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Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index aead2c68964..446971968e0 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -892,7 +892,7 @@ void ObjectMgr::ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const*
return;
}
- // replace by new strucutres array
+ // replace by new structures array
const_cast<CreatureDataAddonAura*&>(addon->auras) = new CreatureDataAddonAura[val.size()/2+1];
int i=0;
@@ -3132,7 +3132,7 @@ void ObjectMgr::LoadQuests()
{
sLog.outErrorDb("Quest %u has `SrcItemId` = %u but `SrcItemCount` = 0, set to 1 but need fix in DB.",
qinfo->GetQuestId(),qinfo->SrcItemId);
- qinfo->SrcItemCount = 1; // update to 1 for allow quest work for backward comptibility with DB
+ qinfo->SrcItemCount = 1; // update to 1 for allow quest work for backward compatibility with DB
}
}
else if(qinfo->SrcItemCount>0)
@@ -3535,7 +3535,7 @@ void ObjectMgr::LoadQuests()
Quest const* quest = GetQuestTemplate(quest_id);
- // some quest referenced in spells not exist (outdataed spells)
+ // some quest referenced in spells not exist (outdated spells)
if(!quest)
continue;
@@ -3895,7 +3895,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
// this will prevent quest completing without objective
const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT);
- // continue; - quest objective requiremet set and command can be allowed
+ // continue; - quest objective requirement set and command can be allowed
}
if(float(tmp.datalong2) > DEFAULT_VISIBILITY_DISTANCE)
@@ -4069,7 +4069,7 @@ void ObjectMgr::LoadEventScripts()
{
std::set<uint32>::const_iterator itr2 = evt_scripts.find(itr->first);
if (itr2 == evt_scripts.end())
- sLog.outErrorDb("Table `event_scripts` has script (Id: %u) not refering to any gameobject_template type 10 data2 field or type 3 data6 field or any spell effect %u", itr->first, SPELL_EFFECT_SEND_EVENT);
+ sLog.outErrorDb("Table `event_scripts` has script (Id: %u) not referring to any gameobject_template type 10 data2 field or type 3 data6 field or any spell effect %u", itr->first, SPELL_EFFECT_SEND_EVENT);
}
}
@@ -4236,7 +4236,7 @@ void ObjectMgr::LoadInstanceTemplate()
}
}
- // the reset_delay must be atleast one day
+ // the reset_delay must be at least one day
temp->reset_delay = std::max((uint32)1, (uint32)(temp->reset_delay * sWorld.getRate(RATE_INSTANCE_RESET_TIME)));
}
@@ -4537,7 +4537,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
// this will prevent quest completing without objective
const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT);
- // continue; - quest modified to required obkective and trigger can be allowed.
+ // continue; - quest modified to required objective and trigger can be allowed.
}
mQuestAreaTriggerMap[trigger_ID] = quest_ID;
@@ -4834,7 +4834,7 @@ void ObjectMgr::LoadGraveyardZones()
}
if(!AddGraveYardLink(safeLocId,zoneId,team,false))
- sLog.outErrorDb("Table `game_graveyard_zone` has a duplicate record for Garveyard (ID: %u) and Zone (ID: %u), skipped.",safeLocId,zoneId);
+ sLog.outErrorDb("Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.",safeLocId,zoneId);
} while( result->NextRow() );
delete result;
@@ -5235,7 +5235,7 @@ uint32 ObjectMgr::GenerateAuctionID()
++m_auctionid;
if(m_auctionid>=0xFFFFFFFF)
{
- sLog.outError("Auctions ids overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Auctions ids overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_auctionid;
@@ -5246,7 +5246,7 @@ uint32 ObjectMgr::GenerateMailID()
++m_mailid;
if(m_mailid>=0xFFFFFFFF)
{
- sLog.outError("Mail ids overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Mail ids overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_mailid;
@@ -5257,7 +5257,7 @@ uint32 ObjectMgr::GenerateItemTextID()
++m_ItemTextId;
if(m_ItemTextId>=0xFFFFFFFF)
{
- sLog.outError("Item text ids overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Item text ids overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_ItemTextId;
@@ -5285,7 +5285,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
++m_hiItemGuid;
if(m_hiItemGuid>=0xFFFFFFFF)
{
- sLog.outError("Item guid overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Item guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_hiItemGuid;
@@ -5293,7 +5293,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
++m_hiCreatureGuid;
if(m_hiCreatureGuid>=0x00FFFFFF)
{
- sLog.outError("Creature guid overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Creature guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_hiCreatureGuid;
@@ -5301,7 +5301,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
++m_hiPetGuid;
if(m_hiPetGuid>=0x00FFFFFF)
{
- sLog.outError("Pet guid overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Pet guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_hiPetGuid;
@@ -5309,7 +5309,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
++m_hiCharGuid;
if(m_hiCharGuid>=0xFFFFFFFF)
{
- sLog.outError("Players guid overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Players guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_hiCharGuid;
@@ -5317,7 +5317,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
++m_hiGoGuid;
if(m_hiGoGuid>=0x00FFFFFF)
{
- sLog.outError("Gameobject guid overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Gameobject guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_hiGoGuid;
@@ -5325,7 +5325,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
++m_hiCorpseGuid;
if(m_hiCorpseGuid>=0xFFFFFFFF)
{
- sLog.outError("Corpse guid overflow!! Can't continue, shuting down server. ");
+ sLog.outError("Corpse guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_hiCorpseGuid;
@@ -5333,7 +5333,7 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
++m_hiDoGuid;
if(m_hiDoGuid>=0xFFFFFFFF)
{
- sLog.outError("DynamicObject guid overflow!! Can't continue, shuting down server. ");
+ sLog.outError("DynamicObject guid overflow!! Can't continue, shutting down server. ");
sWorld.m_stopEvent = true;
}
return m_hiDoGuid;
@@ -6177,7 +6177,7 @@ bool isValidString(std::wstring wstr, uint32 strictMask, bool numericOrSpace, bo
return true;
}
- if(strictMask & 0x1) // basic latin
+ if(strictMask & 0x1) // basic Latin
{
if(isBasicLatinString(wstr,numericOrSpace))
return true;
@@ -6511,7 +6511,7 @@ void ObjectMgr::LoadSpellDisabledEntrys()
void ObjectMgr::LoadFishingBaseSkillLevel()
{
- mFishingBaseForArea.clear(); // for relaod case
+ mFishingBaseForArea.clear(); // for reload case
uint32 count = 0;
QueryResult *result = WorldDatabase.Query("SELECT entry,skill FROM skill_fishing_base_level");
@@ -6827,7 +6827,7 @@ SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial)
void ObjectMgr::LoadGameTele()
{
- m_GameTeleMap.clear(); // for relaod case
+ m_GameTeleMap.clear(); // for reload case
uint32 count = 0;
QueryResult *result = WorldDatabase.Query("SELECT id, position_x, position_y, position_z, orientation, map, name FROM game_tele");