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Diffstat (limited to 'src/game/Player.h')
-rw-r--r--src/game/Player.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index c038b24afb3..06b05089c32 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1665,13 +1665,13 @@ class Player : public Unit, public GridObject<Player>
m_cinematic = cine;
}
- ActionButton* addActionButton(uint8 spec, uint8 button, uint32 action, uint8 type);
- void removeActionButton(uint8 spec, uint8 button);
+ ActionButton* addActionButton(uint8 button, uint32 action, uint8 type);
+ void removeActionButton(uint8 button);
uint32 GetActionButtonSpell(uint8 button) const;
ActionButton const* GetActionButton(uint8 button);
void SendInitialActionButtons() const { SendActionButtons(1); }
void SendActionButtons(uint32 state) const;
- bool IsActionButtonDataValid(uint8 button, uint32 action, uint8 type, Player* player, bool msg = true);
+ bool IsActionButtonDataValid(uint8 button, uint32 action, uint8 type);
PvPInfo pvpInfo;
void UpdatePvPState(bool onlyFFA = false);
@@ -2382,7 +2382,7 @@ class Player : public Unit, public GridObject<Player>
/*** LOAD SYSTEM ***/
/*********************************************************/
- void _LoadActions(QueryResult_AutoPtr result, bool startup);
+ void _LoadActions(QueryResult_AutoPtr result);
void _LoadAuras(QueryResult_AutoPtr result, uint32 timediff);
void _LoadGlyphAuras();
void _LoadBoundInstances(QueryResult_AutoPtr result);
@@ -2483,7 +2483,7 @@ class Player : public Unit, public GridObject<Player>
uint32 m_Glyphs[MAX_TALENT_SPECS][MAX_GLYPH_SLOT_INDEX];
- ActionButtonList m_actionButtons[MAX_TALENT_SPECS];
+ ActionButtonList m_actionButtons;
float m_auraBaseMod[BASEMOD_END][MOD_END];
int16 m_baseRatingValue[MAX_COMBAT_RATING];