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-rw-r--r--src/game/Player.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index d578a243a01..afc39c93bb2 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -11396,6 +11396,54 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
}
}
+
+void Player::HandleDestroyItemReplace( uint32 itemEntry, uint8 bag ,uint8 slot, uint16 pos )
+{
+ if(!itemEntry || !slot || !bag)
+ return;
+
+ uint32 newItemEntry = 0;
+ switch(itemEntry)
+ {
+ case 39878: // Mysterious Unhatched Egg
+ newItemEntry = 39883;
+ break;
+ case 44717: // Disgusting Jar
+ newItemEntry = 44718;
+ break;
+ default:
+ return;
+ }
+
+ Item *pNewItem = Item::CreateItem( newItemEntry, 1, this);
+ if( !pNewItem )
+ return;
+
+ if( IsInventoryPos( pos ) )
+ {
+ ItemPosCountVec dest;
+ uint8 msg = CanStoreItem( bag, slot, dest, pNewItem, true );
+ if( msg == EQUIP_ERR_OK )
+ {
+ StoreItem( dest, pNewItem, true);
+ return;
+ }
+ }
+ else if( IsBankPos ( pos ) )
+ {
+ ItemPosCountVec dest;
+ uint8 msg = CanBankItem( bag, slot, dest, pNewItem, true );
+ if( msg == EQUIP_ERR_OK )
+ {
+ BankItem( dest, pNewItem, true);
+ return;
+ }
+ }
+
+ // fail
+ delete pNewItem;
+}
+
void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequip_check)
{
sLog.outDebug( "STORAGE: DestroyItemCount item = %u, count = %u", item, count);