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Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 253ea7548f7..b2dfdfbc58f 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -607,7 +607,7 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
SetUInt64Value( PLAYER__FIELD_KNOWN_TITLES2, 0 ); // 0=disabled
SetUInt32Value( PLAYER_CHOSEN_TITLE, 0 );
SetUInt32Value( PLAYER_FIELD_KILLS, 0 );
- SetUInt32Value( PLAYER_FIELD_LIFETIME_HONORBALE_KILLS, 0 );
+ SetUInt32Value( PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0 );
SetUInt32Value( PLAYER_FIELD_TODAY_CONTRIBUTION, 0 );
SetUInt32Value( PLAYER_FIELD_YESTERDAY_CONTRIBUTION, 0 );
@@ -6359,7 +6359,7 @@ bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor, bool pvpt
// count the number of playerkills in one day
ApplyModUInt32Value(PLAYER_FIELD_KILLS, 1, true);
// and those in a lifetime
- ApplyModUInt32Value(PLAYER_FIELD_LIFETIME_HONORBALE_KILLS, 1, true);
+ ApplyModUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 1, true);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS, pVictim->getClass());
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_RACE, pVictim->getRace());