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-rw-r--r--src/game/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 863473bcb0b..4c100e592c8 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1126,7 +1126,7 @@ class TRINITY_DLL_SPEC Player : public Unit
return mainItem && mainItem->GetProto()->InventoryType == INVTYPE_2HWEAPON && !CanTitanGrip();
}
void SendNewItem( Item *item, uint32 count, bool received, bool created, bool broadcast = false );
- bool BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint64 bagguid, uint8 slot);
+ bool BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint8 bag, uint8 slot);
float GetReputationPriceDiscount( Creature const* pCreature ) const;
Player* GetTrader() const { return pTrader; }