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-rw-r--r--src/game/Player.cpp17
1 files changed, 10 insertions, 7 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 4b60def2e4a..5798c85e01d 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -15841,17 +15841,20 @@ void Player::_SaveAuras()
AuraMap const& auras = GetAuras();
for(AuraMap::const_iterator itr = auras.begin(); itr !=auras.end() ; ++itr)
{
- // skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras.
- // do not save single target auras (unless they were cast by the player)
+ // skip:
+ // area auras or single cast auras casted by other unit
+ // passive auras and stances
if (itr->second->IsPassive()
- || (itr->second->GetCasterGUID() != GetGUID() && itr->second->IsSingleTarget())
+ || itr->second->IsAuraType(SPELL_AURA_MOD_SHAPESHIFT)
+ || itr->second->IsAuraType(SPELL_AURA_MOD_STEALTH)
|| itr->second->IsRemovedOnShapeLost())
continue;
- SpellEntry const *spellInfo = itr->second->GetSpellProto();
- for (uint8 i=0;i<MAX_SPELL_EFFECTS;++i)
- if (spellInfo->Effect[i] == SPELL_AURA_MOD_SHAPESHIFT ||
- spellInfo->Effect[i] == SPELL_AURA_MOD_STEALTH )
+ bool isCaster = itr->second->GetCasterGUID() == GetGUID();
+ if (!isCaster)
+ if (itr->second->IsSingleTarget()
+ || itr->second->IsAreaAura())
continue;
+
int32 amounts[MAX_SPELL_EFFECTS];
for (uint8 i=0;i<MAX_SPELL_EFFECTS;++i)
{