diff options
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r-- | src/game/ObjectMgr.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index a6c2ecbbdf2..7d7a419d923 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -107,7 +107,7 @@ struct AreaTrigger uint32 requiredItem2; uint32 heroicKey; uint32 heroicKey2; - uint32 heroicQuest; + uint32 heroicQuest; std::string heroicQuestFailedText; uint32 requiredQuest; std::string requiredFailedText; @@ -323,9 +323,9 @@ class ObjectMgr typedef std::vector<std::string> ScriptNameMap; - UNORDERED_MAP<uint32, uint32> TransportEventMap; + UNORDERED_MAP<uint32, uint32> TransportEventMap; - Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);} + Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);} Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); } static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); } @@ -536,13 +536,13 @@ class ObjectMgr void LoadQuestStartScripts(); void LoadEventScripts(); void LoadSpellScripts(); - void LoadWaypointScripts(); + void LoadWaypointScripts(); - void LoadTransportEvents(); + void LoadTransportEvents(); bool LoadTrinityStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value); bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",MIN_TRINITY_STRING_ID,MAX_TRINITY_STRING_ID); } - void LoadDbScriptStrings(); + void LoadDbScriptStrings(); void LoadPetCreateSpells(); void LoadCreatureLocales(); void LoadCreatureTemplates(); @@ -714,7 +714,7 @@ class ObjectMgr } const char *GetTrinityString(int32 entry, int locale_idx) const; const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); } - int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; } + int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; } void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); } void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance); |