diff options
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 5c12feccbe0..ccab083f599 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -1448,11 +1448,6 @@ void Player::setDeathState(DeathState s) GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP, 1); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DEATH, 1); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON, 1); - - // For some reason movement packet is always to be issued on death - // send if not going to fall down - if (!IsFlying() || GetTransport()) - SendMonsterMove(GetPositionX(), GetPositionY(), GetPositionZ(), 0); } Unit::setDeathState(s); |
