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-rw-r--r--src/game/PlayerDump.h108
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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _PLAYER_DUMP_H
+#define _PLAYER_DUMP_H
+/*
+#include "Log.h"
+#include "Object.h"
+#include "Bag.h"
+#include "Creature.h"
+#include "Player.h"
+#include "DynamicObject.h"
+#include "GameObject.h"
+#include "Corpse.h"
+#include "QuestDef.h"
+#include "Path.h"
+#include "ItemPrototype.h"
+#include "NPCHandler.h"
+#include "Database/DatabaseEnv.h"
+#include "AuctionHouseObject.h"
+#include "Mail.h"
+#include "Map.h"
+#include "ObjectAccessor.h"
+#include "ObjectDefines.h"
+#include "Policies/Singleton.h"
+#include "Database/SQLStorage.h"
+*/
+#include <string>
+#include <map>
+#include <set>
+
+enum DumpTableType
+{
+ DTT_CHARACTER, // // characters
+
+ DTT_CHAR_TABLE, // // character_action, character_aura, character_homebind,
+ // character_queststatus, character_reputation,
+ // character_spell, character_spell_cooldown, character_ticket,
+ // character_tutorial
+
+ DTT_INVENTORY, // -> item guids collection // character_inventory
+
+ DTT_MAIL, // -> mail ids collection // mail
+ // -> item_text
+
+ DTT_MAIL_ITEM, // <- mail ids // mail_items
+ // -> item guids collection
+
+ DTT_ITEM, // <- item guids // item_instance
+ // -> item_text
+
+ DTT_ITEM_GIFT, // <- item guids // character_gifts
+
+ DTT_PET, // -> pet guids collection // character_pet
+ DTT_PET_TABLE, // <- pet guids // pet_aura, pet_spell, pet_spell_cooldown
+ DTT_ITEM_TEXT, // <- item_text // item_text
+};
+
+class PlayerDump
+{
+ protected:
+ PlayerDump() {}
+};
+
+class PlayerDumpWriter : public PlayerDump
+{
+ public:
+ PlayerDumpWriter() {}
+
+ std::string GetDump(uint32 guid);
+ bool WriteDump(std::string file, uint32 guid);
+ private:
+ typedef std::set<uint32> GUIDs;
+
+ bool DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type);
+ std::string GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr);
+ std::string GenerateWhereStr(char const* field, uint32 guid);
+
+ GUIDs pets;
+ GUIDs mails;
+ GUIDs items;
+ GUIDs texts;
+};
+
+class PlayerDumpReader : public PlayerDump
+{
+ public:
+ PlayerDumpReader() {}
+
+ bool LoadDump(std::string file, uint32 account, std::string name, uint32 guid);
+};
+
+#endif