diff options
Diffstat (limited to 'src/game/Pet.cpp')
-rw-r--r-- | src/game/Pet.cpp | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 47d406f6453..7df9deabc6f 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -339,7 +339,7 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool m_declinedname = new DeclinedName; Field *fields2 = result->Fetch(); - for(uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i) + for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { m_declinedname->name[i] = fields2[i].GetCppString(); } @@ -436,7 +436,7 @@ void Pet::SavePetToDB(PetSaveMode mode) << GetPower(POWER_HAPPINESS) << ", '"; // save only spell slots from action bar - for(uint32 i = ACTION_BAR_INDEX_PET_SPELL_START; i < ACTION_BAR_INDEX_PET_SPELL_END; ++i) + for (uint32 i = ACTION_BAR_INDEX_PET_SPELL_START; i < ACTION_BAR_INDEX_PET_SPELL_END; ++i) { ss << uint32(m_charmInfo->GetActionBarEntry(i)->GetType()) << " " << uint32(m_charmInfo->GetActionBarEntry(i)->GetAction()) << " "; @@ -567,7 +567,7 @@ void Pet::Update(uint32 diff) m_regenTimer = 0; break; } - } + } } if(getPetType() != HUNTER_PET) @@ -619,7 +619,7 @@ void Creature::Regenerate(Powers power) // Apply modifiers (if any). AuraEffectList const& ModPowerRegenPCTAuras = GetAurasByType(SPELL_AURA_MOD_POWER_REGEN_PERCENT); - for(AuraEffectList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i) + for (AuraEffectList::const_iterator i = ModPowerRegenPCTAuras.begin(); i != ModPowerRegenPCTAuras.end(); ++i) if ((*i)->GetMiscValue() == power) addvalue *= ((*i)->GetAmount() + 100) / 100.0f; @@ -669,7 +669,7 @@ bool Pet::CanTakeMoreActiveSpells(uint32 spellid) uint8 x; - for(x = 0; x < activecount; x++) + for (x = 0; x < activecount; x++) { if(chainstart == chainstartstore[x]) break; @@ -872,7 +872,7 @@ bool Guardian::InitStatsForLevel(uint32 petlevel) if(pInfo->armor > 0) SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor)); - for(uint8 stat = 0; stat < MAX_STATS; ++stat) + for (uint8 stat = 0; stat < MAX_STATS; ++stat) SetCreateStat(Stats(stat), float(pInfo->stats[stat])); } else // not exist in DB, use some default fake data @@ -1095,7 +1095,7 @@ void Pet::_SaveSpellCooldowns() time_t curTime = time(NULL); // remove oudated and save active - for(CreatureSpellCooldowns::iterator itr = m_CreatureSpellCooldowns.begin();itr != m_CreatureSpellCooldowns.end();) + for (CreatureSpellCooldowns::iterator itr = m_CreatureSpellCooldowns.begin(); itr != m_CreatureSpellCooldowns.end(); ) { if(itr->second <= curTime) m_CreatureSpellCooldowns.erase(itr++); @@ -1225,7 +1225,7 @@ void Pet::_SaveAuras() CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'", m_charmInfo->GetPetNumber()); AuraMap const& auras = GetAuras(); - for(AuraMap::const_iterator itr = auras.begin(); itr !=auras.end() ; ++itr) + for (AuraMap::const_iterator itr = auras.begin(); itr !=auras.end() ; ++itr) { if(!itr->second->CanBeSaved()) continue; @@ -1309,7 +1309,7 @@ bool Pet::addSpell(uint32 spell_id,ActiveStates active /*= ACT_DECIDE*/, PetSpel { if(TalentEntry const *talentInfo = sTalentStore.LookupEntry( talentPos->talent_id )) { - for(uint8 i=0; i < MAX_TALENT_RANK; ++i) + for (uint8 i=0; i < MAX_TALENT_RANK; ++i) { // skip learning spell and no rank spell case uint32 rankSpellId = talentInfo->RankID[i]; @@ -1395,7 +1395,7 @@ void Pet::InitLevelupSpellsForLevel() if(PetLevelupSpellSet const *levelupSpells = GetCreatureInfo()->family ? spellmgr.GetPetLevelupSpellList(GetCreatureInfo()->family) : NULL) { // PetLevelupSpellSet ordered by levels, process in reversed order - for(PetLevelupSpellSet::const_reverse_iterator itr = levelupSpells->rbegin(); itr != levelupSpells->rend(); ++itr) + for (PetLevelupSpellSet::const_reverse_iterator itr = levelupSpells->rbegin(); itr != levelupSpells->rend(); ++itr) { // will called first if level down if(itr->first > level) @@ -1411,7 +1411,7 @@ void Pet::InitLevelupSpellsForLevel() // default spells (can be not learned if pet level (as owner level decrease result for example) less first possible in normal game) if(PetDefaultSpellsEntry const *defSpells = spellmgr.GetPetDefaultSpellsEntry(petSpellsId)) { - for(uint8 i = 0; i < MAX_CREATURE_SPELL_DATA_SLOT; ++i) + for (uint8 i = 0; i < MAX_CREATURE_SPELL_DATA_SLOT; ++i) { SpellEntry const* spellEntry = sSpellStore.LookupEntry(defSpells->spellid[i]); if(!spellEntry) @@ -1493,10 +1493,9 @@ bool Pet::removeSpell(uint32 spell_id, bool learn_prev, bool clear_ab) return true; } - void Pet::CleanupActionBar() { - for(uint8 i = 0; i < MAX_UNIT_ACTION_BAR_INDEX; ++i) + for (uint8 i = 0; i < MAX_UNIT_ACTION_BAR_INDEX; ++i) if(UnitActionBarEntry const* ab = m_charmInfo->GetActionBarEntry(i)) if(ab->GetAction() && ab->IsActionBarForSpell()) { @@ -1577,7 +1576,7 @@ bool Pet::resetTalents(bool no_cost) for (int j = 0; j < MAX_TALENT_RANK; j++) { - for(PetSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end();) + for (PetSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end(); ) { if(itr->second.state == PETSPELL_REMOVED) { @@ -1855,7 +1854,7 @@ void Pet::LearnPetPassives() // For general hunter pets skill 270 // Passive 01~10, Passive 00 (20782, not used), Ferocious Inspiration (34457) // Scale 01~03 (34902~34904, bonus from owner, not used) - for(PetFamilySpellsSet::const_iterator petSet = petStore->second.begin(); petSet != petStore->second.end(); ++petSet) + for (PetFamilySpellsSet::const_iterator petSet = petStore->second.begin(); petSet != petStore->second.end(); ++petSet) addSpell(*petSet, ACT_DECIDE, PETSPELL_NEW, PETSPELL_FAMILY); } } @@ -1869,7 +1868,7 @@ void Pet::CastPetAuras(bool current) if(!IsPermanentPetFor((Player*)owner)) return; - for(PetAuraSet::const_iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end();) + for (PetAuraSet::const_iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end(); ) { PetAura const* pa = *itr; ++itr; |