diff options
Diffstat (limited to 'src/game/Opcodes.h')
-rw-r--r-- | src/game/Opcodes.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h index c3371f866b6..e805eea3752 100644 --- a/src/game/Opcodes.h +++ b/src/game/Opcodes.h @@ -17,22 +17,17 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - /// \addtogroup u2w /// @{ /// \file - #ifndef _OPCODES_H #define _OPCODES_H - #include "Common.h" - // Note: this include need for be sure have full definition of class WorldSession // if this class definition not complite then VS for x64 release use different size for // struct OpcodeHandler in this header and Opcode.cpp and get totally wrong data from // table opcodeTable in source when Opcode.h included but WorldSession.h not included #include "WorldSession.h" - /// List of Opcodes enum Opcodes { @@ -1267,7 +1262,6 @@ enum Opcodes SMSG_EQUIPMENT_SET_USE_RESULT = 0x4CC, // SMSG, UseEquipmentSetResult? NUM_MSG_TYPES = 0x4CD }; - /// Player state enum SessionStatus { @@ -1277,18 +1271,14 @@ enum SessionStatus STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, ///< _player!= NULL or _player==NULL && m_playerRecentlyLogout, m_GUID store last _player guid) STATUS_NEVER ///< Opcode not accepted from client (deprecated or server side only) }; - class WorldPacket; - struct OpcodeHandler { char const* name; SessionStatus status; void (WorldSession::*handler)(WorldPacket& recvPacket); }; - extern OpcodeHandler opcodeTable[NUM_MSG_TYPES]; - /// Lookup opcode name for human understandable logging inline const char* LookupOpcodeName(uint16 id) { |