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-rw-r--r--src/game/Path.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/Path.h b/src/game/Path.h
index 8024a03382b..2fd6723b01c 100644
--- a/src/game/Path.h
+++ b/src/game/Path.h
@@ -17,10 +17,13 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
#ifndef TRINITYCORE_PATH_H
#define TRINITYCORE_PATH_H
+
#include "Common.h"
#include <vector>
+
class Path
{
public:
@@ -28,10 +31,12 @@ class Path
{
float x,y,z;
};
+
void SetLength(const unsigned int sz)
{
i_nodes.resize( sz );
}
+
unsigned int Size() const { return i_nodes.size(); }
bool Empty() const { return i_nodes.empty(); }
void Resize(unsigned int sz) { i_nodes.resize(sz); }
@@ -50,6 +55,7 @@ class Path
}
return len;
}
+
float GetPassedLength(uint32 curnode, float x, float y, float z)
{
float len = 0, xd, yd, zd;
@@ -60,6 +66,7 @@ class Path
zd = i_nodes[ idx ].z - i_nodes[ idx-1 ].z;
len += sqrtf( xd*xd + yd*yd + zd*zd );
}
+
if(curnode > 0)
{
xd = x - i_nodes[curnode-1].x;
@@ -67,10 +74,13 @@ class Path
zd = z - i_nodes[curnode-1].z;
len += sqrtf( xd*xd + yd*yd + zd*zd );
}
+
return len;
}
+
PathNode& operator[](const unsigned int idx) { return i_nodes[idx]; }
const PathNode& operator()(const unsigned int idx) const { return i_nodes[idx]; }
+
protected:
std::vector<PathNode> i_nodes;
};