diff options
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index aead2c68964..446971968e0 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -892,7 +892,7 @@ void ObjectMgr::ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* return; } - // replace by new strucutres array + // replace by new structures array const_cast<CreatureDataAddonAura*&>(addon->auras) = new CreatureDataAddonAura[val.size()/2+1]; int i=0; @@ -3132,7 +3132,7 @@ void ObjectMgr::LoadQuests() { sLog.outErrorDb("Quest %u has `SrcItemId` = %u but `SrcItemCount` = 0, set to 1 but need fix in DB.", qinfo->GetQuestId(),qinfo->SrcItemId); - qinfo->SrcItemCount = 1; // update to 1 for allow quest work for backward comptibility with DB + qinfo->SrcItemCount = 1; // update to 1 for allow quest work for backward compatibility with DB } } else if(qinfo->SrcItemCount>0) @@ -3535,7 +3535,7 @@ void ObjectMgr::LoadQuests() Quest const* quest = GetQuestTemplate(quest_id); - // some quest referenced in spells not exist (outdataed spells) + // some quest referenced in spells not exist (outdated spells) if(!quest) continue; @@ -3895,7 +3895,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename) // this will prevent quest completing without objective const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); - // continue; - quest objective requiremet set and command can be allowed + // continue; - quest objective requirement set and command can be allowed } if(float(tmp.datalong2) > DEFAULT_VISIBILITY_DISTANCE) @@ -4069,7 +4069,7 @@ void ObjectMgr::LoadEventScripts() { std::set<uint32>::const_iterator itr2 = evt_scripts.find(itr->first); if (itr2 == evt_scripts.end()) - sLog.outErrorDb("Table `event_scripts` has script (Id: %u) not refering to any gameobject_template type 10 data2 field or type 3 data6 field or any spell effect %u", itr->first, SPELL_EFFECT_SEND_EVENT); + sLog.outErrorDb("Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field or type 3 data6 field or any spell effect %u", itr->first, SPELL_EFFECT_SEND_EVENT); } } @@ -4236,7 +4236,7 @@ void ObjectMgr::LoadInstanceTemplate() } } - // the reset_delay must be atleast one day + // the reset_delay must be at least one day temp->reset_delay = std::max((uint32)1, (uint32)(temp->reset_delay * sWorld.getRate(RATE_INSTANCE_RESET_TIME))); } @@ -4537,7 +4537,7 @@ void ObjectMgr::LoadQuestAreaTriggers() // this will prevent quest completing without objective const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT); - // continue; - quest modified to required obkective and trigger can be allowed. + // continue; - quest modified to required objective and trigger can be allowed. } mQuestAreaTriggerMap[trigger_ID] = quest_ID; @@ -4834,7 +4834,7 @@ void ObjectMgr::LoadGraveyardZones() } if(!AddGraveYardLink(safeLocId,zoneId,team,false)) - sLog.outErrorDb("Table `game_graveyard_zone` has a duplicate record for Garveyard (ID: %u) and Zone (ID: %u), skipped.",safeLocId,zoneId); + sLog.outErrorDb("Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.",safeLocId,zoneId); } while( result->NextRow() ); delete result; @@ -5235,7 +5235,7 @@ uint32 ObjectMgr::GenerateAuctionID() ++m_auctionid; if(m_auctionid>=0xFFFFFFFF) { - sLog.outError("Auctions ids overflow!! Can't continue, shuting down server. "); + sLog.outError("Auctions ids overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_auctionid; @@ -5246,7 +5246,7 @@ uint32 ObjectMgr::GenerateMailID() ++m_mailid; if(m_mailid>=0xFFFFFFFF) { - sLog.outError("Mail ids overflow!! Can't continue, shuting down server. "); + sLog.outError("Mail ids overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_mailid; @@ -5257,7 +5257,7 @@ uint32 ObjectMgr::GenerateItemTextID() ++m_ItemTextId; if(m_ItemTextId>=0xFFFFFFFF) { - sLog.outError("Item text ids overflow!! Can't continue, shuting down server. "); + sLog.outError("Item text ids overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_ItemTextId; @@ -5285,7 +5285,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) ++m_hiItemGuid; if(m_hiItemGuid>=0xFFFFFFFF) { - sLog.outError("Item guid overflow!! Can't continue, shuting down server. "); + sLog.outError("Item guid overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_hiItemGuid; @@ -5293,7 +5293,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) ++m_hiCreatureGuid; if(m_hiCreatureGuid>=0x00FFFFFF) { - sLog.outError("Creature guid overflow!! Can't continue, shuting down server. "); + sLog.outError("Creature guid overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_hiCreatureGuid; @@ -5301,7 +5301,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) ++m_hiPetGuid; if(m_hiPetGuid>=0x00FFFFFF) { - sLog.outError("Pet guid overflow!! Can't continue, shuting down server. "); + sLog.outError("Pet guid overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_hiPetGuid; @@ -5309,7 +5309,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) ++m_hiCharGuid; if(m_hiCharGuid>=0xFFFFFFFF) { - sLog.outError("Players guid overflow!! Can't continue, shuting down server. "); + sLog.outError("Players guid overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_hiCharGuid; @@ -5317,7 +5317,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) ++m_hiGoGuid; if(m_hiGoGuid>=0x00FFFFFF) { - sLog.outError("Gameobject guid overflow!! Can't continue, shuting down server. "); + sLog.outError("Gameobject guid overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_hiGoGuid; @@ -5325,7 +5325,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) ++m_hiCorpseGuid; if(m_hiCorpseGuid>=0xFFFFFFFF) { - sLog.outError("Corpse guid overflow!! Can't continue, shuting down server. "); + sLog.outError("Corpse guid overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_hiCorpseGuid; @@ -5333,7 +5333,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) ++m_hiDoGuid; if(m_hiDoGuid>=0xFFFFFFFF) { - sLog.outError("DynamicObject guid overflow!! Can't continue, shuting down server. "); + sLog.outError("DynamicObject guid overflow!! Can't continue, shutting down server. "); sWorld.m_stopEvent = true; } return m_hiDoGuid; @@ -6177,7 +6177,7 @@ bool isValidString(std::wstring wstr, uint32 strictMask, bool numericOrSpace, bo return true; } - if(strictMask & 0x1) // basic latin + if(strictMask & 0x1) // basic Latin { if(isBasicLatinString(wstr,numericOrSpace)) return true; @@ -6511,7 +6511,7 @@ void ObjectMgr::LoadSpellDisabledEntrys() void ObjectMgr::LoadFishingBaseSkillLevel() { - mFishingBaseForArea.clear(); // for relaod case + mFishingBaseForArea.clear(); // for reload case uint32 count = 0; QueryResult *result = WorldDatabase.Query("SELECT entry,skill FROM skill_fishing_base_level"); @@ -6827,7 +6827,7 @@ SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial) void ObjectMgr::LoadGameTele() { - m_GameTeleMap.clear(); // for relaod case + m_GameTeleMap.clear(); // for reload case uint32 count = 0; QueryResult *result = WorldDatabase.Query("SELECT id, position_x, position_y, position_z, orientation, map, name FROM game_tele"); |