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-rw-r--r--src/game/Player.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 971089a11aa..5c9c0c978e2 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -15227,6 +15227,70 @@ void Player::ConvertInstancesToGroup(Player *player, Group *group, uint64 player
if(!player || has_solo) CharacterDatabase.PExecute("DELETE FROM character_instance WHERE guid = '%d' AND permanent = 0", GUID_LOPART(player_guid));
}
+bool Player::Satisfy(AccessRequirement const *ar, uint32 target_map, bool report)
+{
+ if(!isGameMaster() && ar)
+ {
+ uint32 LevelMin = 0;
+ if(getLevel() < ar->levelMin && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
+ LevelMin = ar->levelMin;
+
+ uint32 LevelMax = 0;
+ if(ar->levelMax >= ar->levelMin && getLevel() > ar->levelMax && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
+ LevelMax = ar->levelMax;
+
+ uint32 missingItem = 0;
+ if(ar->item)
+ {
+ if(!HasItemCount(ar->item, 1) &&
+ (!ar->item2 || !HasItemCount(ar->item2, 1)))
+ missingItem = ar->item;
+ }
+ else if(ar->item2 && !HasItemCount(ar->item2, 1))
+ missingItem = ar->item2;
+
+ uint32 missingKey = 0;
+ uint32 missingHeroicQuest = 0;
+ if(GetDifficulty() == DIFFICULTY_HEROIC)
+ {
+ if(ar->heroicKey)
+ {
+ if(!HasItemCount(ar->heroicKey, 1) &&
+ (!ar->heroicKey2 || !HasItemCount(ar->heroicKey2, 1)))
+ missingKey = ar->heroicKey;
+ }
+ else if(ar->heroicKey2 && !HasItemCount(ar->heroicKey2, 1))
+ missingKey = ar->heroicKey2;
+
+ if(ar->heroicQuest && !GetQuestRewardStatus(ar->heroicQuest))
+ missingHeroicQuest = ar->heroicQuest;
+ }
+
+ uint32 missingQuest = 0;
+ if(ar->quest && !GetQuestRewardStatus(ar->quest))
+ missingQuest = ar->quest;
+
+ if(LevelMin || LevelMax || missingItem || missingKey || missingQuest || missingHeroicQuest)
+ {
+ if(report)
+ {
+ if(missingItem)
+ GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), ar->levelMin, objmgr.GetItemPrototype(missingItem)->Name1);
+ else if(missingKey)
+ SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY2);
+ else if(missingHeroicQuest)
+ GetSession()->SendAreaTriggerMessage(ar->heroicQuestFailedText.c_str());
+ else if(missingQuest)
+ GetSession()->SendAreaTriggerMessage(ar->questFailedText.c_str());
+ else if(LevelMin)
+ GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin);
+ }
+ return false;
+ }
+ }
+ return true;
+}
+
bool Player::_LoadHomeBind(QueryResult *result)
{
bool ok = false;