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-rw-r--r--src/game/Player.cpp27
1 files changed, 21 insertions, 6 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index adf5a5ab167..b8ee89d1614 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -6145,12 +6145,7 @@ bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor, bool pvpt
victim_guid = 0; // Don't show HK: <rank> message, only log.
}
- if(k_level <= 5)
- k_grey = 0;
- else if( k_level <= 39 )
- k_grey = k_level - 5 - k_level/10;
- else
- k_grey = k_level - 1 - k_level/5;
+ k_grey = Trinity::XP::GetGrayLevel(k_level);
if(v_level<=k_grey)
return false;
@@ -19021,6 +19016,26 @@ uint32 Player::GetResurrectionSpellId()
return spell_id;
}
+// Used in triggers for check "Only to targets that grant experience or honor" req
+bool Player::isHonorOrXPTarget(Unit* pVictim)
+{
+ uint32 v_level = pVictim->getLevel();
+ uint32 k_grey = Trinity::XP::GetGrayLevel(getLevel());
+
+ // Victim level less gray level
+ if(v_level<=k_grey)
+ return false;
+
+ if(pVictim->GetTypeId() == TYPEID_UNIT)
+ {
+ if (((Creature*)pVictim)->isTotem() ||
+ ((Creature*)pVictim)->isPet() ||
+ ((Creature*)pVictim)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL)
+ return false;
+ }
+ return true;
+}
+
bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
{
bool PvP = pVictim->isCharmedOwnedByPlayerOrPlayer();