diff options
Diffstat (limited to 'src/game/Player.h')
-rw-r--r-- | src/game/Player.h | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index c6b99cefe70..8d6a486e3b8 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -376,52 +376,6 @@ enum DrunkenState DRUNKEN_SMASHED = 3 }; -enum PlayerStateType -{ - /* - PLAYER_STATE_DANCE - PLAYER_STATE_SLEEP - PLAYER_STATE_SIT - PLAYER_STATE_STAND - PLAYER_STATE_READYUNARMED - PLAYER_STATE_WORK - PLAYER_STATE_POINT(DNR) - PLAYER_STATE_NONE // not used or just no state, just standing there? - PLAYER_STATE_STUN - PLAYER_STATE_DEAD - PLAYER_STATE_KNEEL - PLAYER_STATE_USESTANDING - PLAYER_STATE_STUN_NOSHEATHE - PLAYER_STATE_USESTANDING_NOSHEATHE - PLAYER_STATE_WORK_NOSHEATHE - PLAYER_STATE_SPELLPRECAST - PLAYER_STATE_READYRIFLE - PLAYER_STATE_WORK_NOSHEATHE_MINING - PLAYER_STATE_WORK_NOSHEATHE_CHOPWOOD - PLAYER_STATE_AT_EASE - PLAYER_STATE_READY1H - PLAYER_STATE_SPELLKNEELSTART - PLAYER_STATE_SUBMERGED - */ - - PLAYER_STATE_NONE = 0, - PLAYER_STATE_SIT = 1, - PLAYER_STATE_SIT_CHAIR = 2, - PLAYER_STATE_SLEEP = 3, - PLAYER_STATE_SIT_LOW_CHAIR = 4, - PLAYER_STATE_SIT_MEDIUM_CHAIR = 5, - PLAYER_STATE_SIT_HIGH_CHAIR = 6, - PLAYER_STATE_DEAD = 7, - PLAYER_STATE_KNEEL = 8, - - PLAYER_STATE_FORM_ALL = 0x00FF0000, - - PLAYER_STATE_FLAG_ALWAYS_STAND = 0x01, // byte 4 - PLAYER_STATE_FLAG_CREEP = 0x02000000, - PLAYER_STATE_FLAG_UNTRACKABLE = 0x04000000, - PLAYER_STATE_FLAG_ALL = 0xFF000000, -}; - enum PlayerFlags { PLAYER_FLAGS_GROUP_LEADER = 0x00000001, |