenuItems()
@@ -8664,7 +8664,7 @@ void ObjectMgr::LoadGossipMenuItems()
sLog.outString(">> Loaded %u gossip_menu_option entries", count);
}
-void ObjectMgr::AddVendorItem( uint32 entry,uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedcost, bool savetodb)
+void ObjectMgr::AddVendorItem(uint32 entry,uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedcost, bool savetodb)
{
VendorItemData& vList = m_mCacheVendorItemMap[entry];
vList.AddItem(item,maxcount,incrtime,extendedcost);
@@ -8672,7 +8672,7 @@ void ObjectMgr::AddVendorItem( uint32 entry,uint32 item, int32 maxcount, uint32
if (savetodb) WorldDatabase.PExecuteLog("INSERT INTO npc_vendor (entry,item,maxcount,incrtime,extendedcost) VALUES('%u','%u','%u','%u','%u')",entry, item, maxcount,incrtime,extendedcost);
}
-bool ObjectMgr::RemoveVendorItem( uint32 entry,uint32 item, bool savetodb)
+bool ObjectMgr::RemoveVendorItem(uint32 entry,uint32 item, bool savetodb)
{
CacheVendorItemMap::iterator iter = m_mCacheVendorItemMap.find(entry);
if (iter == m_mCacheVendorItemMap.end())
@@ -8686,7 +8686,7 @@ bool ObjectMgr::RemoveVendorItem( uint32 entry,uint32 item, bool savetodb)
return true;
}
-bool ObjectMgr::IsVendorItemValid( uint32 vendor_entry, uint32 item_id, int32 maxcount, uint32 incrtime, uint32 ExtendedCost, Player* pl, std::set<uint32>* skip_vendors, uint32 ORnpcflag ) const
+bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 maxcount, uint32 incrtime, uint32 ExtendedCost, Player* pl, std::set<uint32>* skip_vendors, uint32 ORnpcflag) const
{
CreatureInfo const* cInfo = GetCreatureTemplate(vendor_entry);
if (!cInfo)
@@ -8736,7 +8736,7 @@ bool ObjectMgr::IsVendorItemValid( uint32 vendor_entry, uint32 item_id, int32 ma
if (pl)
ChatHandler(pl).PSendSysMessage("MaxCount!=0 (%u) but IncrTime==0", maxcount);
else
- sLog.outErrorDb( "Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, item_id, vendor_entry);
+ sLog.outErrorDb("Table `(game_event_)npc_vendor` has `maxcount` (%u) for item %u of vendor (Entry: %u) but `incrtime`=0, ignore", maxcount, item_id, vendor_entry);
return false;
}
else if (maxcount==0 && incrtime > 0)
@@ -8744,7 +8744,7 @@ bool ObjectMgr::IsVendorItemValid( uint32 vendor_entry, uint32 item_id, int32 ma
if (pl)
ChatHandler(pl).PSendSysMessage("MaxCount==0 but IncrTime<>=0");
else
- sLog.outErrorDb( "Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry);
+ sLog.outErrorDb("Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry);
return false;
}
@@ -8757,7 +8757,7 @@ bool ObjectMgr::IsVendorItemValid( uint32 vendor_entry, uint32 item_id, int32 ma
if (pl)
ChatHandler(pl).PSendSysMessage(LANG_ITEM_ALREADY_IN_LIST,item_id);
else
- sLog.outErrorDb( "Table `(game_event_)npc_vendor` has duplicate items %u for vendor (Entry: %u), ignore", item_id, vendor_entry);
+ sLog.outErrorDb("Table `(game_event_)npc_vendor` has duplicate items %u for vendor (Entry: %u), ignore", item_id, vendor_entry);
return false;
}
@@ -8766,7 +8766,7 @@ bool ObjectMgr::IsVendorItemValid( uint32 vendor_entry, uint32 item_id, int32 ma
if (pl)
ChatHandler(pl).SendSysMessage(LANG_COMMAND_ADDVENDORITEMITEMS);
else
- sLog.outErrorDb( "Table `npc_vendor` has too many items (%u >= %i) for vendor (Entry: %u), ignore", vItems->GetItemCount(), MAX_VENDOR_ITEMS, vendor_entry);
+ sLog.outErrorDb("Table `npc_vendor` has too many items (%u >= %i) for vendor (Entry: %u), ignore", vItems->GetItemCount(), MAX_VENDOR_ITEMS, vendor_entry);
return false;
}
@@ -8811,7 +8811,7 @@ void ObjectMgr::LoadScriptNames()
std::sort(m_scriptNames.begin(), m_scriptNames.end());
sLog.outString();
- sLog.outString( ">> Loaded %d Script Names", count );
+ sLog.outString(">> Loaded %d Script Names", count);
}
uint32 ObjectMgr::GetScriptId(const char *name)
@@ -8836,7 +8836,7 @@ void ObjectMgr::CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids)
case SCRIPT_COMMAND_TALK:
{
if (!GetTrinityStringLocale (itrM->second.dataint))
- sLog.outErrorDb( "Table `db_script_string` not has string id %u used db script (ID: %u)", itrM->second.dataint, itrMM->first);
+ sLog.outErrorDb("Table `db_script_string` not has string id %u used db script (ID: %u)", itrM->second.dataint, itrMM->first);
if (ids.find(itrM->second.dataint) != ids.end())
ids.erase(itrM->second.dataint);
@@ -8865,7 +8865,7 @@ void ObjectMgr::LoadDbScriptStrings()
CheckScripts(sWaypointScripts,ids);
for (std::set<int32>::const_iterator itr = ids.begin(); itr != ids.end(); ++itr)
- sLog.outErrorDb( "Table `db_script_string` has unused string id %u", *itr);
+ sLog.outErrorDb("Table `db_script_string` has unused string id %u", *itr);
}
// Functions for scripting access
@@ -8912,15 +8912,15 @@ void ObjectMgr::LoadTransportEvents()
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry, waypoint_id, event_id FROM transport_events");
- if ( !result )
+ if (!result)
{
- barGoLink bar1( 1 );
+ barGoLink bar1(1);
bar1.step();
- sLog.outString( "\n>> Transport events table is empty \n" );
+ sLog.outString("\n>> Transport events table is empty \n");
return;
}
- barGoLink bar1( result->GetRowCount() );
+ barGoLink bar1(result->GetRowCount());
do
{
@@ -8938,7 +8938,7 @@ void ObjectMgr::LoadTransportEvents()
}
while (result->NextRow());
- sLog.outString( "\n>> Loaded %u transport events \n", result->GetRowCount() );
+ sLog.outString("\n>> Loaded %u transport events \n", result->GetRowCount());
}
CreatureInfo const* GetCreatureTemplateStore(uint32 entry)
@@ -8966,14 +8966,14 @@ void ObjectMgr::LoadGMTickets()
m_GMTicketList.clear();
m_GMticketid = 0;
- QueryResult_AutoPtr result = CharacterDatabase.Query( "SELECT guid, playerGuid, name, message, createtime, map, posX, posY, posZ, timestamp, closed, assignedto, comment FROM gm_tickets" );
+ QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT guid, playerGuid, name, message, createtime, map, posX, posY, posZ, timestamp, closed, assignedto, comment FROM gm_tickets");
if (!result)
{
barGoLink bar(1);
bar.step();
sLog.outString();
- sLog.outString(">> GM Tickets table is empty, no tickets were loaded." );
+ sLog.outString(">> GM Tickets table is empty, no tickets were loaded.");
return;
}
@@ -9002,7 +9002,7 @@ void ObjectMgr::LoadGMTickets()
m_GMTicketList.push_back(ticket);
- } while ( result->NextRow() );
+ } while (result->NextRow());
result = CharacterDatabase.PQuery("SELECT MAX(guid) from gm_tickets");
@@ -9069,13 +9069,13 @@ void ObjectMgr::RemoveGMTicket(GM_Ticket *ticket, int64 source, bool permanently
void ObjectMgr::RemoveGMTicket(uint64 ticketGuid, int64 source, bool permanently)
{
GM_Ticket *ticket = GetGMTicket(ticketGuid);
- assert( ticket );
+ assert(ticket);
RemoveGMTicket(ticket, source, permanently);
}
CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint8 level, uint8 unitClass)
{
- CreatureBaseStatsMap::const_iterator it = m_creatureBaseStatsMap.find( MAKE_PAIR16(level,unitClass) );
+ CreatureBaseStatsMap::const_iterator it = m_creatureBaseStatsMap.find(MAKE_PAIR16(level,unitClass));
if (it != m_creatureBaseStatsMap.end())
return &(it->second);
@@ -9159,11 +9159,11 @@ void ObjectMgr::LoadCreatureClassLevelStats()
for (uint16 lvl = info->minlevel; lvl <= info->maxlevel; ++lvl)
{
- if (m_creatureBaseStatsMap.find( MAKE_PAIR16(lvl, info->unit_class) ) == m_creatureBaseStatsMap.end())
+ if (m_creatureBaseStatsMap.find(MAKE_PAIR16(lvl, info->unit_class)) == m_creatureBaseStatsMap.end())
sLog.outErrorDb("Missing base stats for creature class %u level %u", info->unit_class, lvl);
}
}
sLog.outString();
- sLog.outString( ">> Loaded %u creature base stats.", counter);
+ sLog.outString(">> Loaded %u creature base stats.", counter);
}