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-rw-r--r--src/game/Player.cpp19
1 files changed, 7 insertions, 12 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index c2ee45e73d1..43965f5646a 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -66,7 +66,7 @@
#include "AchievementMgr.h"
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
-
+#include "ConditionMgr.h"
#include <cmath>
#define ZONE_UPDATE_INTERVAL (1*IN_MILISECONDS)
@@ -503,6 +503,8 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputa
m_powerFraction[i] = 0;
m_globalCooldowns.clear();
+
+ m_ConditionErrorMsgId = 0;
}
Player::~Player ()
@@ -13302,14 +13304,7 @@ void Player::PrepareGossipMenu(WorldObject *pSource, uint32 menuId, bool showQue
for (GossipMenuItemsMap::const_iterator itr = pMenuItemBounds.first; itr != pMenuItemBounds.second; ++itr)
{
bool bCanTalk = true;
-
- if (itr->second.cond_1 && !objmgr.IsPlayerMeetToCondition(this, itr->second.cond_1))
- continue;
-
- if (itr->second.cond_2 && !objmgr.IsPlayerMeetToCondition(this, itr->second.cond_2))
- continue;
-
- if (itr->second.cond_3 && !objmgr.IsPlayerMeetToCondition(this, itr->second.cond_3))
+ if (!sConditionMgr.IsPlayerMeetToConditions(this, itr->second.conditions))
continue;
if (pSource->GetTypeId() == TYPEID_UNIT)
@@ -13643,7 +13638,7 @@ uint32 Player::GetGossipTextId(uint32 menuId)
for (GossipMenusMap::const_iterator itr = pMenuBounds.first; itr != pMenuBounds.second; ++itr)
{
- if (objmgr.IsPlayerMeetToCondition(this, itr->second.cond_1) && objmgr.IsPlayerMeetToCondition(this, itr->second.cond_2))
+ if (sConditionMgr.IsPlayerMeetToConditions(this, itr->second.conditions))
textId = itr->second.text_id;
}
@@ -17439,8 +17434,8 @@ bool Player::CheckInstanceLoginValid()
if (GetMap()->IsRaid())
{
- // cannot be in raid instance without a raid group
- if (!GetGroup() || !GetGroup()->isRaidGroup())
+ // cannot be in raid instance without a group
+ if (!GetGroup())
return false;
}
else