diff options
Diffstat (limited to 'src/game/QuestHandler.cpp')
| -rw-r--r-- | src/game/QuestHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp index a803c49d6fd..7589c8a3712 100644 --- a/src/game/QuestHandler.cpp +++ b/src/game/QuestHandler.cpp @@ -173,7 +173,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data ) // destroy not required for quest finish quest starting item bool destroyItem = true; - for(int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) + for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) { if ((qInfo->ReqItemId[i] == ((Item*)pObject)->GetEntry()) && (((Item*)pObject)->GetProto()->MaxCount > 0)) { @@ -431,7 +431,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket) { if (Group* pGroup = _player->GetGroup()) { - for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) + for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) { Player *pPlayer = itr->getSource(); @@ -526,7 +526,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 return DIALOG_STATUS_NONE; } - for(QuestRelations::const_iterator i = qir->lower_bound(questgiver->GetEntry()); i != qir->upper_bound(questgiver->GetEntry()); ++i ) + for (QuestRelations::const_iterator i = qir->lower_bound(questgiver->GetEntry()); i != qir->upper_bound(questgiver->GetEntry()); ++i ) { uint32 result2 = 0; uint32 quest_id = i->second; @@ -549,7 +549,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 result = result2; } - for(QuestRelations::const_iterator i = qr->lower_bound(questgiver->GetEntry()); i != qr->upper_bound(questgiver->GetEntry()); ++i ) + for (QuestRelations::const_iterator i = qr->lower_bound(questgiver->GetEntry()); i != qr->upper_bound(questgiver->GetEntry()); ++i ) { uint32 result2 = 0; uint32 quest_id = i->second; @@ -597,7 +597,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket WorldPacket data(SMSG_QUESTGIVER_STATUS_MULTIPLE, 4); data << uint32(count); // placeholder - for(Player::ClientGUIDs::const_iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) + for (Player::ClientGUIDs::const_iterator itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) { uint8 questStatus = DIALOG_STATUS_NONE; uint8 defstatus = DIALOG_STATUS_NONE; |
