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-rw-r--r--src/game/ObjectMgr.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index da79a656db2..3ec944f7f22 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -1800,11 +1800,22 @@ void ObjectMgr::LoadItemPrototypes()
else if(proto->RequiredReputationRank > MIN_REPUTATION_RANK)
sLog.outErrorDb("Item (Entry: %u) has RequiredReputationFaction ==0 but RequiredReputationRank > 0, rank setting is useless.",i);
+ if(proto->MaxCount < -1)
+ {
+ sLog.outErrorDb("Item (Entry: %u) has too large negative in maxcount (%i), replace by value (-1) no storing limits.",i,proto->MaxCount);
+ const_cast<ItemPrototype*>(proto)->MaxCount = -1;
+ }
+
if(proto->Stackable==0)
{
- sLog.outErrorDb("Item (Entry: %u) has wrong value in stackable (%u), replace by default 1.",i,proto->Stackable);
+ sLog.outErrorDb("Item (Entry: %u) has wrong value in stackable (%i), replace by default 1.",i,proto->Stackable);
const_cast<ItemPrototype*>(proto)->Stackable = 1;
}
+ else if(proto->Stackable < -1)
+ {
+ sLog.outErrorDb("Item (Entry: %u) has too large negative in stackable (%i), replace by value (-1) no stacking limits.",i,proto->Stackable);
+ const_cast<ItemPrototype*>(proto)->Stackable = -1;
+ }
else if(proto->Stackable > 255)
{
sLog.outErrorDb("Item (Entry: %u) has too large value in stackable (%u), replace by hardcoded upper limit (255).",i,proto->Stackable);