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Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 59280f1e7e1..472a5017b35 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -19072,7 +19072,7 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
}
// check for personal arena rating requirement
- if( GetMaxPersonalArenaRatingRequirement() < iece->reqpersonalarenarating )
+ if( GetMaxPersonalArenaRatingRequirement(iece->reqarenaslot) < iece->reqpersonalarenarating )
{
// probably not the proper equip err
SendEquipError(EQUIP_ERR_CANT_EQUIP_RANK,NULL,NULL);
@@ -19210,13 +19210,13 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
return crItem->maxcount != 0;
}
-uint32 Player::GetMaxPersonalArenaRatingRequirement()
+uint32 Player::GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot)
{
// returns the maximal personal arena rating that can be used to purchase items requiring this condition
// the personal rating of the arena team must match the required limit as well
// so return max[in arenateams](min(personalrating[teamtype], teamrating[teamtype]))
uint32 max_personal_rating = 0;
- for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i)
+ for (uint8 i = minarenaslot; i < MAX_ARENA_SLOT; ++i)
{
if(ArenaTeam * at = objmgr.GetArenaTeamById(GetArenaTeamId(i)))
{