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-rw-r--r--src/game/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 0223364cce0..230d80785a7 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1714,7 +1714,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void ApplyItemEquipSpell(Item *item, bool apply, bool form_change = false);
void ApplyEquipSpell(SpellEntry const* spellInfo, Item* item, bool apply, bool form_change = false);
void UpdateEquipSpellsAtFormChange();
- void CastItemCombatSpell(Item *item,Unit* Target, WeaponAttackType attType);
+ void CastItemCombatSpell(Item *item, CalcDamageInfo *damageInfo, ItemPrototype const * proto);
void CastItemUseSpell(Item *item,SpellCastTargets const& targets,uint8 cast_count, uint32 glyphIndex);
void SendInitWorldStates(uint32 zone, uint32 area);