aboutsummaryrefslogtreecommitdiff
path: root/src/game/Player.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index aaea17ddd9e..1463a8ec877 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -14521,6 +14521,12 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
InitTalentForLevel();
learnDefaultSpells();
+ // must be done after aura loading for correct pet talent amount calculation
+ if(HasAtLoginFlag(AT_LOGIN_RESET_PET_SPELLS))
+ {
+ _resetAllPetSpells();
+ }
+
_LoadTutorials(holder->GetResult(PLAYER_LOGIN_QUERY_LOADTUTORIALS));
// must be before inventory (some items required reputation check)
@@ -18585,6 +18591,44 @@ void Player::resetSpells()
learnQuestRewardedSpells();
}
+void Player::_resetAllPetSpells()
+{
+ if(HasAtLoginFlag(AT_LOGIN_RESET_PET_SPELLS))
+ {
+ m_atLoginFlags = m_atLoginFlags & ~AT_LOGIN_RESET_PET_SPELLS;
+ CharacterDatabase.PExecute("UPDATE characters set at_login = at_login & ~ %u WHERE guid ='%u'", uint32(AT_LOGIN_RESET_PET_SPELLS), GetGUIDLow());
+ }
+
+ if (QueryResult * result = CharacterDatabase.PQuery("SELECT id, level, entry FROM character_pet WHERE owner = '%u'", GetGUIDLow()))
+ {
+ // Mod points from owner SPELL_AURA_MOD_PET_TALENT_POINTS
+ uint32 pointMod = GetTotalAuraModifier(SPELL_AURA_MOD_PET_TALENT_POINTS);
+ do
+ {
+ Field *fields = result->Fetch();
+ uint32 petId = fields[0].GetUInt32();
+ uint32 level = fields[1].GetUInt32();
+ uint32 entry = fields[2].GetUInt32();
+ CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
+ if (!ci)
+ sLog.outError("Unknown pet (id %d) type saved in character_pet!", petId);
+ CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(ci->family);
+ if (!pet_family)
+ sLog.outError("Unknown pet (id %d) type saved in character_pet!", petId);
+ if(pet_family && pet_family->petTalentType <= 0)
+ {
+ uint32 points = (level >= 20) ? ((level - 16) / 4) : 0;
+ CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u'", petId);
+ std::ostringstream ss;
+ ss << "UPDATE character_pet SET talentpoints = '"<<points + pointMod<<"' WHERE id = '"<<petId<<"'";
+ sLog.outDebug(ss.str().c_str());
+ CharacterDatabase.Execute(ss.str().c_str());
+ }
+ }
+ while( result->NextRow() );
+ }
+}
+
void Player::learnDefaultSpells()
{
// learn default race/class spells