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-rw-r--r--src/game/Pet.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 1578bd5badd..2c4dfe225ef 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -78,7 +78,6 @@ void Pet::AddToWorld()
AIM_Initialize();
}
- // MrSmite 09-09-2009 PetAI_v1.1
// Prevent stuck pets when zoning. Pets default to "follow" when added to world
// so we'll reset flags and let the AI handle things
if (this->GetCharmInfo() && this->GetCharmInfo()->HasCommandState(COMMAND_FOLLOW))