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-rw-r--r--src/game/ScriptCalls.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/game/ScriptCalls.cpp b/src/game/ScriptCalls.cpp
index 805a5361063..bc84efd03de 100644
--- a/src/game/ScriptCalls.cpp
+++ b/src/game/ScriptCalls.cpp
@@ -17,19 +17,15 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef WIN32
#include <dlfcn.h>
#endif
-
#include "Common.h"
#include "Platform/Define.h"
#include "ScriptCalls.h"
#include "World.h"
#include "Config/ConfigEnv.h"
-
ScriptsSet Script=NULL;
-
void UnloadScriptingModule()
{
if(Script)
@@ -41,23 +37,18 @@ void UnloadScriptingModule()
Script = NULL;
}
}
-
bool LoadScriptingModule(char const* libName)
{
ScriptsSet testScript=new _ScriptSet;
-
std::string name = strlen(libName) ? libName : TRINITY_SCRIPT_NAME;
name += TRINITY_SCRIPT_EXT;
-
testScript->hScriptsLib=TRINITY_LOAD_LIBRARY(name.c_str());
-
if(!testScript->hScriptsLib )
{
printf("Error loading Scripts Library %s !\n",name.c_str());
delete testScript;
return false;
}
-
if( !(testScript->ScriptsInit =(scriptCallScriptsInit )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ScriptsInit" ))
||!(testScript->OnLogin =(scriptCallOnLogin )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"OnLogin" ))
||!(testScript->OnLogout =(scriptCallOnLogout )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"OnLogout" ))
@@ -109,19 +100,14 @@ bool LoadScriptingModule(char const* libName)
delete testScript;
return false;
}
-
sLog.outString();
sLog.outString( ">>> Scripts Library %s was successfully loaded.\n", name.c_str() );
-
//heh we are still there :P we have a valid library
//we reload script
UnloadScriptingModule();
-
Script=testScript;
Script->ScriptsInit(sConfig.GetFilename().c_str());
-
sWorld.SetScriptsVersion(Script->ScriptsVersion());
-
return true;
}