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-rw-r--r--src/game/Pet.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 65d5fd73199..3ab892fd2fb 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -1015,7 +1015,7 @@ bool Pet::InitStatsForLevel(uint32 petlevel)
SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0);
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(cinfo->family);
- if(cFamily && cFamily->minScale > 0.0f)
+ if(cFamily && cFamily->minScale > 0.0f && getPetType()==HUNTER_PET)
{
float scale;
if (getLevel() >= cFamily->maxScaleLevel)