diff options
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r-- | src/game/ObjectMgr.h | 169 |
1 files changed, 168 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index 716f4390134..b0e1bce8367 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -17,8 +17,10 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #ifndef _OBJECTMGR_H #define _OBJECTMGR_H + #include "Log.h" #include "Object.h" #include "Bag.h" @@ -38,9 +40,11 @@ #include "ObjectDefines.h" #include "Policies/Singleton.h" #include "Database/SQLStorage.h" + #include <string> #include <map> #include <limits> + extern SQLStorage sCreatureStorage; extern SQLStorage sCreatureDataAddonStorage; extern SQLStorage sCreatureInfoAddonStorage; @@ -50,12 +54,14 @@ extern SQLStorage sGOStorage; extern SQLStorage sPageTextStore; extern SQLStorage sItemStorage; extern SQLStorage sInstanceTemplate; + class Group; class Guild; class ArenaTeam; class Path; class TransportPath; class Item; + struct GameTele { float position_x; @@ -66,8 +72,10 @@ struct GameTele std::string name; std::wstring wnameLow; }; + typedef UNORDERED_MAP<uint32, GameTele > GameTeleMap; typedef std::list<GossipOption> CacheNpcOptionList; + struct ScriptInfo { uint32 id; @@ -81,6 +89,7 @@ struct ScriptInfo float z; float o; }; + typedef std::multimap<uint32, ScriptInfo> ScriptMap; typedef std::map<uint32, ScriptMap > ScriptMapMap; extern ScriptMapMap sQuestEndScripts; @@ -89,6 +98,7 @@ extern ScriptMapMap sSpellScripts; extern ScriptMapMap sGameObjectScripts; extern ScriptMapMap sEventScripts; extern ScriptMapMap sWaypointScripts; + struct SpellClickInfo { uint32 spellId; @@ -99,11 +109,14 @@ struct SpellClickInfo uint32 auraRequired; uint32 auraForbidden; SpellClickUserTypes userType; + // helpers bool IsFitToRequirements(Player const* player, Creature const * clickNpc) const; }; + typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoMap; typedef std::pair<SpellClickInfoMap::const_iterator,SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds; + struct AreaTrigger { uint32 access_id; @@ -113,6 +126,7 @@ struct AreaTrigger float target_Z; float target_Orientation; }; + typedef std::set<uint32> CellGuidSet; typedef std::map<uint32/*player guid*/,uint32/*instance*/> CellCorpseSet; struct CellObjectGuids @@ -123,8 +137,10 @@ struct CellObjectGuids }; typedef UNORDERED_MAP<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap; typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids; + typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes; + // mangos string ranges #define MIN_TRINITY_STRING_ID 1 // 'mangos_string' #define MAX_TRINITY_STRING_ID 2000000000 @@ -132,10 +148,12 @@ typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes; #define MAX_DB_SCRIPT_STRING_ID 2000010000 #define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts' #define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000) + struct TrinityStringLocale { std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index }; + typedef std::map<uint32,uint32> CreatureLinkedRespawnMap; typedef UNORDERED_MAP<uint32,CreatureData> CreatureDataMap; typedef UNORDERED_MAP<uint32,GameObjectData> GameObjectDataMap; @@ -148,17 +166,21 @@ typedef UNORDERED_MAP<uint32,PageTextLocale> PageTextLocaleMap; typedef UNORDERED_MAP<int32,TrinityStringLocale> TrinityStringLocaleMap; typedef UNORDERED_MAP<uint32,NpcOptionLocale> NpcOptionLocaleMap; typedef UNORDERED_MAP<uint32,PointOfInterestLocale> PointOfInterestLocaleMap; + typedef std::multimap<uint32,uint32> QuestRelations; typedef std::multimap<uint32,ItemRequiredTarget> ItemRequiredTargetMap; typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::const_iterator> ItemRequiredTargetMapBounds; + struct PetLevelInfo { PetLevelInfo() : health(0), mana(0) { for(uint8 i=0; i < MAX_STATS; ++i ) stats[i] = 0; } + uint16 stats[MAX_STATS]; uint16 health; uint16 mana; uint16 armor; }; + struct ReputationOnKillEntry { uint32 repfaction1; @@ -171,6 +193,7 @@ struct ReputationOnKillEntry int32 repvalue2; bool team_dependent; }; + struct PointOfInterest { uint32 entry; @@ -181,6 +204,7 @@ struct PointOfInterest uint32 data; std::string icon_name; }; + #define WEATHER_SEASONS 4 struct WeatherSeasonChances { @@ -188,16 +212,19 @@ struct WeatherSeasonChances uint32 snowChance; uint32 stormChance; }; + struct WeatherZoneChances { WeatherSeasonChances data[WEATHER_SEASONS]; }; + struct GraveYardData { uint32 safeLocId; uint32 team; }; typedef std::multimap<uint32,GraveYardData> GraveYardMap; + enum ConditionType { // value1 value2 for the Condition enumed CONDITION_NONE = 0, // 0 0 @@ -215,7 +242,9 @@ enum ConditionType CONDITION_ACTIVE_EVENT = 12, // event_id CONDITION_INSTANCE_DATA = 13, // entry data }; + #define MAX_CONDITION 14 // maximum value in ConditionType enum + //Player's info typedef struct _tagCachePlayerInfo { @@ -232,13 +261,16 @@ typedef struct _tagCachePlayerInfo uint32 unArenaInfoSlot2; }CachePlayerInfo, *PCachePlayerInfo; typedef UNORDERED_MAP<uint32, PCachePlayerInfo> CachePlayerInfoMap; + struct PlayerCondition { ConditionType condition; // additional condition type uint32 value1; // data for the condition - see ConditionType definition uint32 value2; + PlayerCondition(uint8 _condition = 0, uint32 _value1 = 0, uint32 _value2 = 0) : condition(ConditionType(_condition)), value1(_value1), value2(_value2) {} + static bool IsValid(ConditionType condition, uint32 value1, uint32 value2); // Checks correctness of values bool Meets(Player const * APlayer) const; // Checks if the player meets the condition @@ -247,11 +279,14 @@ struct PlayerCondition return (lc.condition == condition && lc.value1 == value1 && lc.value2 == value2); } }; + // NPC gossip text id typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap; typedef std::list<GossipOption> CacheNpcOptionList; + typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap; typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap; + enum SkillRangeType { SKILL_RANGE_LANGUAGE, // 300..300 @@ -260,6 +295,7 @@ enum SkillRangeType SKILL_RANGE_RANK, // 1..skill for known rank SKILL_RANGE_NONE, // 0..0 always }; + struct GM_Ticket { uint64 guid; @@ -278,53 +314,78 @@ struct GM_Ticket }; typedef std::list<GM_Ticket*> GmTicketList; SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial); + #define MAX_PLAYER_NAME 12 // max allowed by client name length #define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names ) #define MAX_PET_NAME 12 // max allowed by client name length #define MAX_CHARTER_NAME 24 // max allowed by client name length + bool normalizePlayerName(std::string& name); + struct TRINITY_DLL_SPEC LanguageDesc { Language lang_id; uint32 spell_id; uint32 skill_id; }; + extern LanguageDesc lang_description[LANGUAGES_COUNT]; TRINITY_DLL_SPEC LanguageDesc const* GetLanguageDescByID(uint32 lang); + class PlayerDumpReader; + class ObjectMgr { friend class PlayerDumpReader; + public: ObjectMgr(); ~ObjectMgr(); + typedef UNORDERED_MAP<uint32, Item*> ItemMap; + typedef std::set< Group * > GroupSet; + typedef UNORDERED_MAP<uint32, Guild *> GuildMap; + typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamMap; + typedef UNORDERED_MAP<uint32, Quest*> QuestMap; + typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap; + typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap; + typedef UNORDERED_MAP<uint32, AccessRequirement> AccessRequirementMap; + typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap; typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestMap; + typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap; + typedef std::vector<std::string> ScriptNameMap; + UNORDERED_MAP<uint32, uint32> TransportEventMap; + Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);} Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); } + static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); } + void LoadGameobjectInfo(); void AddGameobjectInfo(GameObjectInfo *goinfo); + Group * GetGroupByLeader(const uint64 &guid) const; void AddGroup(Group* group) { mGroupSet.insert( group ); } void RemoveGroup(Group* group) { mGroupSet.erase( group ); } + Guild* GetGuildByLeader(uint64 const&guid) const; Guild* GetGuildById(uint32 GuildId) const; Guild* GetGuildByName(const std::string& guildname) const; std::string GetGuildNameById(uint32 GuildId) const; void AddGuild(Guild* guild); void RemoveGuild(uint32 Id); + ArenaTeam* GetArenaTeamById(uint32 arenateamid) const; ArenaTeam* GetArenaTeamByName(const std::string& arenateamname) const; ArenaTeam* GetArenaTeamByCaptain(uint64 const& guid) const; @@ -332,6 +393,7 @@ class ObjectMgr void RemoveArenaTeam(uint32 Id); ArenaTeamMap::iterator GetArenaTeamMapBegin() { return mArenaTeamMap.begin(); } ArenaTeamMap::iterator GetArenaTeamMapEnd() { return mArenaTeamMap.end(); } + static CreatureInfo const *GetCreatureTemplate( uint32 id ); CreatureModelInfo const *GetCreatureModelInfo( uint32 modelid ); CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id); @@ -341,22 +403,28 @@ class ObjectMgr { return sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(lowguid); } + static CreatureDataAddon const *GetCreatureTemplateAddon( uint32 entry ) { return sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(entry); } + static ItemPrototype const* GetItemPrototype(uint32 id) { return sItemStorage.LookupEntry<ItemPrototype>(id); } + static InstanceTemplate const* GetInstanceTemplate(uint32 map) { return sInstanceTemplate.LookupEntry<InstanceTemplate>(map); } + PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const; + PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const { if(class_ >= MAX_CLASSES) return NULL; return &playerClassInfo[class_]; } void GetPlayerClassLevelInfo(uint32 class_,uint32 level, PlayerClassLevelInfo* info) const; + PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const { if(race >= MAX_RACES) return NULL; @@ -366,22 +434,26 @@ class ObjectMgr return info; } void GetPlayerLevelInfo(uint32 race, uint32 class_,uint32 level, PlayerLevelInfo* info) const; + uint64 GetPlayerGUIDByName(std::string name) const; bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const; uint32 GetPlayerTeamByGUID(const uint64 &guid) const; uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const; uint32 GetPlayerAccountIdByPlayerName(const std::string& name) const; + uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team ); void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost); uint32 GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team = false); void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds ); void GetTransportPathNodes( uint32 path, TransportPath &pathnodes ); + Quest const* GetQuestTemplate(uint32 quest_id) const { QuestMap::const_iterator itr = mQuestTemplates.find(quest_id); return itr != mQuestTemplates.end() ? itr->second : NULL; } QuestMap const& GetQuestTemplates() const { return mQuestTemplates; } + uint32 GetQuestForAreaTrigger(uint32 Trigger_ID) const { QuestAreaTriggerMap::const_iterator itr = mQuestAreaTriggerMap.find(Trigger_ID); @@ -393,16 +465,20 @@ class ObjectMgr { return mTavernAreaTriggerSet.find(Trigger_ID) != mTavernAreaTriggerSet.end(); } + bool IsGameObjectForQuests(uint32 entry) const { return mGameObjectForQuestSet.find(entry) != mGameObjectForQuestSet.end(); } + GossipText const* GetGossipText(uint32 Text_ID) const; + WorldSafeLocsEntry const *GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team); bool AddGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = true); void RemoveGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = false); void LoadGraveyardZones(); GraveYardData const* FindGraveYardData(uint32 id, uint32 zone); + AreaTrigger const* GetAreaTrigger(uint32 trigger) const { AreaTriggerMap::const_iterator itr = mAreaTriggers.find( trigger ); @@ -410,6 +486,7 @@ class ObjectMgr return &itr->second; return NULL; } + AccessRequirement const* GetAccessRequirement(uint32 requirement) const { AccessRequirementMap::const_iterator itr = mAccessRequirements.find( requirement ); @@ -417,9 +494,12 @@ class ObjectMgr return &itr->second; return NULL; } + AreaTrigger const* GetGoBackTrigger(uint32 Map) const; AreaTrigger const* GetMapEntranceTrigger(uint32 Map) const; + uint32 GetAreaTriggerScriptId(uint32 trigger_id); + ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const { RepOnKillMap::const_iterator itr = mRepOnKill.find(id); @@ -427,6 +507,7 @@ class ObjectMgr return &itr->second; return NULL; } + PointOfInterest const* GetPointOfInterest(uint32 id) const { PointOfInterestMap::const_iterator itr = mPointsOfInterest.find(id); @@ -434,6 +515,7 @@ class ObjectMgr return &itr->second; return NULL; } + void LoadGuilds(); void LoadArenaTeams(); void LoadGroups(); @@ -449,17 +531,21 @@ class ObjectMgr void LoadGameobjectInvolvedRelations(); void LoadCreatureQuestRelations(); void LoadCreatureInvolvedRelations(); + QuestRelations mGOQuestRelations; QuestRelations mGOQuestInvolvedRelations; QuestRelations mCreatureQuestRelations; QuestRelations mCreatureQuestInvolvedRelations; + void LoadGameObjectScripts(); void LoadQuestEndScripts(); void LoadQuestStartScripts(); void LoadEventScripts(); void LoadSpellScripts(); void LoadWaypointScripts(); + void LoadTransportEvents(); + bool LoadTrinityStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value); bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",MIN_TRINITY_STRING_ID,MAX_TRINITY_STRING_ID); } void LoadDbScriptStrings(); @@ -485,15 +571,19 @@ class ObjectMgr void LoadNpcOptionLocales(); void LoadPointOfInterestLocales(); void LoadInstanceTemplate(); + void LoadGossipText(); + void LoadAreaTriggerTeleports(); void LoadAccessRequirements(); void LoadQuestAreaTriggers(); void LoadAreaTriggerScripts(); void LoadTavernAreaTriggers(); void LoadGameObjectForQuests(); + void LoadItemTexts(); void LoadPageTexts(); + void LoadPlayerInfo(); void LoadPetLevelInfo(); void LoadExplorationBaseXP(); @@ -501,25 +591,33 @@ class ObjectMgr void LoadPetNumber(); void LoadCorpses(); void LoadFishingBaseSkillLevel(); + void LoadReputationOnKill(); void LoadPointsOfInterest(); + void LoadNPCSpellClickSpells(); + void LoadWeatherZoneChances(); void LoadGameTele(); + void LoadNpcOptions(); void LoadNpcTextId(); void LoadVendors(); void LoadTrainerSpell(); void LoadGMTickets(); + std::string GeneratePetName(uint32 entry); uint32 GetBaseXP(uint32 level); uint32 GetXPForLevel(uint32 level); + int32 GetFishingBaseSkillLevel(uint32 entry) const { FishingBaseSkillMap::const_iterator itr = mFishingBaseForArea.find(entry); return itr != mFishingBaseForArea.end() ? itr->second : 0; } + void ReturnOrDeleteOldMails(bool serverUp); + void SetHighestGuids(); uint32 GenerateLowGuid(HighGuid guidhigh); uint32 GenerateArenaTeamId(); @@ -529,9 +627,11 @@ class ObjectMgr uint32 GenerateItemTextID(); uint32 GenerateMailID(); uint32 GeneratePetNumber(); + void LoadPlayerInfoInCache(); PCachePlayerInfo GetPlayerInfoFromCache(uint32 unPlayerGuid) const; CachePlayerInfoMap m_mPlayerInfoMap; + uint32 CreateItemText(std::string text); void AddItemText(uint32 itemTextId, std::string text) { mItemTexts[itemTextId] = text; } std::string GetItemText( uint32 id ) @@ -542,8 +642,10 @@ class ObjectMgr else return "There is no info for this item"; } + typedef std::multimap<int32, uint32> ExclusiveQuestGroups; ExclusiveQuestGroups mExclusiveQuestGroups; + WeatherZoneChances const* GetWeatherChances(uint32 zone_id) const { WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id); @@ -552,10 +654,12 @@ class ObjectMgr else return NULL; } + CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id) { return mMapObjectGuids[MAKE_PAIR32(mapid,spawnMode)][cell_id]; } + CreatureData const* GetCreatureData(uint32 guid) const { CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid); @@ -618,6 +722,7 @@ class ObjectMgr if(itr==mPointOfInterestLocaleMap.end()) return NULL; return &itr->second; } + GameObjectData const* GetGOData(uint32 guid) const { GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid); @@ -626,6 +731,7 @@ class ObjectMgr } GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; } void DeleteGOData(uint32 guid); + TrinityStringLocale const* GetTrinityStringLocale(int32 entry) const { TrinityStringLocaleMap::const_iterator itr = mTrinityStringLocaleMap.find(entry); @@ -636,13 +742,16 @@ class ObjectMgr const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); } int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; } void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); } + void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance); void DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid); + time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance) { return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)]; } void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t); time_t GetGORespawnTime(uint32 loguid, uint32 instance) { return mGORespawnTimes[MAKE_PAIR64(loguid,instance)]; } void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t); void DeleteRespawnTimeForInstance(uint32 instance); + // grid objects void AddCreatureToGrid(uint32 guid, CreatureData const* data); void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data); @@ -650,27 +759,35 @@ class ObjectMgr void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data); uint32 AddGOData(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0); uint32 AddCreData(uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0); + // reserved names void LoadReservedPlayersNames(); bool IsReservedName(const std::string& name) const; + // name with valid structure and symbols static uint8 CheckPlayerName( const std::string& name, bool create = false ); static PetNameInvalidReason CheckPetName( const std::string& name ); static bool IsValidCharterName( const std::string& name ); + static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names); + void LoadSpellDisabledEntrys(); bool IsPlayerSpellDisabled(uint32 spellid) { return (m_DisabledPlayerSpells.count(spellid) != 0); } bool IsCreatureSpellDisabled(uint32 spellid) { return (m_DisabledCreatureSpells.count(spellid) != 0); } bool IsPetSpellDisabled(uint32 spellid) { return (m_DisabledPetSpells.count(spellid) != 0); } + int GetIndexForLocale(LocaleConstant loc); LocaleConstant GetLocaleForIndex(int i); + uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2); bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const { if(condition_id >= mConditions.size()) return false; + return mConditions[condition_id].Meets(player); } + GameTele const* GetGameTele(uint32 id) const { GameTeleMap::const_iterator itr = m_GameTeleMap.find(id); @@ -681,49 +798,62 @@ class ObjectMgr GameTeleMap const& GetGameTeleMap() const { return m_GameTeleMap; } bool AddGameTele(GameTele& data); bool DeleteGameTele(const std::string& name); + CacheNpcOptionList const& GetNpcOptions() const { return m_mCacheNpcOptionList; } + uint32 GetNpcGossip(uint32 entry) const { CacheNpcTextIdMap::const_iterator iter = m_mCacheNpcTextIdMap.find(entry); if(iter == m_mCacheNpcTextIdMap.end()) return 0; + return iter->second; } + TrainerSpellData const* GetNpcTrainerSpells(uint32 entry) const { CacheTrainerSpellMap::const_iterator iter = m_mCacheTrainerSpellMap.find(entry); if(iter == m_mCacheTrainerSpellMap.end()) return NULL; + return &iter->second; } + VendorItemData const* GetNpcVendorItemList(uint32 entry) const { CacheVendorItemMap::const_iterator iter = m_mCacheVendorItemMap.find(entry); if(iter == m_mCacheVendorItemMap.end()) return NULL; + return &iter->second; } void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true); // for event bool RemoveVendorItem(uint32 entry,uint32 item, bool savetodb = true); // for event bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0 ) const; + void LoadScriptNames(); ScriptNameMap &GetScriptNames() { return m_scriptNames; } const char * GetScriptName(uint32 id) { return id < m_scriptNames.size() ? m_scriptNames[id].c_str() : ""; } uint32 GetScriptId(const char *name); + int GetOrNewIndexForLocale(LocaleConstant loc); + SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const { return SpellClickInfoMapBounds(mSpellClickInfoMap.lower_bound(creature_id),mSpellClickInfoMap.upper_bound(creature_id)); } + ItemRequiredTargetMapBounds GetItemRequiredTargetMapBounds(uint32 uiItemEntry) const { return ItemRequiredTargetMapBounds(m_ItemRequiredTarget.lower_bound(uiItemEntry),m_ItemRequiredTarget.upper_bound(uiItemEntry)); } + GM_Ticket *GetGMTicket(uint64 ticketGuid) { for(GmTicketList::const_iterator i = m_GMTicketList.begin(); i != m_GMTicketList.end(); ++i) if((*i) && (*i)->guid == ticketGuid) return (*i); + return NULL; } GM_Ticket *GetGMTicketByPlayer(uint64 playerGuid) @@ -731,18 +861,23 @@ class ObjectMgr for(GmTicketList::const_iterator i = m_GMTicketList.begin(); i != m_GMTicketList.end(); ++i) if((*i) && (*i)->playerGuid == playerGuid && (*i)->closed == 0) return (*i); - return NULL; + + return NULL; } + void AddOrUpdateGMTicket(GM_Ticket &ticket, bool create = false); void _AddOrUpdateGMTicket(GM_Ticket &ticket); void RemoveGMTicket(uint64 ticketGuid, int64 source = -1, bool permanently = false); void RemoveGMTicket(GM_Ticket *ticket, int64 source = -1, bool permanently = false); GmTicketList m_GMTicketList; uint64 GenerateGMTicketId(); + bool CheckDB() const; + // for wintergrasp only GraveYardMap mGraveYardMap; protected: + // first free id for selected id type uint32 m_arenaTeamId; uint32 m_auctionid; @@ -752,6 +887,7 @@ class ObjectMgr uint32 m_mailid; uint32 m_hiPetNumber; uint64 m_GMticketid; + // first free low guid for seelcted guid type uint32 m_hiCharGuid; uint32 m_hiCreatureGuid; @@ -761,16 +897,21 @@ class ObjectMgr uint32 m_hiGoGuid; uint32 m_hiDoGuid; uint32 m_hiCorpseGuid; + QuestMap mQuestTemplates; + typedef UNORDERED_MAP<uint32, GossipText> GossipTextMap; typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap; typedef UNORDERED_MAP<uint32, std::string> ItemTextMap; typedef std::set<uint32> TavernAreaTriggerSet; typedef std::set<uint32> GameObjectForQuestSet; + GroupSet mGroupSet; GuildMap mGuildMap; ArenaTeamMap mArenaTeamMap; + ItemTextMap mItemTexts; + QuestAreaTriggerMap mQuestAreaTriggerMap; TavernAreaTriggerSet mTavernAreaTriggerSet; GameObjectForQuestSet mGameObjectForQuestSet; @@ -778,44 +919,65 @@ class ObjectMgr AreaTriggerMap mAreaTriggers; AreaTriggerScriptMap mAreaTriggerScripts; AccessRequirementMap mAccessRequirements; + RepOnKillMap mRepOnKill; + PointOfInterestMap mPointsOfInterest; + WeatherZoneMap mWeatherZoneMap; + //character reserved names typedef std::set<std::wstring> ReservedNamesMap; ReservedNamesMap m_ReservedNames; + std::set<uint32> m_DisabledPlayerSpells; std::set<uint32> m_DisabledCreatureSpells; std::set<uint32> m_DisabledPetSpells; + // GraveYardMap mGraveYardMap; + GameTeleMap m_GameTeleMap; + ScriptNameMap m_scriptNames; + SpellClickInfoMap mSpellClickInfoMap; + ItemRequiredTargetMap m_ItemRequiredTarget; + typedef std::vector<LocaleConstant> LocalForIndex; LocalForIndex m_LocalForIndex; + int DBCLocaleIndex; + private: void LoadScripts(ScriptMapMap& scripts, char const* tablename); void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids); void LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment); void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr); void LoadQuestRelationsHelper(QuestRelations& map,char const* table); + typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap; // PetLevelInfoMap[creature_id][level] PetLevelInfoMap petInfo; // [creature_id][level] + PlayerClassInfo playerClassInfo[MAX_CLASSES]; + void BuildPlayerLevelInfo(uint8 race, uint8 class_, uint8 level, PlayerLevelInfo* plinfo) const; PlayerInfo playerInfo[MAX_RACES][MAX_CLASSES]; + typedef std::vector<uint32> PlayerXPperLevel; // [level] PlayerXPperLevel mPlayerXPperLevel; + typedef std::map<uint32,uint32> BaseXPMap; // [area level][base xp] BaseXPMap mBaseXPTable; + typedef std::map<uint32,int32> FishingBaseSkillMap; // [areaId][base skill level] FishingBaseSkillMap mFishingBaseForArea; + typedef std::map<uint32,std::vector<std::string> > HalfNameMap; HalfNameMap PetHalfName0; HalfNameMap PetHalfName1; + MapObjectGuids mMapObjectGuids; CreatureDataMap mCreatureDataMap; CreatureLinkedRespawnMap mCreatureLinkedRespawnMap; @@ -831,15 +993,19 @@ class ObjectMgr PointOfInterestLocaleMap mPointOfInterestLocaleMap; RespawnTimes mCreatureRespawnTimes; RespawnTimes mGORespawnTimes; + // Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required) typedef std::vector<PlayerCondition> ConditionStore; ConditionStore mConditions; + CacheNpcOptionList m_mCacheNpcOptionList; CacheNpcTextIdMap m_mCacheNpcTextIdMap; CacheVendorItemMap m_mCacheVendorItemMap; CacheTrainerSpellMap m_mCacheTrainerSpellMap; }; + #define objmgr Trinity::Singleton<ObjectMgr>::Instance() + // scripting access functions TRINITY_DLL_SPEC bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value = MAX_CREATURE_AI_TEXT_STRING_ID, int32 end_value = std::numeric_limits<int32>::min()); TRINITY_DLL_SPEC uint32 GetAreaTriggerScriptId(uint32 trigger_id); @@ -849,4 +1015,5 @@ TRINITY_DLL_SPEC GameObjectInfo const *GetGameObjectInfo(uint32 id); TRINITY_DLL_SPEC CreatureInfo const *GetCreatureInfo(uint32 id); TRINITY_DLL_SPEC CreatureInfo const* GetCreatureTemplateStore(uint32 entry); TRINITY_DLL_SPEC Quest const* GetQuestTemplateStore(uint32 entry); + #endif |